// @flow import Checkbox from '@atlaskit/checkbox'; import React from 'react'; import { AbstractDialogTab } from '../../../base/dialog'; import type { Props as AbstractDialogTabProps } from '../../../base/dialog'; import { translate } from '../../../base/i18n'; declare var APP: Object; /** * The type of the React {@code Component} props of {@link SoundsTab}. */ export type Props = { ...$Exact, /** * Whether or not the reactions feature is enabled. */ enableReactions: Boolean, /** * Whether or not the sound for the incoming message should play. */ soundsIncomingMessage: Boolean, /** * Whether or not the sound for the participant joined should play. */ soundsParticipantJoined: Boolean, /** * Whether or not the sound for the participant left should play. */ soundsParticipantLeft: Boolean, /** * Whether or not the sound for the talk while muted notification should play. */ soundsTalkWhileMuted: Boolean, /** * Whether or not the sound for reactions should play. */ soundsReactions: Boolean, /** * Invoked to obtain translated strings. */ t: Function } /** * React {@code Component} for modifying the local user's sound settings. * * @augments Component */ class SoundsTab extends AbstractDialogTab { /** * Initializes a new {@code SoundsTab} instance. * * @param {Props} props - The React {@code Component} props to initialize * the new {@code SoundsTab} instance with. */ constructor(props: Props) { super(props); // Bind event handlers so they are only bound once for every instance. this._onChange = this._onChange.bind(this); } _onChange: (Object) => void; /** * Changes a sound setting state. * * @param {Object} e - The key event to handle. * * @returns {void} */ _onChange({ target }) { super._onChange({ [target.name]: target.checked }); } /** * Implements React's {@link Component#render()}. * * @inheritdoc * @returns {ReactElement} */ render() { const { soundsIncomingMessage, soundsParticipantJoined, soundsParticipantLeft, soundsTalkWhileMuted, soundsReactions, enableReactions, t } = this.props; return (

{t('settings.playSounds')}

{enableReactions && }
); } } export default translate(SoundsTab);