kicad/eeschema/sch_text.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <base_units.h>
#include <pgm_base.h>
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#include <sch_edit_frame.h>
#include <sch_plotter.h>
#include <widgets/msgpanel.h>
#include <bitmaps.h>
#include <string_utils.h>
#include <sch_text.h>
#include <schematic.h>
#include <settings/color_settings.h>
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#include <sch_painter.h>
#include <default_values.h>
#include <wx/debug.h>
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#include <wx/log.h>
#include <dialogs/html_message_box.h>
#include <project/project_file.h>
#include <project/net_settings.h>
#include <core/mirror.h>
#include <core/kicad_algo.h>
#include <tools/sch_navigate_tool.h>
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#include <trigo.h>
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SCH_TEXT::SCH_TEXT( const VECTOR2I& aPos, const wxString& aText, SCH_LAYER_ID aLayer,
KICAD_T aType ) :
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SCH_ITEM( nullptr, aType ),
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EDA_TEXT( schIUScale, aText )
{
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m_layer = aLayer;
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SetTextPos( aPos );
SetMultilineAllowed( true );
m_excludedFromSim = false;
}
SCH_TEXT::SCH_TEXT( const SCH_TEXT& aText ) :
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SCH_ITEM( aText ),
EDA_TEXT( aText )
{
m_excludedFromSim = aText.m_excludedFromSim;
}
VECTOR2I SCH_TEXT::GetSchematicTextOffset( const RENDER_SETTINGS* aSettings ) const
{
// Fudge factor to match KiCad 6
return VECTOR2I( 0, -2500 );
}
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void SCH_TEXT::NormalizeJustification( bool inverse )
{
if( GetHorizJustify() == GR_TEXT_H_ALIGN_CENTER && GetVertJustify() == GR_TEXT_V_ALIGN_CENTER )
return;
VECTOR2I delta( 0, 0 );
BOX2I bbox = GetTextBox();
if( GetTextAngle().IsHorizontal() )
{
if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
delta.x = bbox.GetWidth() / 2;
else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT )
delta.x = - bbox.GetWidth() / 2;
if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP )
delta.y = - bbox.GetHeight() / 2;
else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM )
delta.y = bbox.GetHeight() / 2;
}
else
{
if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
delta.y = bbox.GetWidth() / 2;
else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT )
delta.y = - bbox.GetWidth() / 2;
if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP )
delta.x = + bbox.GetHeight() / 2;
else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM )
delta.x = - bbox.GetHeight() / 2;
}
if( inverse )
SetTextPos( GetTextPos() - delta );
else
SetTextPos( GetTextPos() + delta );
}
void SCH_TEXT::MirrorHorizontally( int aCenter )
{
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if( m_layer == LAYER_DEVICE )
{
NormalizeJustification( false );
int x = GetTextPos().x;
x -= aCenter;
x *= -1;
x += aCenter;
if( GetTextAngle().IsHorizontal() )
{
if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT );
else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT )
SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
}
else
{
if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP )
SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM );
else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM )
SetVertJustify( GR_TEXT_V_ALIGN_TOP );
}
SetTextX( x );
NormalizeJustification( true );
}
else
{
if( GetTextAngle() == ANGLE_HORIZONTAL )
FlipHJustify();
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SetTextX( MIRRORVAL( GetTextPos().x, aCenter ) );
}
}
void SCH_TEXT::MirrorVertically( int aCenter )
{
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if( m_layer == LAYER_DEVICE )
{
NormalizeJustification( false );
int y = GetTextPos().y;
y -= aCenter;
y *= -1;
y += aCenter;
if( GetTextAngle().IsHorizontal() )
{
if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP )
SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM );
else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM )
SetVertJustify( GR_TEXT_V_ALIGN_TOP );
}
else
{
if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT );
else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT )
SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
}
SetTextY( y );
NormalizeJustification( true );
}
else
{
if( GetTextAngle() == ANGLE_VERTICAL )
FlipHJustify();
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SetTextY( MIRRORVAL( GetTextPos().y, aCenter ) );
}
}
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void SCH_TEXT::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
{
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if( m_layer == LAYER_DEVICE )
{
NormalizeJustification( false );
EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90;
VECTOR2I pt = GetTextPos();
RotatePoint( pt, aCenter, rot_angle );
SetTextPos( pt );
if( GetTextAngle().IsHorizontal() )
{
SetTextAngle( ANGLE_VERTICAL );
}
else
{
// 180° rotation is a mirror
if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT );
else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT )
SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP )
SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM );
else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM )
SetVertJustify( GR_TEXT_V_ALIGN_TOP );
SetTextAngle( ANGLE_0 );
}
NormalizeJustification( true );
}
else
{
VECTOR2I pt = GetTextPos();
RotatePoint( pt, aCenter, aRotateCCW ? ANGLE_270 : ANGLE_90 );
VECTOR2I offset = pt - GetTextPos();
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Rotate90( false );
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SetTextPos( GetTextPos() + offset );
}
}
void SCH_TEXT::Rotate90( bool aClockwise )
{
if( ( GetTextAngle() == ANGLE_HORIZONTAL && aClockwise )
|| ( GetTextAngle() == ANGLE_VERTICAL && !aClockwise ) )
{
FlipHJustify();
}
SetTextAngle( GetTextAngle() == ANGLE_VERTICAL ? ANGLE_HORIZONTAL : ANGLE_VERTICAL );
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}
void SCH_TEXT::MirrorSpinStyle( bool aLeftRight )
{
if( ( GetTextAngle() == ANGLE_HORIZONTAL && aLeftRight )
|| ( GetTextAngle() == ANGLE_VERTICAL && !aLeftRight ) )
{
FlipHJustify();
}
}
void SCH_TEXT::SwapData( SCH_ITEM* aItem )
{
SCH_ITEM::SwapFlags( aItem );
SCH_TEXT* item = static_cast<SCH_TEXT*>( aItem );
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std::swap( m_layer, item->m_layer );
SwapText( *item );
SwapAttributes( *item );
}
bool SCH_TEXT::operator<( const SCH_ITEM& aItem ) const
{
if( Type() != aItem.Type() )
return Type() < aItem.Type();
auto other = static_cast<const SCH_TEXT*>( &aItem );
if( GetLayer() != other->GetLayer() )
return GetLayer() < other->GetLayer();
if( GetPosition().x != other->GetPosition().x )
return GetPosition().x < other->GetPosition().x;
if( GetPosition().y != other->GetPosition().y )
return GetPosition().y < other->GetPosition().y;
if( GetExcludedFromSim() != other->GetExcludedFromSim() )
return GetExcludedFromSim() - other->GetExcludedFromSim();
return GetText() < other->GetText();
}
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int SCH_TEXT::GetTextOffset( const RENDER_SETTINGS* aSettings ) const
{
double ratio;
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if( aSettings )
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ratio = static_cast<const SCH_RENDER_SETTINGS*>( aSettings )->m_TextOffsetRatio;
else if( Schematic() )
ratio = Schematic()->Settings().m_TextOffsetRatio;
else
ratio = DEFAULT_TEXT_OFFSET_RATIO; // For previews (such as in Preferences), etc.
return KiROUND( ratio * GetTextSize().y );
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}
int SCH_TEXT::GetPenWidth() const
{
return GetEffectiveTextPenWidth();
}
KIFONT::FONT* SCH_TEXT::getDrawFont() const
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{
KIFONT::FONT* font = EDA_TEXT::GetFont();
if( !font )
font = KIFONT::FONT::GetFont( GetDefaultFont(), IsBold(), IsItalic() );
return font;
}
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void SCH_TEXT::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed )
{
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COLOR4D color = GetTextColor();
COLOR4D bg = aSettings->GetBackgroundColor();
bool blackAndWhiteMode = GetGRForceBlackPenState();
if( blackAndWhiteMode || color == COLOR4D::UNSPECIFIED )
color = aSettings->GetLayerColor( m_layer );
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if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( !IsVisible() )
bg = aSettings->GetLayerColor( LAYER_HIDDEN );
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
KIFONT::FONT* font = GetFont();
if( !font )
font = KIFONT::FONT::GetFont( aSettings->GetDefaultFont(), IsBold(), IsItalic() );
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if( m_layer == LAYER_DEVICE )
{
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wxDC* DC = aSettings->GetPrintDC();
int penWidth = std::max( GetEffectiveTextPenWidth(), aSettings->GetDefaultPenWidth() );
// Calculate the text orientation, according to the symbol orientation/mirror (needed when
// draw text in schematic)
EDA_ANGLE orient = GetTextAngle();
if( aSettings->m_Transform.y1 ) // Rotate symbol 90 degrees.
{
if( orient == ANGLE_HORIZONTAL )
orient = ANGLE_VERTICAL;
else
orient = ANGLE_HORIZONTAL;
}
/*
* Calculate the text justification, according to the symbol orientation/mirror.
* This is a bit complicated due to cumulative calculations:
* - numerous cases (mirrored or not, rotation)
* - the GRText function will also recalculate H and V justifications according to the text
* orientation.
* - When a symbol is mirrored, the text is not mirrored and justifications are complicated
* to calculate so the more easily way is to use no justifications (centered text) and
* use GetBoundingBox to know the text coordinate considered as centered
*/
BOX2I bBox = GetBoundingBox();
// convert coordinates from draw Y axis to symbol_editor Y axis:
bBox.RevertYAxis();
VECTOR2I txtpos = bBox.Centre();
// Calculate pos according to mirror/rotation.
txtpos = aSettings->m_Transform.TransformCoordinate( txtpos ) + aOffset;
GRPrintText( DC, txtpos, color, GetShownText( true ), orient, GetTextSize(),
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_CENTER, penWidth, IsItalic(),
IsBold(), font, GetFontMetrics() );
}
else
{
VECTOR2I text_offset = aOffset + GetSchematicTextOffset( aSettings );
// Adjust text drawn in an outline font to more closely mimic the positioning of
// SCH_FIELD text.
if( font->IsOutline() )
{
BOX2I firstLineBBox = GetTextBox( 0 );
int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y;
int adjust = KiROUND( sizeDiff * 0.4 );
VECTOR2I adjust_offset( 0, - adjust );
RotatePoint( adjust_offset, GetDrawRotation() );
text_offset += adjust_offset;
}
EDA_TEXT::Print( aSettings, text_offset, color );
}
}
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const BOX2I SCH_TEXT::GetBoundingBox() const
{
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if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system
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{
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BOX2I bbox = GetTextBox( -1, true );
bbox.RevertYAxis();
// We are using now a bottom to top Y axis.
VECTOR2I orig = bbox.GetOrigin();
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VECTOR2I end = bbox.GetEnd();
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RotatePoint( orig, GetTextPos(), -GetTextAngle() );
RotatePoint( end, GetTextPos(), -GetTextAngle() );
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bbox.SetOrigin( orig );
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bbox.SetEnd( end );
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// We are using now a top to bottom Y axis:
bbox.RevertYAxis();
return bbox;
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}
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else
{
BOX2I bbox = GetTextBox();
if( !GetTextAngle().IsZero() ) // Rotate bbox.
{
VECTOR2I pos = bbox.GetOrigin();
VECTOR2I end = bbox.GetEnd();
RotatePoint( pos, GetTextPos(), GetTextAngle() );
RotatePoint( end, GetTextPos(), GetTextAngle() );
bbox.SetOrigin( pos );
bbox.SetEnd( end );
}
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bbox.Normalize();
return bbox;
}
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}
wxString SCH_TEXT::GetShownText( const SCH_SHEET_PATH* aPath, bool aAllowExtraText,
int aDepth ) const
{
SCH_SHEET* sheet = nullptr;
if( aPath )
sheet = aPath->Last();
else if( SCHEMATIC* schematic = Schematic() )
sheet = schematic->CurrentSheet().Last();
std::function<bool( wxString* )> textResolver =
[&]( wxString* token ) -> bool
{
if( sheet )
{
if( sheet->ResolveTextVar( aPath, token, aDepth + 1 ) )
return true;
}
return false;
};
wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth );
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if( text == wxS( "~" ) ) // Legacy placeholder for empty string
{
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text = wxS( "" );
}
else if( HasTextVars() )
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{
if( aDepth < 10 )
text = ExpandTextVars( text, &textResolver );
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}
return text;
}
void SCH_TEXT::DoHypertextAction( EDA_DRAW_FRAME* aFrame ) const
{
wxCHECK_MSG( IsHypertext(), /* void */,
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wxT( "Calling a hypertext menu on a SCH_TEXT with no hyperlink?" ) );
SCH_NAVIGATE_TOOL* navTool = aFrame->GetToolManager()->GetTool<SCH_NAVIGATE_TOOL>();
navTool->HypertextCommand( m_hyperlink );
}
wxString SCH_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
return wxString::Format( _( "Graphic Text '%s'" ), KIUI::EllipsizeMenuText( GetText() ) );
}
BITMAPS SCH_TEXT::GetMenuImage() const
{
return BITMAPS::text;
}
bool SCH_TEXT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
{
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if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system
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{
EDA_TEXT tmp_text( *this );
tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) );
/* The text orientation may need to be flipped if the
* transformation matrix causes xy axes to be flipped.
* this simple algo works only for schematic matrix (rot 90 or/and mirror)
*/
bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL );
tmp_text.SetTextAngle( t1 ? ANGLE_HORIZONTAL : ANGLE_VERTICAL );
return tmp_text.TextHitTest( aPosition, aAccuracy );
}
else
{
BOX2I bBox = GetBoundingBox();
bBox.Inflate( aAccuracy );
return bBox.Contains( aPosition );
}
}
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bool SCH_TEXT::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
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if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
return false;
BOX2I rect = aRect;
rect.Inflate( aAccuracy );
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if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system
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{
BOX2I bBox = GetTextBox();
bBox.RevertYAxis();
if( aContained )
return rect.Contains( bBox );
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return rect.Intersects( bBox, GetTextAngle() );
}
else
{
BOX2I bBox = GetBoundingBox();
if( aContained )
return aRect.Contains( bBox );
return aRect.Intersects( bBox );
}
}
void SCH_TEXT::BeginEdit( const VECTOR2I& aPosition )
{
SetTextPos( aPosition );
}
void SCH_TEXT::CalcEdit( const VECTOR2I& aPosition )
{
SetTextPos( aPosition );
}
void SCH_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 2;
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aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : m_layer;
aLayers[1] = LAYER_SELECTION_SHADOWS;
}
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void SCH_TEXT::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed )
{
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if( aBackground || IsPrivate() )
return;
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SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter );
COLOR4D color = GetTextColor();
COLOR4D bg = renderSettings->GetBackgroundColor();
if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED )
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{
SCH_CONNECTION* connection = Connection();
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if( connection && connection->IsBus() )
color = renderSettings->GetLayerColor( LAYER_BUS );
else
color = renderSettings->GetLayerColor( m_layer );
}
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if( !IsVisible() )
bg = renderSettings->GetLayerColor( LAYER_HIDDEN );
else if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
bg = COLOR4D::WHITE;
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if( aDimmed )
{
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color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
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int penWidth = GetEffectiveTextPenWidth( renderSettings->GetDefaultPenWidth() );
penWidth = std::max( penWidth, renderSettings->GetMinPenWidth() );
aPlotter->SetCurrentLineWidth( penWidth );
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KIFONT::FONT* font = GetFont();
if( !font )
font = KIFONT::FONT::GetFont( renderSettings->GetDefaultFont(), IsBold(), IsItalic() );
TEXT_ATTRIBUTES attrs = GetAttributes();
attrs.m_StrokeWidth = penWidth;
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if( m_layer == LAYER_DEVICE )
{
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BOX2I bBox = GetBoundingBox();
// convert coordinates from draw Y axis to symbol_editor Y axis
bBox.RevertYAxis();
/*
* Calculate the text justification, according to the symbol orientation/mirror. This is
* a bit complicated due to cumulative calculations:
* - numerous cases (mirrored or not, rotation)
* - the plotter's Text() function will also recalculate H and V justifications according
* to the text orientation
* - when a symbol is mirrored the text is not, and justifications become a nightmare
*
* So the easier way is to use no justifications (centered text) and use GetBoundingBox to
* know the text coordinate considered as centered.
*/
VECTOR2I txtpos = bBox.Centre();
attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER;
attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER;
// The text orientation may need to be flipped if the transformation matrix causes xy
// axes to be flipped.
if( ( renderSettings->m_Transform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL ) )
attrs.m_Angle = ANGLE_HORIZONTAL;
else
attrs.m_Angle = ANGLE_VERTICAL;
aPlotter->PlotText( renderSettings->TransformCoordinate( txtpos ) + aOffset, color,
GetText(), attrs, font, GetFontMetrics() );
}
else
{
SCH_SHEET_PATH* sheet = &Schematic()->CurrentSheet();
VECTOR2I text_offset = GetSchematicTextOffset( aPlotter->RenderSettings() );
// Adjust text drawn in an outline font to more closely mimic the positioning of
// SCH_FIELD text.
if( font->IsOutline() )
{
BOX2I firstLineBBox = GetTextBox( 0 );
int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y;
int adjust = KiROUND( sizeDiff * 0.4 );
VECTOR2I adjust_offset( 0, - adjust );
RotatePoint( adjust_offset, GetDrawRotation() );
text_offset += adjust_offset;
}
std::vector<VECTOR2I> positions;
wxArrayString strings_list;
wxStringSplit( GetShownText( sheet, true ), strings_list, '\n' );
positions.reserve( strings_list.Count() );
GetLinePositions( positions, (int) strings_list.Count() );
attrs.m_Multiline = false;
for( unsigned ii = 0; ii < strings_list.Count(); ii++ )
{
VECTOR2I textpos = positions[ii] + text_offset;
wxString& txt = strings_list.Item( ii );
aPlotter->PlotText( textpos, color, txt, attrs, font, GetFontMetrics() );
}
if( HasHyperlink() )
aPlotter->HyperlinkBox( GetBoundingBox(), GetHyperlink() );
}
}
void SCH_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
wxString msg;
// Don't use GetShownText() here; we want to show the user the variable references
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aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
if( m_excludedFromSim )
aList.emplace_back( _( "Exclude from" ), _( "Simulation" ) );
aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) );
wxString textStyle[] = { _( "Normal" ), _( "Italic" ), _( "Bold" ), _( "Bold Italic" ) };
int style = IsBold() && IsItalic() ? 3 : IsBold() ? 2 : IsItalic() ? 1 : 0;
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aList.emplace_back( _( "Style" ), textStyle[style] );
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aList.emplace_back( _( "Text Size" ), aFrame->MessageTextFromValue( GetTextWidth() ) );
switch( GetHorizJustify() )
{
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case GR_TEXT_H_ALIGN_LEFT: msg = _( "Align left" ); break;
case GR_TEXT_H_ALIGN_CENTER: msg = _( "Align center" ); break;
case GR_TEXT_H_ALIGN_RIGHT: msg = _( "Align right" ); break;
case GR_TEXT_H_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break;
}
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if( m_layer == LAYER_DEVICE )
{
aList.emplace_back( _( "H Justification" ), msg );
switch ( GetVertJustify() )
{
case GR_TEXT_V_ALIGN_TOP: msg = _( "Top" ); break;
case GR_TEXT_V_ALIGN_CENTER: msg = _( "Center" ); break;
case GR_TEXT_V_ALIGN_BOTTOM: msg = _( "Bottom" ); break;
case GR_TEXT_V_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break;
}
aList.emplace_back( _( "V Justification" ), msg );
}
else
{
aList.emplace_back( _( "Justification" ), msg );
}
}
bool SCH_TEXT::operator==( const SCH_ITEM& aOther ) const
{
if( Type() != aOther.Type() )
return false;
const SCH_TEXT* other = static_cast<const SCH_TEXT*>( &aOther );
if( GetLayer() != other->GetLayer() )
return false;
if( GetExcludedFromSim() != other->GetExcludedFromSim() )
return false;
return EDA_TEXT::operator==( *other );
}
double SCH_TEXT::Similarity( const SCH_ITEM& aOther ) const
{
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if( m_Uuid == aOther.m_Uuid )
return 1.0;
if( Type() != aOther.Type() )
return 0.0;
const SCH_TEXT* other = static_cast<const SCH_TEXT*>( &aOther );
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double retval = SimilarityBase( aOther );
if( GetLayer() != other->GetLayer() )
retval *= 0.9;
if( GetExcludedFromSim() != other->GetExcludedFromSim() )
retval *= 0.9;
retval *= EDA_TEXT::Similarity( *other );
return retval;
}
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int SCH_TEXT::compare( const SCH_ITEM& aOther, int aCompareFlags ) const
{
wxASSERT( aOther.Type() == SCH_TEXT_T );
int retv = SCH_ITEM::compare( aOther, aCompareFlags );
if( retv )
return retv;
const SCH_TEXT& tmp = static_cast<const SCH_TEXT&>( aOther );
int result = GetText().CmpNoCase( tmp.GetText() );
if( result != 0 )
return result;
if( GetTextPos().x != tmp.GetTextPos().x )
return GetTextPos().x - tmp.GetTextPos().x;
if( GetTextPos().y != tmp.GetTextPos().y )
return GetTextPos().y - tmp.GetTextPos().y;
if( GetTextWidth() != tmp.GetTextWidth() )
return GetTextWidth() - tmp.GetTextWidth();
if( GetTextHeight() != tmp.GetTextHeight() )
return GetTextHeight() - tmp.GetTextHeight();
return 0;
}
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#if defined(DEBUG)
void SCH_TEXT::Show( int nestLevel, std::ostream& os ) const
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{
// XML output:
wxString s = GetClass();
NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str()
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<< " layer=\"" << m_layer << '"'
<< '>'
<< TO_UTF8( GetText() )
<< "</" << s.Lower().mb_str() << ">\n";
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}
#endif
static struct SCH_TEXT_DESC
{
SCH_TEXT_DESC()
{
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
REGISTER_TYPE( SCH_TEXT );
propMgr.AddTypeCast( new TYPE_CAST<SCH_TEXT, SCH_ITEM> );
propMgr.AddTypeCast( new TYPE_CAST<SCH_TEXT, EDA_TEXT> );
propMgr.InheritsAfter( TYPE_HASH( SCH_TEXT ), TYPE_HASH( SCH_ITEM ) );
propMgr.InheritsAfter( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ) );
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Mirrored" ) );
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ) );
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Width" ) );
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Height" ) );
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Thickness" ) );
propMgr.AddProperty( new PROPERTY<SCH_TEXT, int>( _HKI( "Text Size" ),
&SCH_TEXT::SetSchTextSize, &SCH_TEXT::GetSchTextSize, PROPERTY_DISPLAY::PT_SIZE ),
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_HKI( "Text Properties" ) );
// Orientation is exposed differently in schematic; mask the base for now
propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Orientation" ) );
}
} _SCH_TEXT_DESC;