kicad/pcbnew/action_plugin.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
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* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
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* @file action_plugin.cpp
* @brief Class ACTION_PLUGIN and ACTION_PLUGINS
*/
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#include <wx/log.h>
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#include "action_plugin.h"
#include "bitmaps.h"
#include "bitmap_store.h"
ACTION_PLUGIN::~ACTION_PLUGIN()
{
}
void ACTION_PLUGIN::register_action()
{
ACTION_PLUGINS::register_action( this );
}
std::vector<ACTION_PLUGIN*> ACTION_PLUGINS::m_actionsList;
bool ACTION_PLUGINS::m_actionRunning = false;
ACTION_PLUGIN* ACTION_PLUGINS::GetAction( int aIndex )
{
return m_actionsList[aIndex];
}
ACTION_PLUGIN* ACTION_PLUGINS::GetActionByMenu( int aMenu )
{
int max = GetActionsCount();
for( int i = 0; i < max; i++ )
{
if( m_actionsList[i]->m_actionMenuId == aMenu )
return m_actionsList[i];
}
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return nullptr;
}
void ACTION_PLUGINS::SetActionMenu( int aIndex, int idMenu )
{
m_actionsList[aIndex]->m_actionMenuId = idMenu;
}
ACTION_PLUGIN* ACTION_PLUGINS::GetActionByButton( int aButton )
{
int max = GetActionsCount();
for( int i = 0; i < max; i++ )
{
if( m_actionsList[i]->m_actionButtonId == aButton )
return m_actionsList[i];
}
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return nullptr;
}
void ACTION_PLUGINS::SetActionButton( ACTION_PLUGIN* aAction, int idButton )
{
aAction->m_actionButtonId = idButton;
}
ACTION_PLUGIN* ACTION_PLUGINS::GetActionByPath(const wxString& aPath)
{
for( int i = 0; i < GetActionsCount() ; i++ )
{
if( m_actionsList[i]->GetPluginPath() == aPath)
{
return m_actionsList[i];
}
}
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return nullptr;
}
ACTION_PLUGIN* ACTION_PLUGINS::GetAction( const wxString& aName )
{
int max = GetActionsCount();
for( int i = 0; i<max; i++ )
{
ACTION_PLUGIN* action = GetAction( i );
wxString name = action->GetName();
if( name.Cmp( aName )==0 )
return action;
}
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return nullptr;
}
int ACTION_PLUGINS::GetActionsCount()
{
return m_actionsList.size();
}
void ACTION_PLUGINS::register_action( ACTION_PLUGIN* aAction )
{
// Search for this entry do not register twice this action:
for( int ii = 0; ii < GetActionsCount(); ii++ )
{
if( aAction == GetAction( ii ) ) // Already registered
return;
}
// Search for a action with the same name, and remove it if found
for( int ii = 0; ii < GetActionsCount(); ii++ )
{
ACTION_PLUGIN* action = GetAction( ii );
if( action->GetName() == aAction->GetName() )
{
m_actionsList.erase( m_actionsList.begin() + ii );
delete action;
break;
}
}
// Load icon if supplied
wxString icon_file_name = aAction->GetIconFileName( GetBitmapStore()->IsDarkTheme() );
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if( !icon_file_name.IsEmpty() )
{
{
wxLogNull eat_errors;
aAction->iconBitmap.LoadFile( icon_file_name, wxBITMAP_TYPE_PNG );
}
if ( !aAction->iconBitmap.IsOk() )
{
wxLogVerbose( "Failed to load icon " + icon_file_name + " for action plugin " );
}
}
m_actionsList.push_back( aAction );
}
bool ACTION_PLUGINS::deregister_object( void* aObject )
{
int max = GetActionsCount();
for( int i = 0; i<max; i++ )
{
ACTION_PLUGIN* action = GetAction( i );
if( action->GetObject() == aObject )
{
m_actionsList.erase( m_actionsList.begin() + i );
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//m_actionsListMenu.erase( m_actionsListMenu.begin() + i );
delete action;
return true;
}
}
return false;
}
bool ACTION_PLUGINS::IsActionRunning()
{
return ACTION_PLUGINS::m_actionRunning;
}
void ACTION_PLUGINS::SetActionRunning( bool aRunning )
{
ACTION_PLUGINS::m_actionRunning = aRunning;
}
void ACTION_PLUGINS::UnloadAll()
{
for( ACTION_PLUGIN* plugin : m_actionsList )
delete plugin;
m_actionsList.clear();
}