// @flow import { Alert } from 'react-native'; import uuid from 'uuid'; import { createTrackMutedEvent, sendAnalytics } from '../../analytics'; import { appNavigate } from '../../app'; import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../../base/app'; import { SET_AUDIO_ONLY } from '../../base/audio-only'; import { CONFERENCE_FAILED, CONFERENCE_JOINED, CONFERENCE_LEFT, CONFERENCE_WILL_JOIN, CONFERENCE_WILL_LEAVE, getConferenceName, getCurrentConference } from '../../base/conference'; import { getInviteURL } from '../../base/connection'; import { MEDIA_TYPE, isVideoMutedByAudioOnly, setAudioMuted } from '../../base/media'; import { MiddlewareRegistry } from '../../base/redux'; import { TRACK_ADDED, TRACK_REMOVED, TRACK_UPDATED, isLocalTrackMuted } from '../../base/tracks'; import { _SET_CALL_INTEGRATION_SUBSCRIPTIONS } from './actionTypes'; import CallKit from './CallKit'; import ConnectionService from './ConnectionService'; const CallIntegration = CallKit || ConnectionService; /** * Middleware that captures system actions and hooks up CallKit. * * @param {Store} store - The redux store. * @returns {Function} */ CallIntegration && MiddlewareRegistry.register(store => next => action => { switch (action.type) { case _SET_CALL_INTEGRATION_SUBSCRIPTIONS: return _setCallKitSubscriptions(store, next, action); case APP_WILL_MOUNT: return _appWillMount(store, next, action); case APP_WILL_UNMOUNT: store.dispatch({ type: _SET_CALL_INTEGRATION_SUBSCRIPTIONS, subscriptions: undefined }); break; case CONFERENCE_FAILED: return _conferenceFailed(store, next, action); case CONFERENCE_JOINED: return _conferenceJoined(store, next, action); // If a conference is being left in a graceful manner then // the CONFERENCE_WILL_LEAVE fires as soon as the conference starts // disconnecting. We need to destroy the call on the native side as soon // as possible, because the disconnection process is asynchronous and // Android not always supports two simultaneous calls at the same time // (even though it should according to the spec). case CONFERENCE_LEFT: case CONFERENCE_WILL_LEAVE: return _conferenceLeft(store, next, action); case CONFERENCE_WILL_JOIN: return _conferenceWillJoin(store, next, action); case SET_AUDIO_ONLY: return _setAudioOnly(store, next, action); case TRACK_ADDED: case TRACK_REMOVED: case TRACK_UPDATED: return _syncTrackState(store, next, action); } return next(action); }); /** * Notifies the feature callkit that the action {@link APP_WILL_MOUNT} is being * dispatched within a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action {@code APP_WILL_MOUNT} which is * being dispatched in the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _appWillMount({ dispatch, getState }, next, action) { const result = next(action); const context = { dispatch, getState }; const delegate = { _onPerformSetMutedCallAction, _onPerformEndCallAction }; const subscriptions = CallIntegration.registerSubscriptions(context, delegate); subscriptions && dispatch({ type: _SET_CALL_INTEGRATION_SUBSCRIPTIONS, subscriptions }); return result; } /** * Notifies the feature callkit that the action {@link CONFERENCE_FAILED} is * being dispatched within a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action {@code CONFERENCE_FAILED} which is * being dispatched in the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _conferenceFailed(store, next, action) { const result = next(action); // XXX Certain CONFERENCE_FAILED errors are recoverable i.e. they have // prevented the user from joining a specific conference but the app may be // able to eventually join the conference. if (!action.error.recoverable) { const { callUUID } = action.conference; if (callUUID) { delete action.conference.callUUID; CallIntegration.reportCallFailed(callUUID); } } return result; } /** * Notifies the feature callkit that the action {@link CONFERENCE_JOINED} is * being dispatched within a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action {@code CONFERENCE_JOINED} which is * being dispatched in the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _conferenceJoined(store, next, action) { const result = next(action); const { callUUID } = action.conference; if (callUUID) { CallIntegration.reportConnectedOutgoingCall(callUUID); } return result; } /** * Notifies the feature callkit that the action {@link CONFERENCE_LEFT} is being * dispatched within a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action {@code CONFERENCE_LEFT} which is * being dispatched in the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _conferenceLeft(store, next, action) { const result = next(action); const { callUUID } = action.conference; if (callUUID) { delete action.conference.callUUID; CallIntegration.endCall(callUUID); } return result; } /** * Notifies the feature callkit that the action {@link CONFERENCE_WILL_JOIN} is * being dispatched within a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action {@code CONFERENCE_WILL_JOIN} which * is being dispatched in the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _conferenceWillJoin({ dispatch, getState }, next, action) { const result = next(action); const { conference } = action; const state = getState(); const { callHandle, callUUID } = state['features/base/config']; const url = getInviteURL(state); const handle = callHandle || url.toString(); const hasVideo = !isVideoMutedByAudioOnly(state); // When assigning the call UUID, do so in upper case, since iOS will return // it upper cased. conference.callUUID = (callUUID || uuid.v4()).toUpperCase(); CallIntegration.startCall(conference.callUUID, handle, hasVideo) .then(() => { const displayName = getConferenceName(state); const muted = isLocalTrackMuted( state['features/base/tracks'], MEDIA_TYPE.AUDIO); CallIntegration.updateCall( conference.callUUID, { displayName, hasVideo }); CallIntegration.setMuted(conference.callUUID, muted); }) .catch(error => { // Currently this error code is emitted only by Android. if (error.code === 'CREATE_OUTGOING_CALL_FAILED') { // We're not tracking the call anymore - it doesn't exist on // the native side. delete conference.callUUID; dispatch(appNavigate(undefined)); Alert.alert( 'Call aborted', 'There\'s already another call in progress.' + ' Please end it first and try again.', [ { text: 'OK' } ], { cancelable: false }); } }); return result; } /** * Handles CallKit's event {@code performEndCallAction}. * * @param {Object} event - The details of the CallKit event * {@code performEndCallAction}. * @returns {void} */ function _onPerformEndCallAction({ callUUID }) { const { dispatch, getState } = this; // eslint-disable-line no-invalid-this const conference = getCurrentConference(getState); if (conference && conference.callUUID === callUUID) { // We arrive here when a call is ended by the system, for example, when // another incoming call is received and the user selects "End & // Accept". delete conference.callUUID; dispatch(appNavigate(undefined)); } } /** * Handles CallKit's event {@code performSetMutedCallAction}. * * @param {Object} event - The details of the CallKit event * {@code performSetMutedCallAction}. * @returns {void} */ function _onPerformSetMutedCallAction({ callUUID, muted }) { const { dispatch, getState } = this; // eslint-disable-line no-invalid-this const conference = getCurrentConference(getState); if (conference && conference.callUUID === callUUID) { muted = Boolean(muted); // eslint-disable-line no-param-reassign sendAnalytics( createTrackMutedEvent('audio', 'call-integration', muted)); dispatch(setAudioMuted(muted, /* ensureTrack */ true)); } } /** * Update CallKit with the audio only state of the conference. When a conference * is in audio only mode we will tell CallKit the call has no video. This * affects how the call is saved in the recent calls list. * * XXX: Note that here we are taking the `audioOnly` value straight from the * action, instead of examining the state. This is intentional, as setting the * audio only involves multiple actions which will be reflected in the state * later, but we are just interested in knowing if the mode is going to be * set or not. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action which is being dispatched in the * specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _setAudioOnly({ getState }, next, action) { const result = next(action); const state = getState(); const conference = getCurrentConference(state); if (conference && conference.callUUID) { CallIntegration.updateCall( conference.callUUID, { hasVideo: !action.audioOnly }); } return result; } /** * Notifies the feature callkit that the action * {@link _SET_CALL_INTEGRATION_SUBSCRIPTIONS} is being dispatched within * a specific redux {@code store}. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action * {@code _SET_CALL_INTEGRATION_SUBSCRIPTIONS} which is being dispatched in * the specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _setCallKitSubscriptions({ getState }, next, action) { const { subscriptions } = getState()['features/call-integration']; if (subscriptions) { for (const subscription of subscriptions) { subscription.remove(); } } return next(action); } /** * Synchronize the muted state of tracks with CallKit. * * @param {Store} store - The redux store in which the specified {@code action} * is being dispatched. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the * specified {@code action} in the specified {@code store}. * @param {Action} action - The redux action which is being dispatched in the * specified {@code store}. * @private * @returns {*} The value returned by {@code next(action)}. */ function _syncTrackState({ getState }, next, action) { const result = next(action); const { jitsiTrack } = action.track; const state = getState(); const conference = getCurrentConference(state); if (jitsiTrack.isLocal() && conference && conference.callUUID) { switch (jitsiTrack.getType()) { case 'audio': { const tracks = state['features/base/tracks']; const muted = isLocalTrackMuted(tracks, MEDIA_TYPE.AUDIO); CallIntegration.setMuted(conference.callUUID, muted); break; } case 'video': { CallIntegration.updateCall( conference.callUUID, { hasVideo: !isVideoMutedByAudioOnly(state) }); break; } } } return result; }