2016-07-06 09:22:56 +00:00
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#ifndef _PROPERTIES_H_
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#define _PROPERTIES_H_
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2016 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include <map>
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#include <utf8.h>
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/**
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* Class PROPERTIES
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* is a name/value tuple with unique names and optional values. The names
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* may be iterated alphabetically.
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*/
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class PROPERTIES : public std::map< std::string, UTF8 >
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{
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// alphabetical tuple of name and value hereby defined.
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public:
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2017-02-28 09:17:11 +00:00
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bool Clear( const std::string& aProperty )
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{
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return erase( aProperty ) > 0;
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}
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bool Exists( const std::string& aProperty ) const
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{
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return count( aProperty ) > 0;
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}
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2016-07-06 09:22:56 +00:00
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/**
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* Function Value
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* fetches a property by aName and returns true if that property was found, else false.
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* If not found, aFetchedValue is not touched.
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* @param aName is the property or option to look for.
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* @param aFetchedValue is where to put the value of the property if it
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* exists and aFetchedValue is not NULL.
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* @return bool - true if property is found, else false.
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*/
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bool Value( const char* aName, UTF8* aFetchedValue = NULL ) const;
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};
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#endif // _PROPERTIES_H_
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