98 lines
2.6 KiB
C
98 lines
2.6 KiB
C
|
/*
|
||
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
||
|
*
|
||
|
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
||
|
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, you may find one here:
|
||
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
||
|
* or you may write to the Free Software Foundation, Inc.,
|
||
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @file 3d_enums.h
|
||
|
* @brief declared enumerations and flags
|
||
|
*/
|
||
|
|
||
|
#ifndef _3D_ENUMS_H_
|
||
|
#define _3D_ENUMS_H_
|
||
|
|
||
|
/// Flags used in rendering options
|
||
|
enum DISPLAY3D_FLG {
|
||
|
FL_AXIS=0, FL_ZONE,
|
||
|
FL_ADHESIVE, FL_SILKSCREEN, FL_SOLDERMASK, FL_SOLDERPASTE,
|
||
|
FL_COMMENTS, FL_ECO,
|
||
|
|
||
|
FL_MODULE_ATTRIBUTES_NORMAL,
|
||
|
FL_MODULE_ATTRIBUTES_NORMAL_INSERT,
|
||
|
FL_MODULE_ATTRIBUTES_VIRTUAL,
|
||
|
|
||
|
FL_SHOW_BOARD_BODY,
|
||
|
FL_MOUSEWHEEL_PANNING,
|
||
|
FL_USE_REALISTIC_MODE,
|
||
|
FL_RENDER_SHOW_HOLES_IN_ZONES,
|
||
|
|
||
|
// OpenGL options
|
||
|
FL_RENDER_OPENGL_SHOW_MODEL_BBOX,
|
||
|
FL_RENDER_OPENGL_COPPER_THICKNESS,
|
||
|
|
||
|
// Raytracing options
|
||
|
FL_RENDER_RAYTRACING_SHADOWS,
|
||
|
FL_RENDER_RAYTRACING_BACKFLOOR,
|
||
|
FL_RENDER_RAYTRACING_REFRACTIONS,
|
||
|
FL_RENDER_RAYTRACING_REFLECTIONS,
|
||
|
FL_RENDER_RAYTRACING_POST_PROCESSING,
|
||
|
FL_RENDER_RAYTRACING_ANTI_ALIASING,
|
||
|
FL_LAST
|
||
|
};
|
||
|
|
||
|
|
||
|
/// Camera types
|
||
|
enum CAMERA_TYPE
|
||
|
{
|
||
|
CAMERA_TRACKBALL
|
||
|
};
|
||
|
|
||
|
|
||
|
/// Grid types
|
||
|
enum GRID3D_TYPE
|
||
|
{
|
||
|
GRID3D_NONE,
|
||
|
GRID3D_1MM,
|
||
|
GRID3D_2P5MM,
|
||
|
GRID3D_5MM,
|
||
|
GRID3D_10MM
|
||
|
};
|
||
|
|
||
|
|
||
|
/// Render engine mode
|
||
|
enum RENDER_ENGINE
|
||
|
{
|
||
|
RENDER_ENGINE_OPENGL_LEGACY,
|
||
|
RENDER_ENGINE_RAYTRACING,
|
||
|
};
|
||
|
|
||
|
|
||
|
/// Render 3d model shape materials mode
|
||
|
enum MATERIAL_MODE
|
||
|
{
|
||
|
MATERIAL_MODE_NORMAL, ///< Use all material properties from model file
|
||
|
MATERIAL_MODE_DIFFUSE_ONLY, ///< Use only diffuse material properties
|
||
|
MATERIAL_MODE_CAD_MODE ///< Use a gray shading based on diffuse material
|
||
|
};
|
||
|
|
||
|
#endif // _3D_ENUMS_H_
|