// @flow import { ACTION_PINNED, ACTION_UNPINNED, createAudioOnlyChangedEvent, createPinnedEvent, sendAnalytics } from '../../analytics'; import { CONNECTION_ESTABLISHED } from '../connection'; import { setVideoMuted, VIDEO_MUTISM_AUTHORITY } from '../media'; import { getLocalParticipant, getParticipantById, getPinnedParticipant, PIN_PARTICIPANT } from '../participants'; import { MiddlewareRegistry } from '../redux'; import UIEvents from '../../../../service/UI/UIEvents'; import { TRACK_ADDED, TRACK_REMOVED } from '../tracks'; import { createConference, setAudioOnly, setLastN, toggleAudioOnly } from './actions'; import { CONFERENCE_FAILED, CONFERENCE_JOINED, CONFERENCE_LEFT, DATA_CHANNEL_OPENED, SET_AUDIO_ONLY, SET_LASTN, SET_RECEIVE_VIDEO_QUALITY } from './actionTypes'; import { _addLocalTracksToConference, _handleParticipantError, _removeLocalTracksFromConference } from './functions'; const logger = require('jitsi-meet-logger').getLogger(__filename); declare var APP: Object; /** * Implements the middleware of the feature base/conference. * * @param {Store} store - The redux store. * @returns {Function} */ MiddlewareRegistry.register(store => next => action => { switch (action.type) { case CONNECTION_ESTABLISHED: return _connectionEstablished(store, next, action); case CONFERENCE_FAILED: case CONFERENCE_LEFT: return _conferenceFailedOrLeft(store, next, action); case CONFERENCE_JOINED: return _conferenceJoined(store, next, action); case DATA_CHANNEL_OPENED: return _syncReceiveVideoQuality(store, next, action); case PIN_PARTICIPANT: return _pinParticipant(store, next, action); case SET_AUDIO_ONLY: return _setAudioOnly(store, next, action); case SET_LASTN: return _setLastN(store, next, action); case SET_RECEIVE_VIDEO_QUALITY: return _setReceiveVideoQuality(store, next, action); case TRACK_ADDED: case TRACK_REMOVED: return _trackAddedOrRemoved(store, next, action); } return next(action); }); /** * Notifies the feature base/conference that the action CONNECTION_ESTABLISHED * is being dispatched within a specific redux store. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action CONNECTION_ESTABLISHED which is * being dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _connectionEstablished({ dispatch }, next, action) { const result = next(action); // FIXME: workaround for the web version. Currently the creation of the // conference is handled by /conference.js if (typeof APP === 'undefined') { dispatch(createConference()); } return result; } /** * Does extra sync up on properties that may need to be updated after the * conference failed or was left. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action {@link CONFERENCE_FAILED} or * {@link CONFERENCE_LEFT} which is being dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _conferenceFailedOrLeft({ dispatch, getState }, next, action) { const result = next(action); const state = getState(); const { audioOnly } = state['features/base/conference']; const { startAudioOnly } = state['features/base/profile']; // FIXME: Consider implementing a standalone audio-only feature that handles // all these state changes. if (audioOnly) { if (!startAudioOnly) { sendAnalytics(createAudioOnlyChangedEvent(false)); logger.log('Audio only disabled'); dispatch(setAudioOnly(false)); } } else if (startAudioOnly) { sendAnalytics(createAudioOnlyChangedEvent(true)); logger.log('Audio only enabled'); dispatch(setAudioOnly(true)); } return result; } /** * Does extra sync up on properties that may need to be updated after the * conference was joined. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action CONFERENCE_JOINED which is being * dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _conferenceJoined({ dispatch, getState }, next, action) { const result = next(action); const { audioOnly, conference } = getState()['features/base/conference']; // FIXME On Web the audio only mode for "start audio only" is toggled before // conference is added to the redux store ("on conference joined" action) // and the LastN value needs to be synchronized here. audioOnly && (conference.getLastN() !== 0) && dispatch(setLastN(0)); return result; } /** * Notifies the feature base/conference that the action PIN_PARTICIPANT is being * dispatched within a specific redux store. Pins the specified remote * participant in the associated conference, ignores the local participant. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action PIN_PARTICIPANT which is being * dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _pinParticipant({ getState }, next, action) { const state = getState(); const { conference } = state['features/base/conference']; if (!conference) { return next(action); } const participants = state['features/base/participants']; const id = action.participant.id; const participantById = getParticipantById(participants, id); if (typeof APP !== 'undefined') { const pinnedParticipant = getPinnedParticipant(participants); const actionName = id ? ACTION_PINNED : ACTION_UNPINNED; const local = (participantById && participantById.local) || (!id && pinnedParticipant && pinnedParticipant.local); sendAnalytics(createPinnedEvent( actionName, local ? 'local' : id, { local, 'participant_count': conference.getParticipantCount() })); } // The following condition prevents signaling to pin local participant and // shared videos. The logic is: // - If we have an ID, we check if the participant identified by that ID is // local or a bot/fake participant (such as with shared video). // - If we don't have an ID (i.e. no participant identified by an ID), we // check for local participant. If she's currently pinned, then this // action will unpin her and that's why we won't signal here too. let pin; if (participantById) { pin = !participantById.local && !participantById.isBot; } else { const localParticipant = getLocalParticipant(participants); pin = !localParticipant || !localParticipant.pinned; } if (pin) { try { conference.pinParticipant(id); } catch (err) { _handleParticipantError(err); } } return next(action); } /** * Sets the audio-only flag for the current conference. When audio-only is set, * local video is muted and last N is set to 0 to avoid receiving remote video. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action SET_AUDIO_ONLY which is being * dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _setAudioOnly({ dispatch, getState }, next, action) { const result = next(action); const { audioOnly } = getState()['features/base/conference']; // Set lastN to 0 in case audio-only is desired; leave it as undefined, // otherwise, and the default lastN value will be chosen automatically. dispatch(setLastN(audioOnly ? 0 : undefined)); // Mute/unmute the local video. dispatch( setVideoMuted( audioOnly, VIDEO_MUTISM_AUTHORITY.AUDIO_ONLY, /* ensureTrack */ true)); if (typeof APP !== 'undefined') { // TODO This should be a temporary solution that lasts only until // video tracks and all ui is moved into react/redux on the web. APP.UI.emitEvent(UIEvents.TOGGLE_AUDIO_ONLY, audioOnly); } return result; } /** * Sets the last N (value) of the video channel in the conference. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action SET_LASTN which is being dispatched * in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _setLastN({ getState }, next, action) { const { conference } = getState()['features/base/conference']; if (conference) { try { conference.setLastN(action.lastN); } catch (err) { console.error(`Failed to set lastN: ${err}`); } } return next(action); } /** * Sets the maximum receive video quality and will turn off audio only mode if * enabled. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action SET_RECEIVE_VIDEO_QUALITY which is * being dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _setReceiveVideoQuality({ dispatch, getState }, next, action) { const { audioOnly, conference } = getState()['features/base/conference']; if (conference) { conference.setReceiverVideoConstraint(action.receiveVideoQuality); audioOnly && dispatch(toggleAudioOnly()); } return next(action); } /** * Synchronizes local tracks from state with local tracks in JitsiConference * instance. * * @param {Store} store - The redux store. * @param {Object} action - Action object. * @private * @returns {Promise} */ function _syncConferenceLocalTracksWithState({ getState }, action) { const state = getState()['features/base/conference']; const { conference } = state; let promise; // XXX The conference may already be in the process of being left, that's // why we should not add/remove local tracks to such conference. if (conference && conference !== state.leaving) { const track = action.track.jitsiTrack; if (action.type === TRACK_ADDED) { promise = _addLocalTracksToConference(conference, [ track ]); } else { promise = _removeLocalTracksFromConference(conference, [ track ]); } } return promise || Promise.resolve(); } /** * Sets the maximum receive video quality. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action DATA_CHANNEL_STATUS_CHANGED which * is being dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _syncReceiveVideoQuality({ getState }, next, action) { const state = getState()['features/base/conference']; state.conference.setReceiverVideoConstraint(state.receiveVideoQuality); return next(action); } /** * Notifies the feature base/conference that the action TRACK_ADDED * or TRACK_REMOVED is being dispatched within a specific redux store. * * @param {Store} store - The redux store in which the specified action is being * dispatched. * @param {Dispatch} next - The redux dispatch function to dispatch the * specified action to the specified store. * @param {Action} action - The redux action TRACK_ADDED or TRACK_REMOVED which * is being dispatched in the specified store. * @private * @returns {Object} The value returned by {@code next(action)}. */ function _trackAddedOrRemoved(store, next, action) { const track = action.track; if (track && track.local) { return ( _syncConferenceLocalTracksWithState(store, action) .then(() => next(action))); } return next(action); }