2013-12-29 19:38:12 +00:00
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# This program source code file is part of KICAD, a free EDA CAD application.
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#
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# Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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# Copyright (C) 2013 Kicad Developers, see AUTHORS.txt for contributors.
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, you may find one here:
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# http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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# or you may search the http://www.gnu.org website for the version 2 license,
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# or you may write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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# Downloads and builds GLEW
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#-----<configure>----------------------------------------------------------------
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set( GLEW_RELEASE 1.10.0 )
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set( GLEW_MD5 2f09e5e6cb1b9f3611bcac79bc9c2d5d ) # re-calc this on every RELEASE change
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# The boost headers [and static libs if built] go here, at the top of KiCad
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# source tree in boost_root.
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set( GLEW_ROOT "${PROJECT_SOURCE_DIR}/glew_root" )
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#-----</configure>---------------------------------------------------------------
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find_package( BZip2 REQUIRED )
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set( PREFIX ${DOWNLOAD_DIR}/glew )
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if (APPLE)
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if( CMAKE_OSX_ARCHITECTURES )
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set( GLEW_CFLAGS "CFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" )
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set( GLEW_LDFLAGS "LDFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" )
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set( GLEW_STRIP "STRIP=")
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endif( CMAKE_OSX_ARCHITECTURES )
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endif(APPLE)
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# <SOURCE_DIR> = ${PREFIX}/src/glew
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# There is a Bazaar 'boost scratch repo' in <SOURCE_DIR>/boost and after committing pristine
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# download, the patch is applied. This lets you regenerate a new patch at any time
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# easily, simply by editing the working tree in <SOURCE_DIR> and doing "bzr diff" in there.
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ExternalProject_Add( glew
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PREFIX "${PREFIX}"
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DOWNLOAD_DIR "${DOWNLOAD_DIR}"
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URL http://sourceforge.net/projects/glew/files/glew/1.10.0/glew-${GLEW_RELEASE}.tgz
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URL_MD5 ${GLEW_MD5}
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STAMP_DIR "${PREFIX}"
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#SOURCE_DIR "${PREFIX}"
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BUILD_IN_SOURCE 1
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2014-01-27 22:24:04 +00:00
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UPDATE_COMMAND ${CMAKE_COMMAND} -E remove_directory "${GLEW_ROOT}"
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2013-12-29 19:38:12 +00:00
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#PATCH_COMMAND "true"
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CONFIGURE_COMMAND ""
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#BINARY_DIR "${PREFIX}"
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2014-01-26 13:09:36 +00:00
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BUILD_COMMAND $(MAKE) ${GLEW_CFLAGS} ${GLEW_LDFLAGS} ${GLEW_STRIP}
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2013-12-29 19:38:12 +00:00
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2014-01-26 13:09:36 +00:00
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INSTALL_DIR "${GLEW_ROOT}"
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2014-01-27 22:24:04 +00:00
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INSTALL_COMMAND $(MAKE) GLEW_DEST="${GLEW_ROOT}" install
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)
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#
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# Optional Steps
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#
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if( APPLE )
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# On OSX is needed to run ranlib to make .a indexes for all platforms
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ExternalProject_Add_Step( glew glew_osx_ranlib
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COMMAND ranlib "${GLEW_ROOT}/lib/libGLEW.a"
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COMMENT "ranlib ${GLEW_ROOT}/lib/libGLEW.a - Needed on OSX only"
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DEPENDEES install
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2013-12-29 19:38:12 +00:00
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)
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2014-01-27 22:24:04 +00:00
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endif()
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