// @flow import JitsiMeetJS from '../../base/lib-jitsi-meet'; import { MEDIA_TYPE } from '../../base/media'; /** * Class Implementing the effect interface expected by a JitsiLocalTrack. * The AudioMixerEffect, as the name implies, mixes two JitsiLocalTracks containing a audio track. First track is * provided at the moment of creation, second is provided through the effect interface. */ export class AudioMixerEffect { /** * JitsiLocalTrack that is going to be mixed into the track that uses this effect. */ _mixAudio: Object; /** * lib-jitsi-meet AudioMixer. */ _audioMixer: Object; /** * Creates AudioMixerEffect. * * @param {JitsiLocalTrack} mixAudio - JitsiLocalTrack which will be mixed with the original track. */ constructor(mixAudio: Object) { if (mixAudio.getType() !== MEDIA_TYPE.AUDIO) { throw new Error('AudioMixerEffect only supports audio JitsiLocalTracks; effect will not work!'); } this._mixAudio = mixAudio; } /** * Checks if the JitsiLocalTrack supports this effect. * * @param {JitsiLocalTrack} sourceLocalTrack - Track to which the effect will be applied. * @returns {boolean} - Returns true if this effect can run on the specified track, false otherwise. */ isEnabled(sourceLocalTrack: Object) { // Both JitsiLocalTracks need to be audio i.e. contain an audio MediaStreamTrack return sourceLocalTrack.isAudioTrack() && this._mixAudio.isAudioTrack(); } /** * Effect interface called by source JitsiLocalTrack, At this point a WebAudio ChannelMergerNode is created * and and the two associated MediaStreams are connected to it; the resulting mixed MediaStream is returned. * * @param {MediaStream} audioStream - Audio stream which will be mixed with _mixAudio. * @returns {MediaStream} - MediaStream containing both audio tracks mixed together. */ startEffect(audioStream: MediaStream) { this._audioMixer = JitsiMeetJS.createAudioMixer(); this._audioMixer.addMediaStream(this._mixAudio.getOriginalStream()); this._audioMixer.addMediaStream(audioStream); return this._audioMixer.start(); } /** * Reset the AudioMixer stopping it in the process. * * @returns {void} */ stopEffect() { this._audioMixer.reset(); } }