kicad/eeschema/block.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2009-2016 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2004-2016 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file eeschema/block.cpp
*/
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#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <pgm_base.h>
#include <gr_basic.h>
#include <class_drawpanel.h>
#include <confirm.h>
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#include <sch_edit_frame.h>
#include <general.h>
#include <class_library.h>
#include <lib_pin.h>
#include <list_operations.h>
#include <sch_bus_entry.h>
#include <sch_marker.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_no_connect.h>
#include <sch_text.h>
#include <sch_component.h>
#include <sch_sheet.h>
#include <sch_sheet_path.h>
#include <list_operations.h>
static void DrawMovingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
const wxPoint& aPosition, bool aErase );
int SCH_EDIT_FRAME::BlockCommand( EDA_KEY key )
{
int cmd = BLOCK_IDLE;
switch( key )
{
default:
cmd = key & 0xFF;
break;
case 0:
cmd = BLOCK_MOVE;
break;
case GR_KB_SHIFT:
cmd = BLOCK_DUPLICATE;
break;
case GR_KB_ALT:
cmd = BLOCK_ROTATE;
break;
case GR_KB_CTRL:
cmd = BLOCK_DRAG;
break;
case GR_KB_SHIFTCTRL:
cmd = BLOCK_DELETE;
break;
case MOUSE_MIDDLE:
cmd = BLOCK_ZOOM;
break;
}
return cmd;
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}
void SCH_EDIT_FRAME::InitBlockPasteInfos()
{
BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
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block->GetItems().CopyList( m_blockItems.GetItems() );
m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines );
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}
void SCH_EDIT_FRAME::HandleBlockPlace( wxDC* DC )
{
BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
if( !m_canvas->IsMouseCaptured() )
{
DisplayError( this, wxT( "HandleBlockPLace() : m_mouseCaptureCallback = NULL" ) );
}
if( block->GetCount() == 0 )
{
wxString msg;
msg.Printf( wxT( "HandleBlockPLace() error : no items to place (cmd %d, state %d)" ),
block->GetCommand(), block->GetState() );
DisplayError( this, msg );
}
block->SetState( STATE_BLOCK_STOP );
switch( block->GetCommand() )
{
case BLOCK_DRAG: // Drag from mouse
case BLOCK_DRAG_ITEM: // Drag from a component selection and drag command
case BLOCK_MOVE:
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
// If the block wasn't changed, don't update the schematic
if( block->GetMoveVector() == wxPoint( 0, 0 ) )
{
// This calls the block-abort command routine on cleanup
m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor() );
return;
}
SaveCopyInUndoList( block->GetItems(), UR_CHANGED, false, block->GetMoveVector() );
MoveItemsInList( block->GetItems(), block->GetMoveVector() );
break;
case BLOCK_DUPLICATE: /* Duplicate */
case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
DuplicateItemsInList( GetScreen(), block->GetItems(), block->GetMoveVector() );
SaveCopyInUndoList( block->GetItems(),
( block->GetCommand() == BLOCK_PRESELECT_MOVE ) ? UR_CHANGED : UR_NEW );
break;
case BLOCK_PASTE:
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
PasteListOfItems( DC );
break;
default: // others are handled by HandleBlockEnd()
break;
}
CheckListConnections( block->GetItems(), true );
block->ClearItemsList();
SchematicCleanUp( true );
OnModify();
// clear dome flags and pointers
GetScreen()->ClearDrawingState();
GetScreen()->ClearBlockCommand();
GetScreen()->SetCurItem( NULL );
GetScreen()->TestDanglingEnds();
if( block->GetCount() )
{
DisplayError( this, wxT( "HandleBlockPLace() error: some items left in buffer" ) );
block->ClearItemsList();
}
m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString, false );
m_canvas->Refresh();
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}
bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* aDC )
{
bool nextcmd = false;
bool zoom_command = false;
BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
if( block->GetCount() )
{
BLOCK_STATE_T state = block->GetState();
BLOCK_COMMAND_T command = block->GetCommand();
m_canvas->CallEndMouseCapture( aDC );
block->SetState( state );
block->SetCommand( command );
m_canvas->SetMouseCapture( DrawAndSizingBlockOutlines, AbortBlockCurrentCommand );
SetCrossHairPosition( block->GetEnd() );
if( block->GetCommand() != BLOCK_ABORT )
m_canvas->MoveCursorToCrossHair();
}
if( m_canvas->IsMouseCaptured() )
{
switch( block->GetCommand() )
{
case BLOCK_IDLE:
DisplayError( this, wxT( "Error in HandleBlockPLace()" ) );
break;
case BLOCK_ROTATE:
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
// Compute the rotation center and put it on grid:
wxPoint rotationPoint = block->Centre();
rotationPoint = GetNearestGridPosition( rotationPoint );
SetCrossHairPosition( rotationPoint );
SaveCopyInUndoList( block->GetItems(), UR_ROTATED, false, rotationPoint );
RotateListOfItems( block->GetItems(), rotationPoint );
CheckListConnections( block->GetItems(), true );
SchematicCleanUp( true );
OnModify();
}
block->ClearItemsList();
GetScreen()->TestDanglingEnds();
m_canvas->Refresh();
break;
case BLOCK_DRAG:
case BLOCK_DRAG_ITEM: // Drag from a drag command
case BLOCK_MOVE:
case BLOCK_DUPLICATE:
if( block->GetCommand() == BLOCK_DRAG_ITEM &&
GetScreen()->GetCurItem() != NULL )
{
// This is a drag command, not a mouse block command
// Only this item is put in list
ITEM_PICKER picker;
picker.SetItem( GetScreen()->GetCurItem() );
block->PushItem( picker );
}
else
{
// Collect all items in the locate block
GetScreen()->UpdatePickList();
}
// fall through
case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
if( block->GetCount() )
{
nextcmd = true;
GetScreen()->SelectBlockItems();
block->SetFlags( IS_MOVED );
m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines );
m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
block->SetState( STATE_BLOCK_MOVE );
}
else
{
m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );
m_canvas->SetMouseCapture( NULL, NULL );
}
break;
case BLOCK_DELETE:
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
DeleteItemsInList( block->GetItems() );
SchematicCleanUp( true );
OnModify();
}
block->ClearItemsList();
GetScreen()->TestDanglingEnds();
m_canvas->Refresh();
break;
case BLOCK_COPY: // Save a copy of items in paste buffer
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
wxPoint move_vector = -GetScreen()->m_BlockLocate.GetLastCursorPosition();
copyBlockItems( block->GetItems() );
MoveItemsInList( m_blockItems.GetItems(), move_vector );
}
block->ClearItemsList();
break;
case BLOCK_CUT:
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
wxPoint move_vector = -GetScreen()->m_BlockLocate.GetLastCursorPosition();
copyBlockItems( block->GetItems() );
MoveItemsInList( m_blockItems.GetItems(), move_vector );
DeleteItemsInList( block->GetItems() );
SchematicCleanUp( true );
OnModify();
}
block->ClearItemsList();
GetScreen()->TestDanglingEnds();
m_canvas->Refresh();
break;
case BLOCK_PASTE:
block->SetState( STATE_BLOCK_MOVE );
break;
case BLOCK_ZOOM:
zoom_command = true;
break;
case BLOCK_MIRROR_X:
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
// Compute the mirror center and put it on grid.
wxPoint mirrorPoint = block->Centre();
mirrorPoint = GetNearestGridPosition( mirrorPoint );
SetCrossHairPosition( mirrorPoint );
SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_X, false, mirrorPoint );
MirrorX( block->GetItems(), mirrorPoint );
SchematicCleanUp( true );
OnModify();
}
block->ClearItemsList();
GetScreen()->TestDanglingEnds();
m_canvas->Refresh();
break;
case BLOCK_MIRROR_Y:
GetScreen()->UpdatePickList();
DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false );
if( block->GetCount() )
{
// Compute the mirror center and put it on grid.
wxPoint mirrorPoint = block->Centre();
mirrorPoint = GetNearestGridPosition( mirrorPoint );
SetCrossHairPosition( mirrorPoint );
SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_Y, false, mirrorPoint );
MirrorY( block->GetItems(), mirrorPoint );
SchematicCleanUp( true );
OnModify();
}
block->ClearItemsList();
GetScreen()->TestDanglingEnds();
m_canvas->Refresh();
break;
default:
break;
}
}
if( block->GetCommand() == BLOCK_ABORT )
{
GetScreen()->ClearDrawingState();
m_canvas->Refresh();
}
if( ! nextcmd )
{
block->SetState( STATE_NO_BLOCK );
block->SetCommand( BLOCK_IDLE );
GetScreen()->SetCurItem( NULL );
m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString,
false );
}
if( zoom_command )
Window_Zoom( GetScreen()->m_BlockLocate );
return nextcmd;
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}
/* Traces the outline of the search block structures
* The entire block follows the cursor
*/
static void DrawMovingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition,
bool aErase )
{
BASE_SCREEN* screen = aPanel->GetScreen();
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BLOCK_SELECTOR* block = &screen->m_BlockLocate;
SCH_ITEM* schitem;
/* Erase old block contents. */
if( aErase )
{
block->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, block->GetColor() );
for( unsigned ii = 0; ii < block->GetCount(); ii++ )
{
schitem = (SCH_ITEM*) block->GetItem( ii );
if( schitem->Type() == SCH_COMPONENT_T )
((SCH_COMPONENT*)schitem)->Draw( aPanel, aDC, block->GetMoveVector(),
g_XorMode, g_GhostColor, false );
else
schitem->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, g_GhostColor );
}
}
/* Repaint new view. */
block->SetMoveVector( aPanel->GetParent()->GetCrossHairPosition() - block->GetLastCursorPosition() );
block->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, block->GetColor() );
for( unsigned ii = 0; ii < block->GetCount(); ii++ )
{
schitem = (SCH_ITEM*) block->GetItem( ii );
if( schitem->Type() == SCH_COMPONENT_T )
((SCH_COMPONENT*)schitem)->Draw( aPanel, aDC, block->GetMoveVector(),
g_XorMode, g_GhostColor, false );
else
schitem->Draw( aPanel, aDC, block->GetMoveVector(), g_XorMode, g_GhostColor );
}
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}
void SCH_EDIT_FRAME::copyBlockItems( PICKED_ITEMS_LIST& aItemsList )
{
m_blockItems.ClearListAndDeleteItems(); // delete previous saved list, if exists
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
// Clear m_Flag member of selected items:
aItemsList.GetPickedItem( ii )->ClearFlags();
/* Make a copy of the original picked item. */
SCH_ITEM* copy = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) );
copy->SetParent( NULL );
copy->SetFlags( copy->GetFlags() | UR_TRANSIENT );
ITEM_PICKER item( copy, UR_NEW );
m_blockItems.PushItem( item );
}
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}
void SCH_EDIT_FRAME::PasteListOfItems( wxDC* DC )
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{
unsigned i;
SCH_ITEM* item;
SCH_SHEET_LIST hierarchy( g_RootSheet ); // This is the entire schematic hierarcy.
if( m_blockItems.GetCount() == 0 )
{
DisplayError( this, _( "No item to paste." ) );
return;
}
wxFileName destFn = m_CurrentSheet->Last()->GetFileName();
if( destFn.IsRelative() )
destFn.MakeAbsolute( Prj().GetProjectPath() );
// Make sure any sheets in the block to be pasted will not cause recursion in
// the destination sheet.
for( i = 0; i < m_blockItems.GetCount(); i++ )
{
item = (SCH_ITEM*) m_blockItems.GetItem( i );
if( item->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*)item;
wxFileName srcFn = sheet->GetFileName();
if( srcFn.IsRelative() )
srcFn.MakeAbsolute( Prj().GetProjectPath() );
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SCH_SHEET_LIST sheetHierarchy( sheet );
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if( hierarchy.TestForRecursion( sheetHierarchy,
destFn.GetFullPath( wxPATH_UNIX ) ) )
{
wxString msg;
msg.Printf( _( "The sheet changes cannot be made because the destination "
"sheet already has the sheet \"%s\" or one of it's subsheets "
"as a parent somewhere in the schematic hierarchy." ),
GetChars( sheet->GetFileName() ) );
DisplayError( this, msg );
return;
}
// Duplicate sheet names and sheet time stamps are not valid. Use a time stamp
// based sheet name and update the time stamp for each sheet in the block.
timestamp_t timeStamp = GetNewTimeStamp();
sheet->SetName( wxString::Format( wxT( "sheet%8.8lX" ), (unsigned long)timeStamp ) );
sheet->SetTimeStamp( timeStamp );
}
}
PICKED_ITEMS_LIST picklist;
for( i = 0; i < m_blockItems.GetCount(); i++ )
{
item = DuplicateStruct( (SCH_ITEM*) m_blockItems.GetItem( i ) );
// Creates data, and push it as new data in undo item list buffer
ITEM_PICKER picker( item, UR_NEW );
picklist.PushItem( picker );
// Clear annotation and init new time stamp for the new components and sheets:
if( item->Type() == SCH_COMPONENT_T )
{
( (SCH_COMPONENT*) item )->SetTimeStamp( GetNewTimeStamp() );
( (SCH_COMPONENT*) item )->ClearAnnotation( NULL );
}
else if( item->Type() == SCH_SHEET_T )
{
( (SCH_SHEET*) item )->SetTimeStamp( GetNewTimeStamp() );
}
SetSchItemParent( item, GetScreen() );
item->Draw( m_canvas, DC, wxPoint( 0, 0 ), GR_DEFAULT_DRAWMODE );
GetScreen()->Append( item );
}
SaveCopyInUndoList( picklist, UR_NEW );
MoveItemsInList( picklist, GetScreen()->m_BlockLocate.GetMoveVector() );
// Clear flags for all items.
GetScreen()->ClearDrawingState();
OnModify();
return;
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}