Restore handling SPACE as play-pause only in fullscreen

When not in fullscreen SPACE should be not handled by the player, and hence result in a scroll down
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Stypox 2022-03-03 10:14:58 +01:00 committed by GitHub
parent 2934841152
commit e588abd4e7
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2 changed files with 7 additions and 3 deletions

View File

@ -3752,10 +3752,13 @@ public final class Player implements
default: default:
break; break;
case KeyEvent.KEYCODE_SPACE: case KeyEvent.KEYCODE_SPACE:
if (isFullscreen) {
playPause(); playPause();
if (isPlaying()) { if (isPlaying()) {
hideControls(0, 0); hideControls(0, 0);
} }
return true;
}
break; break;
case KeyEvent.KEYCODE_BACK: case KeyEvent.KEYCODE_BACK:
if (DeviceUtils.isTv(context) && isControlsVisible()) { if (DeviceUtils.isTv(context) && isControlsVisible()) {

View File

@ -88,6 +88,7 @@ public class PlayerMediaSession implements MediaSessionCallback {
@Override @Override
public void play() { public void play() {
player.play(); player.play();
// hide the player controls even if the play command came from the media session
player.hideControls(0, 0); player.hideControls(0, 0);
} }