/* * Copyright (C) 2018 Marcus Comstedt * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef BSP_DMA_H_ #define BSP_DMA_H_ #include #define FX3_LPP_DMA_SCK(n) (0xE0008000+((n)<<7)) #define FX3_PIB_DMA_SCK(n) (0xE0018000+((n)<<7)) #define FX3_UIB_DMA_SCK(n) (0xE0038000+((n)<<7)) #define FX3_UIBIN_DMA_SCK(n) (0xE0048000+((n)<<7)) #define FX3_DMA_SOCKET_IP(s) (((s) >> 16) & 0x3FUL) #define FX3_DMA_SOCKET_SCK(s) (((s) >> 7) & 0xFFUL) #define FX3_DMA_DESCRIPTOR(n) /* 1 <= n < 768 */ \ ((volatile struct Fx3DmaDescriptor *)(void *)(0x40000000 + ((n) << 4))) #define FX3_LPP_DMA_GLOBL 0xE000FF00 #define FX3_PIB_DMA_GLOBL 0xE001FF00 #define FX3_UIB_DMA_GLOBL 0xE003FF00 #define FX3_UIBIN_DMA_GLOBL 0xE004FF00 struct Fx3DmaDescriptor { uint32_t dscr_buffer; uint32_t dscr_sync; uint32_t dscr_chain; uint32_t dscr_size; }; extern uint16_t Fx3DmaAllocateDescriptor(void); extern void Fx3DmaFreeDescriptor(uint16_t d); extern void Fx3DmaAbortSocket(uint32_t socket); extern void Fx3DmaFillDescriptorThrough(uint32_t prod_socket, uint32_t cons_socket, uint16_t descriptor, volatile void *buffer, uint16_t length, uint16_t wrchain, uint16_t rdchain); extern void Fx3DmaFillDescriptorRead(uint32_t socket, uint16_t descriptor, const volatile void *buffer, uint16_t length, uint16_t chain); extern void Fx3DmaFillDescriptorWrite(uint32_t socket, uint16_t descriptor, volatile void *buffer, uint16_t length, uint16_t chain); extern void Fx3DmaSimpleTransferRead(uint32_t socket, uint16_t descriptor, const volatile void *buffer, uint16_t length); extern void Fx3DmaSimpleTransferWrite(uint32_t socket, uint16_t descriptor, volatile void *buffer, uint16_t length); extern void Fx3DmaStartProducer(uint32_t socket, uint16_t descriptor, uint32_t size, uint32_t count); extern void Fx3DmaStartConsumer(uint32_t socket, uint16_t descriptor, uint32_t size, uint32_t count); #endif /* BSP_DMA_H_ */