""" Room Rooms are simple containers that has no location of their own. """ from evennia.objects.objects import DefaultRoom from .objects import ObjectParent class Room(ObjectParent, DefaultRoom): """ Rooms are like any Object, except their location is None (which is default). They also use basetype_setup() to add locks so they cannot be puppeted or picked up. (to change that, use at_object_creation instead) See mygame/typeclasses/objects.py for a list of properties and methods available on all Objects. """ pass