kicad/eeschema/lib_shape.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2004-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_draw_panel.h>
#include <plotters/plotter.h>
#include <macros.h>
#include <base_units.h>
#include <widgets/msgpanel.h>
#include <bitmaps.h>
#include <eda_draw_frame.h>
#include <general.h>
#include <lib_shape.h>
#include "plotters/plotter.h"
LIB_SHAPE::LIB_SHAPE( LIB_SYMBOL* aParent, SHAPE_T aShape, int aLineWidth, FILL_T aFillType,
KICAD_T aType ) :
LIB_ITEM( aType, aParent ),
EDA_SHAPE( aShape, aLineWidth, aFillType )
{
m_editState = 0;
}
bool LIB_SHAPE::HitTest( const VECTOR2I& aPosRef, int aAccuracy ) const
{
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if( aAccuracy < schIUScale.MilsToIU( MINIMUM_SELECTION_DISTANCE ) )
aAccuracy = schIUScale.MilsToIU( MINIMUM_SELECTION_DISTANCE );
return hitTest( DefaultTransform.TransformCoordinate( aPosRef ), aAccuracy );
}
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bool LIB_SHAPE::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
return false;
return hitTest( DefaultTransform.TransformCoordinate( aRect ), aContained, aAccuracy );
}
EDA_ITEM* LIB_SHAPE::Clone() const
{
return new LIB_SHAPE( *this );
}
int LIB_SHAPE::compare( const LIB_ITEM& aOther, int aCompareFlags ) const
{
int retv = LIB_ITEM::compare( aOther, aCompareFlags );
if( retv )
return retv;
return EDA_SHAPE::Compare( &static_cast<const LIB_SHAPE&>( aOther ) );
}
void LIB_SHAPE::Offset( const VECTOR2I& aOffset )
{
move( aOffset );
}
void LIB_SHAPE::MoveTo( const VECTOR2I& aPosition )
{
setPosition( aPosition );
}
void LIB_SHAPE::Normalize()
{
if( GetShape() == SHAPE_T::RECTANGLE )
{
VECTOR2I size = GetEnd() - GetPosition();
if( size.y > 0 )
{
SetStartY( GetStartY() + size.y );
SetEndY( GetStartY() - size.y );
}
if( size.x < 0 )
{
SetStartX( GetStartX() + size.x );
SetEndX( GetStartX() - size.x );
}
}
}
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void LIB_SHAPE::MirrorHorizontally( int aCenter )
{
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flip( VECTOR2I( aCenter, 0 ), true );
}
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void LIB_SHAPE::MirrorVertically( int aCenter )
{
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flip( VECTOR2I( 0, aCenter ), false );
}
void LIB_SHAPE::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
{
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EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90;
rotate( aCenter, rot_angle );
}
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void LIB_SHAPE::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed )
{
if( IsPrivate() )
return;
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SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter );
VECTOR2I start = renderSettings->TransformCoordinate( m_start ) + aOffset;
VECTOR2I end = renderSettings->TransformCoordinate( m_end ) + aOffset;
static std::vector<VECTOR2I> cornerList;
if( GetShape() == SHAPE_T::POLY )
{
const SHAPE_LINE_CHAIN& poly = m_poly.Outline( 0 );
cornerList.clear();
for( const VECTOR2I& pt : poly.CPoints() )
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cornerList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset );
}
else if( GetShape() == SHAPE_T::BEZIER )
{
cornerList.clear();
for( const VECTOR2I& pt : m_bezierPoints )
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cornerList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset );
}
int penWidth;
COLOR4D color = GetStroke().GetColor();
LINE_STYLE lineStyle = GetStroke().GetLineStyle();
FILL_T fill = m_fill;
if( aBackground )
{
if( !aPlotter->GetColorMode() )
return;
switch( m_fill )
{
case FILL_T::FILLED_SHAPE:
return;
case FILL_T::FILLED_WITH_COLOR:
color = GetFillColor();
break;
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
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color = renderSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND );
break;
default:
return;
}
penWidth = 0;
lineStyle = LINE_STYLE::SOLID;
}
else
{
if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED )
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color = renderSettings->GetLayerColor( LAYER_DEVICE );
if( lineStyle == LINE_STYLE::DEFAULT )
lineStyle = LINE_STYLE::SOLID;
if( m_fill == FILL_T::FILLED_SHAPE )
fill = m_fill;
else
fill = FILL_T::NO_FILL;
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penWidth = GetEffectivePenWidth( renderSettings );
}
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COLOR4D bg = renderSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
aPlotter->SetColor( color );
aPlotter->SetDash( penWidth, lineStyle );
switch( GetShape() )
{
case SHAPE_T::ARC:
{
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VECTOR2I mid = renderSettings->TransformCoordinate( GetArcMid() ) + aOffset;
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aPlotter->Arc( start, mid, end, fill, penWidth );
break;
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}
case SHAPE_T::CIRCLE:
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{
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VECTOR2I center = renderSettings->TransformCoordinate( getCenter() ) + aOffset;
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aPlotter->Circle( center, GetRadius() * 2, fill, penWidth );
break;
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}
case SHAPE_T::RECTANGLE:
aPlotter->Rect( start, end, fill, penWidth );
break;
case SHAPE_T::POLY:
case SHAPE_T::BEZIER:
aPlotter->PlotPoly( cornerList, fill, penWidth );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
aPlotter->SetDash( penWidth, LINE_STYLE::SOLID );
}
int LIB_SHAPE::GetPenWidth() const
{
return GetWidth();
}
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void LIB_SHAPE::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed )
{
if( IsPrivate() )
return;
int penWidth = GetEffectivePenWidth( aSettings );
if( aForceNoFill && IsFilled() && penWidth == 0 )
return;
wxDC* DC = aSettings->GetPrintDC();
VECTOR2I pt1 = aSettings->m_Transform.TransformCoordinate( m_start ) + aOffset;
VECTOR2I pt2 = aSettings->m_Transform.TransformCoordinate( m_end ) + aOffset;
VECTOR2I c;
COLOR4D color = GetStroke().GetColor();
if( color == COLOR4D::UNSPECIFIED )
color = aSettings->GetLayerColor( LAYER_DEVICE );
COLOR4D bg = aSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
unsigned ptCount = 0;
VECTOR2I* buffer = nullptr;
if( GetShape() == SHAPE_T::POLY )
{
const SHAPE_LINE_CHAIN& poly = m_poly.Outline( 0 );
ptCount = poly.GetPointCount();
buffer = new VECTOR2I[ptCount];
for( unsigned ii = 0; ii < ptCount; ++ii )
buffer[ii] = aSettings->m_Transform.TransformCoordinate( poly.CPoint( ii ) ) + aOffset;
}
else if( GetShape() == SHAPE_T::BEZIER )
{
ptCount = m_bezierPoints.size();
buffer = new VECTOR2I[ptCount];
for( size_t ii = 0; ii < ptCount; ++ii )
buffer[ii] = aSettings->m_Transform.TransformCoordinate( m_bezierPoints[ii] ) + aOffset;
}
else if( GetShape() == SHAPE_T::ARC )
{
c = aSettings->m_Transform.TransformCoordinate( getCenter() ) + aOffset;
EDA_ANGLE t1, t2;
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CalcArcAngles( t1, t2 );
// N.B. The order of evaluation is critical here as MapAngles will modify t1, t2
// and the Normalize routine depends on these modifications for the correct output
bool transformed = aSettings->m_Transform.MapAngles( &t1, &t2 );
EDA_ANGLE arc_angle = ( t1 - t2 ).Normalize180();
bool transformed2 = ( arc_angle > ANGLE_0 ) && ( arc_angle < ANGLE_180 );
if( transformed == transformed2 )
std::swap( pt1, pt2 );
}
COLOR4D fillColor = COLOR4D::UNSPECIFIED;
if( !aForceNoFill )
{
if( GetFillMode() == FILL_T::FILLED_SHAPE )
fillColor = color;
else if( GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR )
fillColor = aSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND );
else if( GetFillMode() == FILL_T::FILLED_WITH_COLOR )
fillColor = GetFillColor();
}
if( fillColor != COLOR4D::UNSPECIFIED )
{
if( aDimmed )
{
fillColor.Desaturate( );
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fillColor = fillColor.Mix( bg, 0.5f );
}
switch( GetShape() )
{
case SHAPE_T::ARC:
GRFilledArc( DC, pt1, pt2, c, 0, fillColor, fillColor );
break;
case SHAPE_T::CIRCLE:
GRFilledCircle( DC, pt1, GetRadius(), 0, fillColor, fillColor );
break;
case SHAPE_T::RECTANGLE:
GRFilledRect( DC, pt1, pt2, 0, fillColor, fillColor );
break;
case SHAPE_T::POLY:
GRPoly( DC, ptCount, buffer, true, 0, fillColor, fillColor );
break;
case SHAPE_T::BEZIER:
GRPoly( DC, ptCount, buffer, true, 0, fillColor, fillColor );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
else
{
penWidth = std::max( penWidth, aSettings->GetDefaultPenWidth() );
}
if( penWidth > 0 )
{
if( GetEffectiveLineStyle() == LINE_STYLE::SOLID )
{
switch( GetShape() )
{
case SHAPE_T::ARC:
GRArc( DC, pt1, pt2, c, penWidth, color );
break;
case SHAPE_T::CIRCLE:
GRCircle( DC, pt1, GetRadius(), penWidth, color );
break;
case SHAPE_T::RECTANGLE:
GRRect( DC, pt1, pt2, penWidth, color );
break;
case SHAPE_T::POLY:
GRPoly( DC, ptCount, buffer, false, penWidth, color, color );
break;
case SHAPE_T::BEZIER:
GRPoly( DC, ptCount, buffer, false, penWidth, color, color );
break;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
else
{
std::vector<SHAPE*> shapes = MakeEffectiveShapes( true );
for( SHAPE* shape : shapes )
{
STROKE_PARAMS::Stroke( shape, GetEffectiveLineStyle(), penWidth, aSettings,
[&]( const VECTOR2I& a, const VECTOR2I& b )
{
VECTOR2I pts = aSettings->m_Transform.TransformCoordinate( a ) + aOffset;
VECTOR2I pte = aSettings->m_Transform.TransformCoordinate( b ) + aOffset;
GRLine( DC, pts.x, pts.y, pte.x, pte.y, penWidth, color );
} );
}
for( SHAPE* shape : shapes )
delete shape;
}
}
delete[] buffer;
}
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const BOX2I LIB_SHAPE::GetBoundingBox() const
{
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BOX2I bbox = getBoundingBox();
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bbox.RevertYAxis();
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return bbox;
}
void LIB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
LIB_ITEM::GetMsgPanelInfo( aFrame, aList );
ShapeGetMsgPanelInfo( aFrame, aList );
}
wxString LIB_SHAPE::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
switch( GetShape() )
{
case SHAPE_T::ARC:
return wxString::Format( _( "Arc with radius %s" ),
aUnitsProvider->MessageTextFromValue( GetRadius() ) );
case SHAPE_T::CIRCLE:
return wxString::Format( _( "Circle with radius %s" ),
aUnitsProvider->MessageTextFromValue( GetRadius() ) );
case SHAPE_T::RECTANGLE:
return wxString::Format( _( "Rectangle with width %s height %s" ),
aUnitsProvider->MessageTextFromValue( std::abs( m_start.x - m_end.x ) ),
aUnitsProvider->MessageTextFromValue( std::abs( m_start.y - m_end.y ) ) );
case SHAPE_T::POLY:
return wxString::Format( _( "Polyline with %d points" ),
int( m_poly.Outline( 0 ).GetPointCount() ) );
case SHAPE_T::BEZIER:
return wxString::Format( _( "Bezier Curve with %d points" ),
int( m_bezierPoints.size() ) );
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
return wxEmptyString;
}
}
BITMAPS LIB_SHAPE::GetMenuImage() const
{
switch( GetShape() )
{
case SHAPE_T::SEGMENT: return BITMAPS::add_line;
case SHAPE_T::ARC: return BITMAPS::add_arc;
case SHAPE_T::CIRCLE: return BITMAPS::add_circle;
case SHAPE_T::RECTANGLE: return BITMAPS::add_rectangle;
case SHAPE_T::POLY: return BITMAPS::add_graphical_segments;
case SHAPE_T::BEZIER: return BITMAPS::add_bezier;
default:
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
return BITMAPS::question_mark;
}
}
void LIB_SHAPE::AddPoint( const VECTOR2I& aPosition )
{
if( GetShape() == SHAPE_T::POLY )
{
if( m_poly.IsEmpty() )
m_poly.NewOutline();
m_poly.Outline( 0 ).Append( aPosition, true );
}
else
{
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
}
bool LIB_SHAPE::operator==( const LIB_ITEM& aOther ) const
{
if( aOther.Type() != Type() )
return false;
const LIB_SHAPE& other = static_cast<const LIB_SHAPE&>( aOther );
return LIB_ITEM::operator==( aOther ) && EDA_SHAPE::operator==( other );
}
double LIB_SHAPE::Similarity( const LIB_ITEM& aOther ) const
{
if( m_Uuid == aOther.m_Uuid )
return 1.0;
if( aOther.Type() != Type() )
return 0.0;
const LIB_SHAPE& other = static_cast<const LIB_SHAPE&>( aOther );
double similarity = SimilarityBase( other );
similarity *= EDA_SHAPE::Similarity( other );
return similarity;
}
void LIB_SHAPE::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 3;
aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : LAYER_DEVICE;
aLayers[1] = IsPrivate() ? LAYER_NOTES_BACKGROUND : LAYER_DEVICE_BACKGROUND;
aLayers[2] = LAYER_SELECTION_SHADOWS;
}
static struct LIB_SHAPE_DESC
{
LIB_SHAPE_DESC()
{
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
REGISTER_TYPE( LIB_SHAPE );
propMgr.AddTypeCast( new TYPE_CAST<LIB_SHAPE, LIB_ITEM> );
propMgr.AddTypeCast( new TYPE_CAST<LIB_SHAPE, EDA_SHAPE> );
propMgr.InheritsAfter( TYPE_HASH( LIB_SHAPE ), TYPE_HASH( LIB_ITEM ) );
propMgr.InheritsAfter( TYPE_HASH( LIB_SHAPE ), TYPE_HASH( EDA_SHAPE ) );
// Only polygons have meaningful Position properties.
// On other shapes, these are duplicates of the Start properties.
auto isPolygon =
[]( INSPECTABLE* aItem ) -> bool
{
if( LIB_SHAPE* shape = dynamic_cast<LIB_SHAPE*>( aItem ) )
return shape->GetShape() == SHAPE_T::POLY;
return false;
};
propMgr.OverrideAvailability( TYPE_HASH( LIB_SHAPE ), TYPE_HASH( LIB_ITEM ),
_HKI( "Position X" ), isPolygon );
propMgr.OverrideAvailability( TYPE_HASH( LIB_SHAPE ), TYPE_HASH( LIB_ITEM ),
_HKI( "Position Y" ), isPolygon );
propMgr.Mask( TYPE_HASH( LIB_SHAPE ), TYPE_HASH( EDA_SHAPE ), _HKI( "Filled" ) );
ENUM_MAP<FILL_T>& fillEnum = ENUM_MAP<FILL_T>::Instance();
if( fillEnum.Choices().GetCount() == 0 )
{
fillEnum.Map( FILL_T::NO_FILL, _HKI( "None" ) )
.Map( FILL_T::FILLED_SHAPE, _HKI( "Body outline color" ) )
.Map( FILL_T::FILLED_WITH_BG_BODYCOLOR, _HKI( "Body background color" ) )
.Map( FILL_T::FILLED_WITH_COLOR, _HKI( "Fill color" ) );
}
void ( LIB_SHAPE::*fillModeSetter )( FILL_T ) = &LIB_SHAPE::SetFillMode;
FILL_T ( LIB_SHAPE::*fillModeGetter )() const = &LIB_SHAPE::GetFillMode;
propMgr.AddProperty( new PROPERTY_ENUM< LIB_SHAPE, FILL_T>( _HKI( "Fill" ),
fillModeSetter, fillModeGetter ),
_HKI( "Shape Properties" ) );
}
} _LIB_SHAPE_DESC;
ENUM_TO_WXANY( FILL_T )