2022-01-29 19:07:07 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
|
|
|
* Copyright (C) 2022 KiCad Developers, see AUTHORS.txt for contributors.
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License as published by the
|
|
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
|
|
* option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along
|
|
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _SYMBOL_LIBRARY_COMMON_H_
|
|
|
|
#define _SYMBOL_LIBRARY_COMMON_H_
|
|
|
|
|
|
|
|
#include <map>
|
|
|
|
|
|
|
|
#include <wx/arrstr.h>
|
|
|
|
|
|
|
|
|
|
|
|
class LIB_SYMBOL;
|
2022-09-16 03:06:23 +00:00
|
|
|
class SCH_BASE_FRAME;
|
|
|
|
class SYMBOL_LIB_TABLE;
|
2022-01-29 19:07:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
enum class SCH_LIB_TYPE
|
|
|
|
{
|
|
|
|
LT_EESCHEMA,
|
|
|
|
LT_SYMBOL
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Symbol library map sorting helper.
|
|
|
|
*/
|
|
|
|
struct LibSymbolMapSort
|
|
|
|
{
|
|
|
|
bool operator() ( const wxString& aItem1, const wxString& aItem2 ) const
|
|
|
|
{
|
|
|
|
return aItem1 < aItem2;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
///< Symbol library map sorted by the symbol name.
|
|
|
|
typedef std::map< wxString, LIB_SYMBOL*, LibSymbolMapSort > LIB_SYMBOL_MAP;
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Helper object to filter a list of libraries.
|
|
|
|
*/
|
|
|
|
class SYMBOL_LIBRARY_FILTER
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
SYMBOL_LIBRARY_FILTER()
|
|
|
|
{
|
|
|
|
m_filterPowerSymbols = false;
|
|
|
|
m_forceLoad = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add \a aLibName to the allowed libraries list.
|
|
|
|
*/
|
|
|
|
void AddLib( const wxString& aLibName )
|
|
|
|
{
|
|
|
|
m_allowedLibs.Add( aLibName );
|
|
|
|
m_forceLoad = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add \a aLibName to the allowed libraries list.
|
|
|
|
*/
|
|
|
|
void LoadFrom( const wxString& aLibName )
|
|
|
|
{
|
|
|
|
m_allowedLibs.Clear();
|
|
|
|
m_allowedLibs.Add( aLibName );
|
|
|
|
m_forceLoad = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Clear the allowed libraries list (allows all libraries).
|
|
|
|
*/
|
|
|
|
void ClearLibList()
|
|
|
|
{
|
|
|
|
m_allowedLibs.Clear();
|
|
|
|
m_forceLoad = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Enable or disable the filtering of power symbols.
|
|
|
|
*/
|
|
|
|
void FilterPowerSymbols( bool aFilterEnable )
|
|
|
|
{
|
|
|
|
m_filterPowerSymbols = aFilterEnable;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @return true if the filtering of power symbols is on.
|
|
|
|
*/
|
|
|
|
bool GetFilterPowerSymbols() const { return m_filterPowerSymbols; }
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @return the list of the names of allowed libraries.
|
|
|
|
*/
|
|
|
|
const wxArrayString& GetAllowedLibList() const { return m_allowedLibs; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @return the name of the library to use to load a symbol or an a empty string if no
|
|
|
|
* library source available.
|
|
|
|
*/
|
|
|
|
const wxString& GetLibSource() const
|
|
|
|
{
|
|
|
|
static wxString dummy;
|
|
|
|
|
|
|
|
if( m_forceLoad && m_allowedLibs.GetCount() > 0 )
|
|
|
|
return m_allowedLibs[0];
|
|
|
|
else
|
|
|
|
return dummy;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
wxArrayString m_allowedLibs; ///< List of filtered library names.
|
|
|
|
bool m_filterPowerSymbols; ///< Enable or disable power symbol filtering.
|
|
|
|
bool m_forceLoad; ///< Force loading symbol from library m_allowedLibs[0].
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _SYMBOL_LIBRARY_COMMON_H_
|