kicad/3d-viewer/3d_viewer_id.h

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/**
* @file 3d_viewer_id.h
*/
/**
* Command IDs for the 3D viewer.
*
* Please add IDs that are unique to the 3D viewer here and not in the global
* id.h file. This will prevent the entire project from being rebuilt when
* adding new commands to the 3D viewer.
* However the number of IDs should be < ROOM_FOR_3D_VIEWER, defined in id.h
* Please change the value of ROOM_FOR_3D_VIEWER if too small.
*/
#include <id.h> // Generic Id.
enum id_3dview_frm
{
ID_START_COMMAND_3D = ID_KICAD_3D_VIEWER_START,
ID_ROTATE3D_X_NEG,
ID_ROTATE3D_X_POS,
ID_ROTATE3D_Y_NEG,
ID_ROTATE3D_Y_POS,
ID_ROTATE3D_Z_NEG,
ID_ROTATE3D_Z_POS,
ID_RELOAD3D_BOARD,
ID_VIEW3D_TOP,
ID_VIEW3D_BOTTOM,
ID_VIEW3D_LEFT,
ID_VIEW3D_RIGHT,
ID_VIEW3D_FRONT,
ID_VIEW3D_BACK,
ID_VIEW3D_RESET,
2020-06-08 21:35:40 +00:00
ID_VIEW3D_FLIP,
ID_TOOL_SCREENCOPY_TOCLIBBOARD,
ID_MENU3D_COLOR,
ID_MENU3D_BGCOLOR,
ID_MENU3D_BGCOLOR_BOTTOM,
ID_MENU3D_BGCOLOR_TOP,
ID_MENU3D_SILKSCREEN_COLOR,
ID_MENU3D_SOLDERMASK_COLOR,
ID_MENU3D_SOLDERPASTE_COLOR,
ID_MENU3D_PCB_BODY_COLOR,
ID_MENU3D_COPPER_COLOR,
ID_MENU3D_STACKUP_COLORS,
ID_MENU3D_FL_RENDER_MATERIAL,
ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL,
ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY,
ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE,
ID_MENU_SCREENCOPY_PNG,
ID_MENU_SCREENCOPY_JPEG,
ID_MENU_SCREENCOPY_TOCLIBBOARD,
ID_MENU3D_RESET_DEFAULTS,
// Help
ID_MENU_COMMAND_END,
ID_RENDER_CURRENT_VIEW,
ID_TOOL_SET_VISIBLE_ITEMS,
ID_DISABLE_RAY_TRACING,
ID_END_COMMAND_3D = ID_KICAD_3D_VIEWER_END,
};