The Audio.js setRef callback does not behave like react ref callback
in that the former will not have fired before componentDidMount
but the later will have. So for audio output preview, trying to set
sink id on mount will no-op because it does not have a ref yet to
Audio.js, possibly leading to audio output previews playing on
the default speaker device. This generally has not been a user
visible problem due to coincidence; other re-renders necessary
by the parent of audio output preview will have triggered
componentDidUpdates on the audio out preview, which would then
set the sink id on the Audio.js ref it should have received
by then.
Searching for a device (id) by label alone can result in
false results when devices share labels, such as a mic
and speaker having the same label. To prevent such,
specify the device kind to be found instead of iterating
over all device kinds.
When the iFrame api is used to set a preferred audio output using
options passed into the JitsiMeetExternalAPI constructor, no logic
fires to actually change the audio output destination.
Devices of different kinds can have the same id, such as speaker
and mic both being default. Using id only can then lead to
incorrectly setting device descriptions in the current devices
object.
* ref(display-name): do not pass in display name
The component gets the state itself from redux.
* fix(display-name): do not default name to placeholder name
The web display name component supports inline editing of
the name. Problems can occur when the displayed name
differs from the actual saved name, because participants
without a display name, including the local user, have
a different, default display name displayed. So when
editing starts, the input field is populated with the
default name. To workaround such while supporting fetching
the display name using mapStateToProps, pass in both the
name which should be shown and the name value saved in
settings.
* ref(display-name): rename methods
If user dismisses the not topmost notification the timeout will be
cleared and a new one will not be set, because the top notification
remained the same (see the if at line 90).
The docs of 'componentDidUpdate' say that it's not called for the
initial render. If the component is added to the DOM with 1 notification
already, then the update will not happen and timeout will never be set
which will effectively break the timeouts chain.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
* Removes unused ADD_PEOPLE_APP_NAME
* Moves deep-link header background and logo size as variables.
* Fixes more numbers page space in the header.
* Fixes left padding on deep-linking mobile page.
Consolidate all failure cases into a single one: CONFERENCE_TERMINATED. If the
conference ended gracefully no error indicator will be present, otherwise there
will be.
There is no need for AbstractApp to require some getWindowLocation function.
It's only used in one place and we even polyfill it on mobile.
Thus replace it's usage with more specific functions.
* Adds new format of phoneList service and re-design dial in numbers page.
Adds flags and country names (with translations) for the numbers if using the new format.
* Fixes tests and fixes get default number.
* Updates swagger with new format.
* Moves html back yo table.
Fixes displaying on mobile and also the tel: URI generation. The tel: URI is tested on Android and iOS and seems to work (Android was not interpreting 'p', but both seems to like ',').
* Fixes a wrong return statement.
* Small fixes.
The conference disconnection process is asynchronous which means there's
no guarantee that there will be CONFERENCE_LEFT event for the old
conference, before the next conference is joined. Because of that we can
end up with two simultaneous calls on the native side which is not
always supported. End the call on CONFERENCE_WILL_LEAVE to fix this
corner case.
* fix(large-video): do not show avatar if no url
By default the large video dominant speaker avatar
has an empty src, which will result in a broken
image displaying. There is also disconnect with
non-react code trying to set an undefined src.
To prevent such until local avatar generation
work is done in the future, just don't show the
avatar.
* fix(conference): set the room instance earlier
Set the room instance on APP.conference before triggering
a redux update of the conference being set,, because
middleware can then fire and call methods on APP.conference
that depend on the room being set.
* get local participant directly from store instead of from global
This reverts commit 7c911eca96.
I'm dumb. We need global mode because otherwise lastIndex is not updated in the
regex object, which we rely upon, so this is intentional.
e729f0948c contained an off-by-one error:
URI_PROTOCOL_PATTERN includes the colon, so after applyting the regex we are
left with something like '//example.com/room' thus we only need to strip the
first 2 characters.
🤦
Looks like custom-scheme links no longer work in all browsers. They do on
Firefox, but the don't in Chrome and other default browsers.
So, switch to intent links on Android:
https://developer.chrome.com/multidevice/android/intents
Example:
```
<a href="intent://meet.jit.si/test123#Intent;scheme=org.jitsi.meet;package=org.jitsi.meet;end">Open Jitsi Meet</a>
```
Dominant speaker events can trigger local participant updates
without a display name. Do not update the name unless there
is an explicit update in the action.
Instead of bundling it in lib-jitsi-meet, which unnecessarily increases
lib-jitsi-meet's bundle size, polyfill it here so it's available in the global
scope, just like the web does.
* feat(Android): implement ConnectionService
Adds basic integration with Android's ConnectionService by implementing
the outgoing call scenario.
* ref(callkit): rename _SET_CALLKIT_SUBSCRIPTIONS
* ref(callkit): move feature to call-integration directory
* feat(ConnectionService): synchronize video state
* ref(AudioMode): use ConnectionService on API >= 26
Not ready yet - few details left mentioned in the FIXMEs
* feat(ConnectionService): add debug logs
Adds logs to trace the calls.
* fix(ConnectionService): leaking ConnectionImpl instances
Turns out there is no callback fired back from the JavaScript side after
the disconnect or abort event is sent from the native. The connection
must be marked as disconnected and removed immediately.
* feat(ConnectionService): handle onCreateOutgoingConnectionFailed
* ref(ConnectionService): merge classes and move to the sdk package
* feat(CallIntegration): show Alert if outgoing call fails
* fix(ConnectionService): alternatively get call UUID from the account
Some Android flavours (or versions ?) do copy over extras to
the onCreateOutgoingConnectionFailed callback. But the call UUID is also
set as the PhoneAccount's label, so eventually it should be available
there.
* ref(ConnectionService): use call UUID as PhoneAccount ID.
The extra is not reliable on some custom Android flavours. It also makes
sense to use unique id for the account instead of the URL given that
it's created on the per call basis.
* fix(ConnectionService): abort the call when hold is requested
Turns out Android P can sometimes request HOLD even though there's no
HOLD capability added to the connection (what!?), so just abort the call
in that case.
* fix(ConnectionService): unregister account on call failure
Unregister the PhoneAccount onCreateOutgoingConnectionFailed. That's
before the ConnectionImpl instance is created which is normally
responsible for doing that.
* fix(AudioModeModule): make package private and run on the audio thread
* address other review comments
* fix(local-recording): allow config override to enable
Config overrides are not set until some time after
APP_WILL_MOUNT has completed and not in the same execution
context as when APP_WILL_MOUNT is called. So instead
choose recording controller initialization at a later time.
The time chosen is after conference join because the
controller needs the conference instance to work.
* remove redundant conditional check
Analytics is erroring when unpinning because the logged
event sends null for the objectId. The objectId should
be the id of the person getting unpinned.
This feature is intended for spot. Spot can have an
HDMI -> usb adapter hooked up to it. In that case,
attempting to screenshare should use that adapter
as a screensharing source. Jitsi-Meet should pass
a configured screenshare source into lib-jitsi-meet
so it can be used as a source.
This is done to kill off the last deprecated lifecycle
usage. There is special logic within index.native to get a
default meeting url by asynchronously fetching it, if
a url is not passed initially. The url is then put onto
state and overridable on subsequent prop updates.
Provide a default and builtin default implementation which finishes the
Activity, same as before.
What this PR removes is the ability to provide a custom default handler because
applications can already take this decision when calling `onBackPressed`. In
addition, make `onBackPressed` return `void` because it's virtually impossible
for it to return `false` (that would mean that there is no
`ReactInstanceManager`, which means there is no app to begin with).
In addition, remove the use of `BackAndroid` since `BackHandler` contains an iOS
shim now.
Instead of handling the side effect of navigating to another
url from within componentWillReceiveProps, try to match the
same logic instead in componentDidUpdate.
Touch feedback manifests in some ugly black border bleeding out of the thumbnail
itself. Since we already provide feedback (be that by adding the blue border in
case of pinning, or showing the menu in case of long press) the perception is
the same, without the graphical glitch.
- Reset some state on the singletons conference
and VideoLayout.
- Add a way for LocalVideo to clean itself up
by sharing logic with the other SmallVideos.
- Add clearing of chat messages so they don't
linger.
- Remove some UI event listeners.
componentWillMount is a deprecated lifecycle method;
componentDidMount should be used to kick off things
like ajax. In the case of the _App hierarchy, a promise
chain is used to perform initialization, and it is
first started in the constructor by initializing
storage. However, by the time storage is initialized,
resolving the first promise, _App has already mounted.
So, move it all to the componentDidMount lifecycle.
The package now requires using a ModalTransition component
to handle animations. The existing DialogContainer component
has been split into native and web implementations to support
this change.
It's possible for the YouTube api to return zero broadcasts
or broadcasts without any streams--streams are what are
associated with stream keys. In this case, instead of showing
an empty selector or no selector, show a message with a link
to where the stream key can be obtained.
Provide a client-side notice if the YouTube live stream key
looks like it might be in the wrong format. Normally the
stream key looks like 4 groups of 4 numbers and letters,
each separated by a dash. The warning does not block submission
in case YouTube changes their stream key format.
Updating react-native-fast-image brings a couple of interesting changes:
- onLoad is not called for cached images (reported and ignored upstream)
- load progress not working if component not displayed (on Android)
In order to fix this, a combination of 2 approaches was used:
- onLoadEnd / onError are used to detect if the image is loaded
- off-screen rendering is used on Android to get progress events
While implementing the above, yours truly noticed the complexity was increasing
way too much, so some extra refactoring was also performed:
- componentWillReceiveProps is dropped
- an auxiliary component (AvatarContent) is used for the actual content of the
Avatar, with the former passing the key prop to the latter
Using the key prop ensures AvatarContent will be recreated if the URI changes,
which is not a bad idea anyway, since the new image needs to be downloaded.
* Replaces smileys and the logic of replacing links/emails.
Now using react-emoji-render and react-linkify.
* Fixes heart emoji.
It is known that current implementation doesn't work with ascii emojis that contain < or >, like >:( >:-( </3 <\3 <3. Making those work may bring some xss issues.
* Adds '_blank' and 'noopener noreferrer' to the replaced links.
* Fixes package-lock links (http vs https).
* Fixes comments.
The upstream package has been unmaintained for 2 years now, and making the litle
changes needed as React Native needs them is getting old. The actual
funcionality is a couple of one-liners plus tons of boliterplate, which gets
reduced by quite a bit if we just embed it. So here it goes.
It doesn't seem like videoTrack needs to be set onto state
if it can be accessed directly from props. Removing the state
automatically removes the deprecated componentWillReceiveProps.
Filmstrip remote thumbnails display under certain conditions, as
defined in filmstrip/functions.web.js. Previously the raw
participant count was used, which included fake participants.
Using the selector getParticipantCount excludes fake participants,
causing YouTube thumbnails to remain hidden in a 1-on-1 call.
- Derive the showOverlay state. When the sidebar should be hidden,
the internal showOverlay state should remain true until the
animation hides it. When the sidebar should show, the showOverlay
state should become true immediately.
- Use PureComponent to prevent additional animation triggers
instead of explicitly checking changes to the "show" prop.
Based on react-native docs, looks like animations should be
started after mount. Updating animation states I'm not certain
on so I moved it to componentDidUpdate and tested with the
live streaming label to ensure the component still animated fine.
To kill componentWillMount, call destroyLocalTrack after mount.
Navigation to the blank page was synthetically forced and no
UI issues were noticed, possibly because destroyLocalTrack may
already be async so destruction may already have been occurring
after mount.