// @ts-ignore import { ReducerRegistry } from '../base/redux'; import { TOGGLE_REACTIONS_VISIBLE, SET_REACTION_QUEUE, ADD_REACTION_BUFFER, FLUSH_REACTION_BUFFER, SHOW_SOUNDS_NOTIFICATION } from './actionTypes'; import { ReactionEmojiProps } from './constants'; interface IReactionsState { /** * An array that contains the reactions buffer to be sent. */ buffer: Array, /** * Whether or not the disable reaction sounds notification was shown. */ notificationDisplayed: boolean, /** * The array of reactions to animate. */ queue: Array, /** * A number, non-zero value which identifies the timer created by a call * to setTimeout(). */ timeoutID: number|null, /** * The indicator that determines whether the reactions menu is visible. */ visible: boolean } export interface ReactionsAction extends Partial { /** * The message to be added to the chat. */ message?: string, /** * The reaction to be added to buffer. */ reaction?: string, /** * The reactions to be added to the animation queue. */ reactions?: Array, /** * The action type. */ type: string } /** * Returns initial state for reactions' part of Redux store. * * @private * @returns {IReactionsState} */ function _getInitialState(): IReactionsState { return { visible: false, buffer: [], timeoutID: null, queue: [], notificationDisplayed: false }; } ReducerRegistry.register( 'features/reactions', (state: IReactionsState = _getInitialState(), action: ReactionsAction) => { switch (action.type) { case TOGGLE_REACTIONS_VISIBLE: return { ...state, visible: !state.visible }; case ADD_REACTION_BUFFER: return { ...state, buffer: action.buffer, timeoutID: action.timeoutID }; case FLUSH_REACTION_BUFFER: return { ...state, buffer: [], timeoutID: null }; case SET_REACTION_QUEUE: { return { ...state, queue: action.queue }; } case SHOW_SOUNDS_NOTIFICATION: { return { ...state, notificationDisplayed: true }; } } return state; });