kicad/3d-viewer/3d_cache/3d_filename_resolver.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <sstream>
#include <wx/filename.h>
#include <wx/utils.h>
#include <wx/msgdlg.h>
#include "3d_filename_resolver.h"
// configuration file version
#define CFGFILE_VERSION 1
#define S3D_RESOLVER_CONFIG wxT( "3Dresolver.cfg" )
// flag bits used to track different one-off messages to users
#define ERRFLG_ALIAS (1)
#define ERRFLG_RELPATH (2)
#define ERRFLG_ENVPATH (4)
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult );
S3D_FILENAME_RESOLVER::S3D_FILENAME_RESOLVER()
{
m_errflags = 0;
}
bool S3D_FILENAME_RESOLVER::Set3DConfigDir( const wxString& aConfigDir )
{
if( aConfigDir.empty() )
return false;
wxFileName cfgdir( aConfigDir, wxT( "" ) );
cfgdir.Normalize();
if( false == cfgdir.DirExists() )
return false;
m_ConfigDir = cfgdir.GetPath();
createPathList();
return true;
}
bool S3D_FILENAME_RESOLVER::SetProjectDir( const wxString& aProjDir, bool* flgChanged )
{
if( aProjDir.empty() )
return false;
wxFileName projdir( aProjDir, wxT( "" ) );
projdir.Normalize();
if( false == projdir.DirExists() )
return false;
wxString path = projdir.GetPath();
if( flgChanged )
*flgChanged = false;
if( m_Paths.empty() )
{
S3D_ALIAS al;
al.m_alias = _( "(DEFAULT)" );
al.m_pathvar = _( "${PROJDIR}" );
al.m_pathexp = path;
al.m_description = _( "Current project directory" );
m_Paths.push_back( al );
m_NameMap.clear();
if( flgChanged )
*flgChanged = true;
}
else
{
if( m_Paths.front().m_pathexp.Cmp( path ) )
{
m_Paths.front().m_pathexp = path;
m_NameMap.clear();
if( flgChanged )
*flgChanged = true;
}
else
{
return true;
}
}
#ifdef DEBUG
std::cout << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cout << " * [INFO] changed project dir to ";
std::cout << m_Paths.front().m_pathexp.ToUTF8() << "\n";
#endif
return true;
}
wxString S3D_FILENAME_RESOLVER::GetProjectDir( void )
{
if( m_Paths.empty() )
return wxEmptyString;
return m_Paths.front().m_pathexp;
}
bool S3D_FILENAME_RESOLVER::createPathList( void )
{
if( !m_Paths.empty() )
return true;
wxString kmod;
// add the current working directory as the first entry by
// default; since CWD is not necessarily what we really want,
// the user may change this later with a call to SetProjectDir()
S3D_ALIAS lpath;
lpath.m_alias = _( "(DEFAULT)" );
lpath.m_pathvar = _( "(PROJECT DIR)" );
lpath.m_pathexp = wxFileName::GetCwd();
lpath.m_description = _( "Current project directory" );
m_Paths.push_back( lpath );
lpath.m_alias = wxT( "KISYS3DMOD" );
lpath.m_pathvar = wxT( "${KISYS3DMOD}" );
lpath.m_description = _( "Legacy 3D environment path" );
addPath( lpath );
if( !m_ConfigDir.empty() )
readPathList();
if( m_Paths.empty() )
return false;
#ifdef DEBUG
std::cout << " * [3D model] search paths:\n";
std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin();
std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
while( sPL != ePL )
{
std::cout << " + '" << (*sPL).m_pathexp.ToUTF8() << "'\n";
++sPL;
}
#endif
return true;
}
bool S3D_FILENAME_RESOLVER::UpdatePathList( std::vector< S3D_ALIAS >& aPathList )
{
while( m_Paths.size() > 2 )
m_Paths.pop_back();
size_t nI = aPathList.size();
for( size_t i = 0; i < nI; ++i )
addPath( aPathList[i] );
return writePathList();
}
wxString S3D_FILENAME_RESOLVER::ResolvePath( const wxString& aFileName )
{
if( aFileName.empty() )
return wxEmptyString;
if( m_Paths.empty() )
createPathList();
// look up the filename in the internal filename map
std::map< wxString, wxString, S3D::rsort_wxString >::iterator mi;
mi = m_NameMap.find( aFileName );
if( mi != m_NameMap.end() )
return mi->second;
// first attempt to use the name as specified:
wxString tname = aFileName;
#ifdef _WIN32
// translate from KiCad's internal UNIX-like path to MSWin paths
tname.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
// this case covers full paths and paths relative to
// the current working directory (which is not necessarily
// the current project directory)
if( wxFileName::FileExists( tname ) )
{
wxFileName tmp( tname );
if( tmp.Normalize() )
tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname;
}
// at this point aFileName:
// a. is a legacy ${} shortened name
// b. an aliased shortened name
// c. cannot be determined
if( aFileName.StartsWith( wxT( "${" ) ) )
{
wxFileName tmp( aFileName );
if( tmp.Normalize() )
{
tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname;
}
if( !( m_errflags & ERRFLG_ENVPATH ) )
{
m_errflags |= ERRFLG_ENVPATH;
wxString errmsg = _( "No such path; ensure the environment var is defined" );
errmsg.append( "\n" );
errmsg.append( tname );
wxMessageBox( errmsg, _( "3D file resolver" ) );
}
return wxEmptyString;
}
std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin();
std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
// check the path relative to the current project directory;
// note: this is not necessarily the same as the current working
// directory, which has already been checked
do
{
wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) );
wxString fullPath = fpath.GetPathWithSep() + tname;
if( wxFileName::FileExists( fullPath ) )
{
wxFileName tmp( fullPath );
if( tmp.Normalize() )
tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname;
}
} while( 0 );
++sPL; // skip to item 2: KISYS3DMOD
// check if the path is relative to KISYS3DMOD but lacking
// the "KISYS3DMOD:" alias tag
if( !sPL->m_pathexp.empty() )
{
wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) );
wxString fullPath = fpath.GetPathWithSep() + tname;
if( wxFileName::FileExists( fullPath ) )
{
wxFileName tmp( fullPath );
if( tmp.Normalize() )
tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname;
}
}
wxString alias; // the alias portion of the short filename
wxString relpath; // the path relative to the alias
if( !SplitAlias( tname, alias, relpath ) )
{
if( !( m_errflags & ERRFLG_RELPATH ) )
{
m_errflags |= ERRFLG_RELPATH;
wxString errmsg = _( "No such path; ensure KISYS3DMOD is correctly defined" );
errmsg.append( "\n" );
errmsg.append( tname );
wxMessageBox( errmsg, _( "3D file resolver" ) );
}
return wxEmptyString;
}
while( sPL != ePL )
{
if( !sPL->m_alias.Cmp( alias ) )
{
wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) );
wxString fullPath = fpath.GetPathWithSep() + relpath;
if( wxFileName::FileExists( fullPath ) )
{
wxFileName tmp( fullPath );
if( tmp.Normalize() )
tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname;
}
}
++sPL;
}
if( !( m_errflags & ERRFLG_ALIAS ) )
{
m_errflags |= ERRFLG_ALIAS;
wxString errmsg = _( "No such path; ensure the path alias is defined" );
errmsg.append( "\n" );
errmsg.append( tname.substr( 1 ) );
wxMessageBox( errmsg, _( "3D file resolver" ) );
}
return wxEmptyString;
}
bool S3D_FILENAME_RESOLVER::addPath( const S3D_ALIAS& aPath )
{
if( aPath.m_alias.empty() || aPath.m_pathvar.empty() )
return false;
S3D_ALIAS tpath = aPath;
tpath.m_duplicate = false;
#ifdef _WIN32
while( tpath.m_pathvar.EndsWith( wxT( "\\" ) ) )
tpath.m_pathvar.erase( tpath.m_pathvar.length() - 1 );
#else
while( tpath.m_pathvar.EndsWith( wxT( "/" ) ) && tpath.m_pathvar.length() > 1 )
tpath.m_pathvar.erase( tpath.m_pathvar.length() - 1 );
#endif
wxFileName path( tpath.m_pathvar, wxT( "" ) );
path.Normalize();
if( !path.DirExists() )
{
wxString msg = _T( "The given path does not exist" );
msg.append( wxT( "\n" ) );
msg.append( tpath.m_pathvar );
tpath.m_pathexp.clear();
wxMessageBox( msg, _T( "3D model search path" ) );
}
else
{
tpath.m_pathexp = path.GetFullPath();
#ifdef _WIN32
while( tpath.m_pathexp.EndsWith( wxT( "\\" ) ) )
tpath.m_pathexp.erase( tpath.m_pathexp.length() - 1 );
#else
while( tpath.m_pathexp.EndsWith( wxT( "/" ) ) && tpath.m_pathexp.length() > 1 )
tpath.m_pathexp.erase( tpath.m_pathexp.length() - 1 );
#endif
}
wxString pname = path.GetPath();
std::list< S3D_ALIAS >::iterator sPL = m_Paths.begin();
std::list< S3D_ALIAS >::iterator ePL = m_Paths.end();
while( sPL != ePL )
{
// aliases with the same m_pathvar are forbidden and the
// user must be forced to fix the problem in order to
// obtain good filename resolution
if( !sPL->m_pathvar.empty() && !tpath.m_pathvar.empty()
&& !tpath.m_pathvar.Cmp( sPL->m_pathvar ) )
{
wxString msg = _( "This alias: " );
msg.append( tpath.m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "This path: " ) );
msg.append( tpath.m_pathvar );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing alias: " ) );
msg.append( sPL->m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing path: " ) );
msg.append( sPL->m_pathvar );
wxMessageBox( msg, _( "Bad alias (duplicate path)" ) );
return false;
}
// aliases with the same m_pathexp are acceptable (one or both
// aliases being testes may be expanded variables) but when shortening
// names the preference is for (a) a fully specified path in m_pathvar
// then (b) the more senior alias in the list
if( !sPL->m_pathexp.empty() && !tpath.m_pathexp.empty() )
{
if( !tpath.m_pathexp.Cmp( sPL->m_pathexp ) )
{
wxString msg = _( "This alias: " );
msg.append( tpath.m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing alias: " ) );
msg.append( sPL->m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "This path: " ) );
msg.append( tpath.m_pathexp );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing path: " ) );
msg.append( sPL->m_pathexp );
msg.append( wxT( "\n" ) );
msg.append( _( "This full path: " ) );
msg.append( tpath.m_pathexp );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing full path: " ) );
msg.append( sPL->m_pathexp );
wxMessageBox( msg, _( "Bad alias (duplicate path)" ) );
if( tpath.m_pathvar.StartsWith( wxT( "${" ) ) )
tpath.m_duplicate = true;
else if( sPL->m_pathvar.StartsWith( wxT( "${" ) ) )
sPL->m_duplicate = true;
}
if( ( tpath.m_pathexp.find( sPL->m_pathexp ) != wxString::npos
|| sPL->m_pathexp.find( tpath.m_pathexp ) != wxString::npos )
&& tpath.m_pathexp.Cmp( sPL->m_pathexp ) )
{
wxString msg = _( "This alias: " );
msg.append( tpath.m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "This path: " ) );
msg.append( tpath.m_pathexp );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing alias: " ) );
msg.append( sPL->m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing path: " ) );
msg.append( sPL->m_pathexp );
wxMessageBox( msg, _( "Bad alias (common path)" ) );
return false;
}
}
if( !tpath.m_alias.Cmp( sPL->m_alias ) )
{
wxString msg = _( "Alias: " );
msg.append( tpath.m_alias );
msg.append( wxT( "\n" ) );
msg.append( _( "This path: " ) );
msg.append( tpath.m_pathvar );
msg.append( wxT( "\n" ) );
msg.append( _( "Existing path: " ) );
msg.append( sPL->m_pathvar );
wxMessageBox( msg, _( "Bad alias (duplicate name)" ) );
return false;
}
++sPL;
}
// Note: at this point we may still have duplicated paths
m_Paths.push_back( tpath );
return true;
}
bool S3D_FILENAME_RESOLVER::readPathList( void )
{
if( m_ConfigDir.empty() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "3D configuration directory is unknown" );
std::cerr << " * " << errmsg.ToUTF8() << "\n";
return false;
}
wxFileName cfgpath( m_ConfigDir, S3D_RESOLVER_CONFIG );
cfgpath.Normalize();
wxString cfgname = cfgpath.GetFullPath();
size_t nitems = m_Paths.size();
std::ifstream cfgFile;
std::string cfgLine;
if( !wxFileName::Exists( cfgname ) )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "no 3D configuration file" );
std::cerr << " * " << errmsg.ToUTF8() << " '";
std::cerr << cfgname.ToUTF8() << "'\n";
return false;
}
cfgFile.open( cfgname.ToUTF8() );
if( !cfgFile.is_open() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "could not open configuration file" );
std::cerr << " * " << errmsg.ToUTF8() << " '" << cfgname.ToUTF8() << "'\n";
return false;
}
int lineno = 0;
S3D_ALIAS al;
size_t idx;
int vnum = 0; // version number
while( cfgFile.good() )
{
cfgLine.clear();
std::getline( cfgFile, cfgLine );
++lineno;
if( cfgLine.empty() )
{
if( cfgFile.eof() )
break;
continue;
}
if( 1 == lineno && cfgLine.find( "#V" ) == 0 )
{
// extract the version number and parse accordingly
if( cfgLine.size() > 2 )
{
std::istringstream istr;
istr.str( cfgLine.substr( 2 ) );
istr >> vnum;
}
2016-01-19 22:07:09 +00:00
continue;
}
idx = 0;
if( !getHollerith( cfgLine, idx, al.m_alias ) )
continue;
// never add on KISYS3DMOD from a config file
if( !al.m_alias.Cmp( wxT( "KISYS3DMOD" ) ) )
continue;
if( !getHollerith( cfgLine, idx, al.m_pathvar ) )
continue;
if( !getHollerith( cfgLine, idx, al.m_description ) )
continue;
addPath( al );
}
cfgFile.close();
if( vnum < CFGFILE_VERSION )
writePathList();
if( m_Paths.size() != nitems )
return true;
return false;
}
bool S3D_FILENAME_RESOLVER::writePathList( void )
{
if( m_ConfigDir.empty() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "3D configuration directory is unknown" );
std::cerr << " * " << errmsg.ToUTF8() << "\n";
wxMessageBox( errmsg, _( "Write 3D search path list" ) );
return false;
}
wxFileName cfgpath( m_ConfigDir, S3D_RESOLVER_CONFIG );
wxString cfgname = cfgpath.GetFullPath();
std::ofstream cfgFile;
if( m_Paths.empty() || 1 == m_Paths.size() )
{
wxMessageDialog md( NULL,
_( "3D search path list is empty;\ncontinue to write empty file?" ),
_( "Write 3D search path list" ), wxYES_NO );
if( md.ShowModal() == wxID_YES )
{
cfgFile.open( cfgname.ToUTF8(), std::ios_base::trunc );
if( !cfgFile.is_open() )
{
wxMessageBox( _( "Could not open configuration file" ),
_( "Write 3D search path list" ) );
return false;
}
cfgFile << "#V" << CFGFILE_VERSION << "\n";
cfgFile.close();
return true;
}
return false;
}
cfgFile.open( cfgname.ToUTF8(), std::ios_base::trunc );
if( !cfgFile.is_open() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "could not open configuration file " );
std::cerr << " * " << errmsg.ToUTF8() << " '" << cfgname.ToUTF8() << "'\n";
wxMessageBox( _( "Could not open configuration file" ),
_( "Write 3D search path list" ) );
return false;
}
cfgFile << "#V" << CFGFILE_VERSION << "\n";
std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin();
std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
// the first entry is the current project dir; we never add the implicit
// project dir to the path list in the configuration file
++sPL;
std::string tstr;
while( sPL != ePL )
{
// never write the KISYS3DMOD entry
if( !sPL->m_alias.Cmp( wxT( "KISYS3DMOD") ) )
{
++sPL;
continue;
}
tstr = sPL->m_alias.ToUTF8();
cfgFile << "\"" << tstr.size() << ":" << tstr << "\",";
tstr = sPL->m_pathvar.ToUTF8();
cfgFile << "\"" << tstr.size() << ":" << tstr << "\",";
tstr = sPL->m_description.ToUTF8();
cfgFile << "\"" << tstr.size() << ":" << tstr << "\"\n";
++sPL;
}
bool bad = cfgFile.bad();
cfgFile.close();
if( bad )
{
wxMessageBox( _( "Problems writing configuration file" ),
_( "Write 3D search path list" ) );
return false;
}
return true;
}
wxString S3D_FILENAME_RESOLVER::ShortenPath( const wxString& aFullPathName )
{
wxString fname = aFullPathName;
if( m_Paths.empty() )
createPathList();
std::list< S3D_ALIAS >::const_iterator sL = m_Paths.begin();
std::list< S3D_ALIAS >::const_iterator eL = m_Paths.end();
size_t idx;
// test for files within the current project directory
// and KISYS3DMOD directory
for( int i = 0; i < 2 && sL != eL; ++i )
{
if( !sL->m_pathexp.empty() )
{
wxFileName fpath( sL->m_pathexp, wxT( "" ) );
wxString fps = fpath.GetPathWithSep();
idx = fname.find( fps );
if( std::string::npos != idx && 0 == idx )
{
fname = fname.substr( fps.size() );
return fname;
}
}
++sL;
}
while( sL != eL )
{
// undefined paths and duplicates do not participate
// in the file name shortening procedure
if( sL->m_pathexp.empty() || sL->m_duplicate )
{
++sL;
continue;
}
wxFileName fpath( sL->m_pathexp, wxT( "" ) );
wxString fps = fpath.GetPathWithSep();
wxString tname;
idx = fname.find( fps );
if( std::string::npos != idx && 0 == idx )
{
fname = fname.substr( fps.size() );
#ifdef _WIN32
// ensure only the '/' separator is used in the internal name
fname.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
tname = ":";
tname.append( sL->m_alias );
tname.append( ":" );
tname.append( fname );
return tname;
}
++sL;
}
#ifdef _WIN32
// it is strange to convert an MSWin full path to use the
// UNIX separator but this is done for consistency and can
// be helpful even when transferring project files from
// MSWin to *NIX.
fname.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
return fname;
}
const std::list< S3D_ALIAS >* S3D_FILENAME_RESOLVER::GetPaths( void )
{
return &m_Paths;
}
bool S3D_FILENAME_RESOLVER::SplitAlias( const wxString& aFileName,
wxString& anAlias, wxString& aRelPath )
{
anAlias.clear();
aRelPath.clear();
if( !aFileName.StartsWith( wxT( ":" ) ) )
return false;
size_t tagpos = aFileName.find( wxT( ":" ), 1 );
if( wxString::npos == tagpos || 1 == tagpos )
return false;
if( tagpos + 1 >= aFileName.length() )
return false;
anAlias = aFileName.substr( 1, tagpos - 1 );
aRelPath = aFileName.substr( tagpos + 1 );
return true;
}
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult )
{
aResult.clear();
if( aIndex < 0 || aIndex >= aString.size() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "bad Hollerith string on line" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
size_t i2 = aString.find( '"', aIndex );
if( std::string::npos == i2 )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "missing opening quote mark in config file" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
++i2;
if( i2 >= aString.size() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "invalid entry (unexpected end of line)" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
std::string tnum;
while( aString[i2] >= '0' && aString[i2] <= '9' )
tnum.append( 1, aString[i2++] );
if( tnum.empty() || aString[i2++] != ':' )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "bad Hollerith string on line" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
std::istringstream istr;
istr.str( tnum );
size_t nchars;
istr >> nchars;
if( (i2 + nchars) >= aString.size() )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "invalid entry (unexpected end of line)" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
if( nchars > 0 )
{
aResult = aString.substr( i2, nchars );
i2 += nchars;
}
if( aString[i2] != '"' )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
wxString errmsg = _( "missing closing quote mark in config file" );
std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false;
}
aIndex = i2 + 1;
return true;
}
bool S3D_FILENAME_RESOLVER::ValidateFileName( const wxString& aFileName, bool& hasAlias )
{
// Rules:
// 1. The generic form of an aliased 3D relative path is:
// ALIAS:relative/path
// 2. ALIAS is a UTF string excluding wxT( "{}[]()%~<>\"='`;:.,&?/\\|$" )
// 3. The relative path must be a valid relative path for the platform
hasAlias = false;
if( aFileName.empty() )
return false;
wxString filename = aFileName;
wxString lpath;
size_t pos0 = aFileName.find( ':' );
// ensure that the file separators suit the current platform
#ifdef __WINDOWS__
filename.Replace( wxT( "/" ), wxT( "\\" ) );
// if we see the :\ pattern then it must be a drive designator
if( pos0 != wxString::npos )
{
size_t pos1 = aFileName.find( wxT( ":\\" ) );
if( pos1 != wxString::npos && ( pos1 != pos0 || pos1 != 1 ) )
return false;
// if we have a drive designator then we have no alias
if( pos1 != wxString::npos )
pos0 = wxString::npos;
}
#else
filename.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
// names may not end with ':'
if( pos0 == aFileName.length() -1 )
return false;
if( pos0 != wxString::npos )
{
// ensure the alias component is not empty
if( pos0 == 0 )
return false;
lpath = filename.substr( 0, pos0 );
if( wxString::npos != lpath.find_first_of( wxT( "{}[]()%~<>\"='`;:.,&?/\\|$" ) ) )
return false;
hasAlias = true;
lpath = aFileName.substr( pos0 + 1 );
}
else
{
lpath = aFileName;
}
if( wxString::npos != lpath.find_first_of( wxFileName::GetForbiddenChars() ) )
return false;
return true;
}