-- This module is added under the main virtual host domain -- It needs a breakout rooms muc component -- -- VirtualHost "jitmeet.example.com" -- modules_enabled = { -- "muc_breakout_rooms" -- } -- breakout_rooms_muc = "breakout.jitmeet.example.com" -- main_muc = "muc.jitmeet.example.com" -- -- Component "breakout.jitmeet.example.com" "muc" -- restrict_room_creation = true -- storage = "memory" -- admins = { "focusUser@auth.jitmeet.example.com" } -- muc_room_locking = false -- muc_room_default_public_jids = true -- -- we use async to detect Prosody 0.10 and earlier local have_async = pcall(require, 'util.async'); if not have_async then module:log('warn', 'Breakout rooms will not work with Prosody version 0.10 or less.'); return; end local jid_node = require 'util.jid'.node; local jid_host = require 'util.jid'.host; local jid_split = require 'util.jid'.split; local json = require 'util.json'; local st = require 'util.stanza'; local uuid_gen = require 'util.uuid'.generate; local util = module:require 'util'; local internal_room_jid_match_rewrite = util.internal_room_jid_match_rewrite; local is_healthcheck_room = util.is_healthcheck_room; local BREAKOUT_ROOMS_IDENTITY_TYPE = 'breakout_rooms'; -- only send at most this often updates on breakout rooms to avoid flooding. local BROADCAST_ROOMS_INTERVAL = .3; -- close conference after this amount of seconds if all leave. local ROOMS_TTL_IF_ALL_LEFT = 5; local JSON_TYPE_ADD_BREAKOUT_ROOM = 'features/breakout-rooms/add'; local JSON_TYPE_MOVE_TO_ROOM_REQUEST = 'features/breakout-rooms/move-to-room'; local JSON_TYPE_REMOVE_BREAKOUT_ROOM = 'features/breakout-rooms/remove'; local JSON_TYPE_UPDATE_BREAKOUT_ROOMS = 'features/breakout-rooms/update'; local main_muc_component_config = module:get_option_string('main_muc'); if main_muc_component_config == nil then module:log('error', 'breakout rooms not enabled missing main_muc config'); return ; end local breakout_rooms_muc_component_config = module:get_option_string('breakout_rooms_muc', 'breakout.'..module.host); module:depends('jitsi_session'); local breakout_rooms_muc_service; local main_muc_service; -- Maps a breakout room jid to the main room jid local main_rooms_map = {}; -- Utility functions function get_main_room_jid(room_jid) local _, host = jid_split(room_jid); return host == main_muc_component_config and room_jid or main_rooms_map[room_jid]; end function get_main_room(room_jid) local main_room_jid = get_main_room_jid(room_jid); return main_muc_service.get_room_from_jid(main_room_jid), main_room_jid; end function get_room_from_jid(room_jid) local host = jid_host(room_jid); return host == main_muc_component_config and main_muc_service.get_room_from_jid(room_jid) or breakout_rooms_muc_service.get_room_from_jid(room_jid); end function send_json_msg(to_jid, json_msg) local stanza = st.message({ from = breakout_rooms_muc_component_config; to = to_jid; }) :tag('json-message', { xmlns = 'http://jitsi.org/jitmeet' }):text(json_msg):up(); module:send(stanza); end function get_participants(room) local participants = {}; if room then for room_nick, occupant in room:each_occupant() do -- Filter focus as we keep it as a hidden participant if jid_node(occupant.jid) ~= 'focus' then local display_name = occupant:get_presence():get_child_text( 'nick', 'http://jabber.org/protocol/nick'); local real_nick = internal_room_jid_match_rewrite(room_nick); participants[real_nick] = { jid = occupant.jid, role = occupant.role, displayName = display_name }; end end end return participants; end function broadcast_breakout_rooms(room_jid) local main_room, main_room_jid = get_main_room(room_jid); if not main_room or main_room._data.is_broadcast_breakout_scheduled then return; end -- Only send each BROADCAST_ROOMS_INTERVAL seconds to prevent flooding of messages. main_room._data.is_broadcast_breakout_scheduled = true; main_room:save(true); module:add_timer(BROADCAST_ROOMS_INTERVAL, function() main_room._data.is_broadcast_breakout_scheduled = false; main_room:save(true); local real_jid = internal_room_jid_match_rewrite(main_room_jid); local real_node = jid_node(real_jid); local rooms = { [real_node] = { isMainRoom = true, id = real_node, jid = real_jid, name = main_room._data.subject, participants = get_participants(main_room) }; } for breakout_room_jid, subject in pairs(main_room._data.breakout_rooms or {}) do local breakout_room = breakout_rooms_muc_service.get_room_from_jid(breakout_room_jid); local breakout_room_node = jid_node(breakout_room_jid) rooms[breakout_room_node] = { id = breakout_room_node, jid = breakout_room_jid, name = subject, participants = {} } -- The room may not physically exist yet. if breakout_room then rooms[breakout_room_node].participants = get_participants(breakout_room); end end local json_msg = json.encode({ type = BREAKOUT_ROOMS_IDENTITY_TYPE, event = JSON_TYPE_UPDATE_BREAKOUT_ROOMS, roomCounter = main_room._data.breakout_rooms_counter, rooms = rooms }); for _, occupant in main_room:each_occupant() do if jid_node(occupant.jid) ~= 'focus' then send_json_msg(occupant.jid, json_msg) end end for breakout_room_jid in pairs(main_room._data.breakout_rooms or {}) do local room = breakout_rooms_muc_service.get_room_from_jid(breakout_room_jid); if room then for _, occupant in room:each_occupant() do if jid_node(occupant.jid) ~= 'focus' then send_json_msg(occupant.jid, json_msg) end end end end end); end -- Managing breakout rooms function create_breakout_room(room_jid, subject) local main_room, main_room_jid = get_main_room(room_jid); local breakout_room_jid = uuid_gen() .. '@' .. breakout_rooms_muc_component_config; if not main_room._data.breakout_rooms then main_room._data.breakout_rooms = {}; main_room._data.breakout_rooms_counter = 0; end main_room._data.breakout_rooms_counter = main_room._data.breakout_rooms_counter + 1; main_room._data.breakout_rooms[breakout_room_jid] = subject; main_room._data.breakout_rooms_active = true; -- Make room persistent - not to be destroyed - if all participants join breakout rooms. main_room:set_persistent(true); main_room:save(true); main_rooms_map[breakout_room_jid] = main_room_jid; broadcast_breakout_rooms(main_room_jid); end function destroy_breakout_room(room_jid, message) local main_room, main_room_jid = get_main_room(room_jid); if room_jid == main_room_jid then return; end local breakout_room = breakout_rooms_muc_service.get_room_from_jid(room_jid); if breakout_room then message = message or 'Breakout room removed.'; breakout_room:destroy(main_room_jid, message); end if main_room then if main_room._data.breakout_rooms then main_room._data.breakout_rooms[room_jid] = nil; end main_room:save(true); main_rooms_map[room_jid] = nil; broadcast_breakout_rooms(main_room_jid); end end -- Handling events function on_message(event) local session = event.origin; -- Check the type of the incoming stanza to avoid loops: if event.stanza.attr.type == 'error' then return; -- We do not want to reply to these, so leave. end if not session or not session.jitsi_web_query_room then return false; end local message = event.stanza:get_child(BREAKOUT_ROOMS_IDENTITY_TYPE); if not message then return false; end -- get room name with tenant and find room local room = get_room_by_name_and_subdomain(session.jitsi_web_query_room, session.jitsi_web_query_prefix); if not room then module:log('warn', 'No room found found for %s/%s', session.jitsi_web_query_prefix, session.jitsi_web_query_room); return false; end -- check that the participant requesting is a moderator and is an occupant in the room local from = event.stanza.attr.from; local occupant = room:get_occupant_by_real_jid(from); if not occupant then -- Check if the participant is in any breakout room. for breakout_room_jid in pairs(room._data.breakout_rooms or {}) do local breakout_room = breakout_rooms_muc_service.get_room_from_jid(breakout_room_jid); if breakout_room then occupant = breakout_room:get_occupant_by_real_jid(from); if occupant then break; end end end if not occupant then log('warn', 'No occupant %s found for %s', from, room.jid); return false; end end if occupant.role ~= 'moderator' then log('warn', 'Occupant %s is not moderator and not allowed this operation for %s', from, room.jid); return false; end if message.attr.type == JSON_TYPE_ADD_BREAKOUT_ROOM then create_breakout_room(room.jid, message.attr.subject); return true; elseif message.attr.type == JSON_TYPE_REMOVE_BREAKOUT_ROOM then destroy_breakout_room(message.attr.breakoutRoomJid); return true; elseif message.attr.type == JSON_TYPE_MOVE_TO_ROOM_REQUEST then local participant_jid = message.attr.participantJid; local target_room_jid = message.attr.roomJid; local json_msg = json.encode({ type = BREAKOUT_ROOMS_IDENTITY_TYPE, event = JSON_TYPE_MOVE_TO_ROOM_REQUEST, roomJid = target_room_jid }); send_json_msg(participant_jid, json_msg) return true; end -- return error. return false; end function on_breakout_room_pre_create(event) local breakout_room = event.room; local main_room, main_room_jid = get_main_room(breakout_room.jid); -- Only allow existent breakout rooms to be started. -- Authorisation of breakout rooms is done by their random uuid name if main_room and main_room._data.breakout_rooms and main_room._data.breakout_rooms[breakout_room.jid] then breakout_room._data.subject = main_room._data.breakout_rooms[breakout_room.jid]; breakout_room.save(); else module:log('debug', 'Invalid breakout room %s will not be created.', breakout_room.jid); breakout_room:destroy(main_room_jid, 'Breakout room is invalid.'); return true; end end function on_occupant_joined(event) local room = event.room; if is_healthcheck_room(room.jid) then return; end local main_room = get_main_room(room.jid); if main_room._data.breakout_rooms_active then if jid_node(event.occupant.jid) ~= 'focus' then broadcast_breakout_rooms(room.jid); end -- Prevent closing all rooms if a participant has joined (see on_occupant_left). if main_room._data.is_close_all_scheduled then main_room._data.is_close_all_scheduled = false; main_room:save(); end end end function exist_occupants_in_room(room) if not room then return false; end for _, occupant in room:each_occupant() do if jid_node(occupant.jid) ~= 'focus' then return true; end end return false; end function exist_occupants_in_rooms(main_room) if exist_occupants_in_room(main_room) then return true; end for breakout_room_jid in pairs(main_room._data.breakout_rooms or {}) do local room = breakout_rooms_muc_service.get_room_from_jid(breakout_room_jid); if exist_occupants_in_room(room) then return true; end end return false; end function on_occupant_left(event) local room = event.room; if is_healthcheck_room(room.jid) then return; end local main_room, main_room_jid = get_main_room(room.jid); if main_room._data.breakout_rooms_active and jid_node(event.occupant.jid) ~= 'focus' then broadcast_breakout_rooms(room.jid); end -- Close the conference if all left for good. if main_room._data.breakout_rooms_active and not main_room._data.is_close_all_scheduled and not exist_occupants_in_rooms(main_room) then main_room._data.is_close_all_scheduled = true; main_room:save(true); module:add_timer(ROOMS_TTL_IF_ALL_LEFT, function() if main_room._data.is_close_all_scheduled then module:log('info', 'Closing conference %s as all left for good.', main_room_jid); main_room:set_persistent(false); main_room:save(true); main_room:destroy(main_room_jid, 'All occupants left.'); end end) end end function on_main_room_destroyed(event) local main_room = event.room; if is_healthcheck_room(main_room.jid) then return; end local message = 'Conference ended.'; for breakout_room_jid in pairs(main_room._data.breakout_rooms or {}) do destroy_breakout_room(breakout_room_jid, message) end end -- Module operations -- process a host module directly if loaded or hooks to wait for its load function process_host_module(name, callback) local function process_host(host) if host == name then callback(module:context(host), host); end end if prosody.hosts[name] == nil then module:log('debug', 'No host/component found, will wait for it: %s', name) -- when a host or component is added prosody.events.add_handler('host-activated', process_host); else process_host(name); end end -- operates on already loaded breakout rooms muc module function process_breakout_rooms_muc_loaded(breakout_rooms_muc, host_module) module:log('debug', 'Breakout rooms muc loaded'); -- Advertise the breakout rooms component so clients can pick up the address and use it module:add_identity('component', BREAKOUT_ROOMS_IDENTITY_TYPE, breakout_rooms_muc_component_config); breakout_rooms_muc_service = breakout_rooms_muc; module:log("info", "Hook to muc events on %s", breakout_rooms_muc_component_config); host_module:hook('message/host', on_message); host_module:hook('muc-occupant-joined', on_occupant_joined); host_module:hook('muc-occupant-left', on_occupant_left); host_module:hook('muc-room-pre-create', on_breakout_room_pre_create); host_module:hook('muc-disco#info', function (event) local room = event.room; local main_room, main_room_jid = get_main_room(room.jid); -- Breakout room matadata. table.insert(event.form, { name = 'muc#roominfo_isbreakout'; label = 'Is this a breakout room?'; type = "boolean"; }); event.formdata['muc#roominfo_isbreakout'] = true; table.insert(event.form, { name = 'muc#roominfo_breakout_main_room'; label = 'The main room associated with this breakout room'; }); event.formdata['muc#roominfo_breakout_main_room'] = main_room_jid; -- If the main room has a lobby, make it so this breakout room also uses it. if (main_room._data.lobbyroom and main_room:get_members_only()) then table.insert(event.form, { name = 'muc#roominfo_lobbyroom'; label = 'Lobby room jid'; }); event.formdata['muc#roominfo_lobbyroom'] = main_room._data.lobbyroom; end end); host_module:hook("muc-config-form", function(event) local room = event.room; local _, main_room_jid = get_main_room(room.jid); -- Breakout room matadata. table.insert(event.form, { name = 'muc#roominfo_isbreakout'; label = 'Is this a breakout room?'; type = "boolean"; value = true; }); table.insert(event.form, { name = 'muc#roominfo_breakout_main_room'; label = 'The main room associated with this breakout room'; value = main_room_jid; }); end); local room_mt = breakout_rooms_muc_service.room_mt; room_mt.get_members_only = function(room) local main_room = get_main_room(room.jid); if not main_room then module:log('error', 'No main room (%s)!', room.jid); return false; end return main_room.get_members_only(main_room) end -- we base affiliations (roles) in breakout rooms muc component to be based on the roles in the main muc room_mt.get_affiliation = function(room, jid) local main_room, _ = get_main_room(room.jid); if not main_room then module:log('error', 'No main room(%s) for %s!', room.jid, jid); return 'none'; end -- moderators in main room are moderators here local role = main_room.get_affiliation(main_room, jid); if role then return role; end return 'none'; end end -- process or waits to process the breakout rooms muc component process_host_module(breakout_rooms_muc_component_config, function(host_module, host) module:log('info', 'Breakout rooms component created %s', host); local muc_module = prosody.hosts[host].modules.muc; if muc_module then process_breakout_rooms_muc_loaded(muc_module, host_module); else module:log('debug', 'Will wait for muc to be available'); prosody.hosts[host].events.add_handler('module-loaded', function(event) if (event.module == 'muc') then process_breakout_rooms_muc_loaded(prosody.hosts[host].modules.muc, host_module); end end); end end); -- operates on already loaded main muc module function process_main_muc_loaded(main_muc, host_module) module:log('debug', 'Main muc loaded'); main_muc_service = main_muc; module:log("info", "Hook to muc events on %s", main_muc_component_config); host_module:hook('muc-occupant-joined', on_occupant_joined); host_module:hook('muc-occupant-left', on_occupant_left); host_module:hook('muc-room-destroyed', on_main_room_destroyed); end -- process or waits to process the main muc component process_host_module(main_muc_component_config, function(host_module, host) local muc_module = prosody.hosts[host].modules.muc; if muc_module then process_main_muc_loaded(muc_module, host_module); else module:log('debug', 'Will wait for muc to be available'); prosody.hosts[host].events.add_handler('module-loaded', function(event) if (event.module == 'muc') then process_main_muc_loaded(prosody.hosts[host].modules.muc, host_module); end end); end end);