108 lines
3.1 KiB
C++
108 lines
3.1 KiB
C++
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Author Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib_symbol.h"
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#include "sch_symbol.h"
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#include "sch_pin.h"
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struct ORIENT_MIRROR
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{
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int flag;
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int n_rots;
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int mirror_x;
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int mirror_y;
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};
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// symbols_orientations_list is the list of possible orientation+mirror values
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// like returned by SCH_SYMBOL::GetOrientation()
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// Some transforms are equivalent, like rotation 180 + mirror X = mirror Y
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static ORIENT_MIRROR symbols_orientations_list[] =
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{
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{ SYM_ORIENT_0, 0, 0, 0 },
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{ SYM_ORIENT_90, 1, 0, 0 },
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{ SYM_ORIENT_180, 2, 0, 0 },
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{ SYM_ORIENT_270, 3, 0, 0 },
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{ SYM_MIRROR_X + SYM_ORIENT_0, 0, 1, 0 },
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{ SYM_MIRROR_X + SYM_ORIENT_90, 1, 1, 0 },
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{ SYM_MIRROR_Y, 0, 0, 1 },
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{ SYM_MIRROR_X + SYM_ORIENT_270, 3, 1, 0 },
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{ SYM_MIRROR_Y + SYM_ORIENT_0, 0, 0, 1 },
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{ SYM_MIRROR_Y + SYM_ORIENT_90, 1, 0, 1 },
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{ SYM_MIRROR_Y + SYM_ORIENT_180, 2, 0, 1 },
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{ SYM_MIRROR_Y + SYM_ORIENT_270, 3, 0, 1 }
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};
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void OrientAndMirrorSymbolItems( LIB_SYMBOL* aSymbol, int aOrientation )
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{
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ORIENT_MIRROR o = symbols_orientations_list[ 0 ];
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for( ORIENT_MIRROR& i : symbols_orientations_list )
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{
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if( i.flag == aOrientation )
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{
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o = i;
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break;
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}
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}
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for( SCH_ITEM& item : aSymbol->GetDrawItems() )
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{
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for( int i = 0; i < o.n_rots; i++ )
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item.Rotate( VECTOR2I( 0, 0 ), true );
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if( o.mirror_x )
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item.MirrorVertically( 0 );
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if( o.mirror_y )
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item.MirrorHorizontally( 0 );
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}
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}
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// Rotate and/or mirror a SCH_PIN according to aOrientMirror.
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// aOrientMirror is the orientation/mirror of the parent symbol.
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// The modified pin orientation is the actual pin orientation/mirror
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// when the parent symbol is drawn.
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void RotateAndMirrorPin( SCH_PIN& aPin, int aOrientMirror )
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{
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ORIENT_MIRROR o = symbols_orientations_list[ 0 ];
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for( ORIENT_MIRROR& i : symbols_orientations_list )
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{
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if( i.flag == aOrientMirror )
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{
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o = i;
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break;
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}
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}
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for( int i = 0; i < o.n_rots; i++ )
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aPin.RotatePin( VECTOR2I( 0, 0 ), true );
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if( o.mirror_x )
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aPin.MirrorVerticallyPin( 0 );
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if( o.mirror_y )
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aPin.MirrorHorizontallyPin( 0 );
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}
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