2013-09-18 17:55:16 +00:00
|
|
|
/*
|
|
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
|
|
*
|
2014-05-14 13:53:54 +00:00
|
|
|
* Copyright (C) 2013-2014 CERN
|
2013-09-18 17:55:16 +00:00
|
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
2013-09-26 21:53:54 +00:00
|
|
|
*
|
2013-09-18 17:55:16 +00:00
|
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License as published by the
|
|
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
|
|
* option) any later version.
|
2013-09-26 21:53:54 +00:00
|
|
|
*
|
2013-09-18 17:55:16 +00:00
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
2013-09-26 21:53:54 +00:00
|
|
|
*
|
2013-09-18 17:55:16 +00:00
|
|
|
* You should have received a copy of the GNU General Public License along
|
2014-05-14 13:53:54 +00:00
|
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
2013-09-18 17:55:16 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
#include <boost/foreach.hpp>
|
|
|
|
#include <boost/optional.hpp>
|
|
|
|
|
|
|
|
#include <geometry/shape_line_chain.h>
|
|
|
|
|
|
|
|
#include "pns_walkaround.h"
|
|
|
|
#include "pns_optimizer.h"
|
|
|
|
#include "pns_utils.h"
|
|
|
|
#include "pns_router.h"
|
|
|
|
using boost::optional;
|
|
|
|
|
|
|
|
void PNS_WALKAROUND::start( const PNS_LINE& aInitialPath )
|
|
|
|
{
|
2013-09-26 21:53:54 +00:00
|
|
|
m_iteration = 0;
|
2014-05-16 11:37:31 +00:00
|
|
|
m_iterationLimit = 50;
|
2013-09-18 17:55:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
PNS_NODE::OPT_OBSTACLE PNS_WALKAROUND::nearestObstacle( const PNS_LINE& aPath )
|
2013-09-18 17:55:16 +00:00
|
|
|
{
|
2014-05-16 11:37:31 +00:00
|
|
|
return m_world->NearestObstacle( &aPath, m_itemMask );
|
2013-09-18 17:55:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
|
|
|
|
bool aWindingDirection )
|
2013-09-18 17:55:16 +00:00
|
|
|
{
|
2013-09-26 21:53:54 +00:00
|
|
|
optional<PNS_OBSTACLE>& current_obs =
|
|
|
|
aWindingDirection ? m_currentObstacle[0] : m_currentObstacle[1];
|
2014-05-16 11:37:31 +00:00
|
|
|
|
2013-09-26 21:53:54 +00:00
|
|
|
bool& prev_recursive = aWindingDirection ? m_recursiveCollision[0] : m_recursiveCollision[1];
|
|
|
|
|
|
|
|
if( !current_obs )
|
|
|
|
return DONE;
|
|
|
|
|
|
|
|
SHAPE_LINE_CHAIN path_pre[2], path_walk[2], path_post[2];
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
VECTOR2I last = aPath.CPoint( -1 );
|
2014-05-14 13:53:54 +00:00
|
|
|
|
2014-11-14 18:17:01 +00:00
|
|
|
if( ( current_obs->m_hull ).PointInside( last ) || ( current_obs->m_hull ).PointOnEdge( last ) )
|
2013-09-26 21:53:54 +00:00
|
|
|
{
|
|
|
|
m_recursiveBlockageCount++;
|
|
|
|
|
|
|
|
if( m_recursiveBlockageCount < 3 )
|
2014-05-16 11:37:31 +00:00
|
|
|
aPath.Line().Append( current_obs->m_hull.NearestPoint( last ) );
|
2013-09-26 21:53:54 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
aPath = aPath.ClipToNearestObstacle( m_world );
|
2014-05-14 13:53:54 +00:00
|
|
|
return DONE;
|
2013-09-26 21:53:54 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
aPath.Walkaround( current_obs->m_hull, path_pre[0], path_walk[0],
|
|
|
|
path_post[0], aWindingDirection );
|
|
|
|
aPath.Walkaround( current_obs->m_hull, path_pre[1], path_walk[1],
|
|
|
|
path_post[1], !aWindingDirection );
|
|
|
|
|
2014-05-14 13:53:54 +00:00
|
|
|
#ifdef DEBUG
|
2014-05-16 11:37:31 +00:00
|
|
|
m_logger.NewGroup( aWindingDirection ? "walk-cw" : "walk-ccw", m_iteration );
|
|
|
|
m_logger.Log( &path_walk[0], 0, "path-walk" );
|
|
|
|
m_logger.Log( &path_pre[0], 1, "path-pre" );
|
|
|
|
m_logger.Log( &path_post[0], 4, "path-post" );
|
|
|
|
m_logger.Log( ¤t_obs->m_hull, 2, "hull" );
|
|
|
|
m_logger.Log( current_obs->m_item, 3, "item" );
|
2014-05-14 13:53:54 +00:00
|
|
|
#endif
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2013-09-26 21:53:54 +00:00
|
|
|
int len_pre = path_walk[0].Length();
|
|
|
|
int len_alt = path_walk[1].Length();
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2013-09-26 21:53:54 +00:00
|
|
|
PNS_LINE walk_path( aPath, path_walk[1] );
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
bool alt_collides = m_world->CheckColliding( &walk_path, m_itemMask );
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
SHAPE_LINE_CHAIN pnew;
|
|
|
|
|
|
|
|
if( !m_forceSingleDirection && len_alt < len_pre && !alt_collides && !prev_recursive )
|
|
|
|
{
|
|
|
|
pnew = path_pre[1];
|
|
|
|
pnew.Append( path_walk[1] );
|
|
|
|
pnew.Append( path_post[1] );
|
|
|
|
|
2014-11-14 18:17:01 +00:00
|
|
|
if(!path_post[1].PointCount() || !path_walk[1].PointCount())
|
|
|
|
current_obs = nearestObstacle( PNS_LINE( aPath, path_pre[1] ) );
|
|
|
|
else
|
|
|
|
current_obs = nearestObstacle( PNS_LINE( aPath, path_post[1] ) );
|
2013-09-26 21:53:54 +00:00
|
|
|
prev_recursive = false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pnew = path_pre[0];
|
|
|
|
pnew.Append( path_walk[0] );
|
|
|
|
pnew.Append( path_post[0] );
|
|
|
|
|
2014-11-14 18:17:01 +00:00
|
|
|
if(!path_post[0].PointCount() || !path_walk[0].PointCount())
|
|
|
|
current_obs = nearestObstacle( PNS_LINE( aPath, path_pre[0] ) );
|
|
|
|
else
|
|
|
|
current_obs = nearestObstacle( PNS_LINE( aPath, path_walk[0] ) );
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
if( !current_obs )
|
|
|
|
{
|
|
|
|
prev_recursive = false;
|
|
|
|
current_obs = nearestObstacle( PNS_LINE( aPath, path_post[0] ) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
prev_recursive = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
pnew.Simplify();
|
|
|
|
aPath.SetShape( pnew );
|
|
|
|
|
|
|
|
return IN_PROGRESS;
|
2013-09-18 17:55:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::Route( const PNS_LINE& aInitialPath,
|
|
|
|
PNS_LINE& aWalkPath, bool aOptimize )
|
2013-09-26 21:53:54 +00:00
|
|
|
{
|
|
|
|
PNS_LINE path_cw( aInitialPath ), path_ccw( aInitialPath );
|
2014-05-16 11:37:31 +00:00
|
|
|
WALKAROUND_STATUS s_cw = IN_PROGRESS, s_ccw = IN_PROGRESS;
|
2013-09-26 21:53:54 +00:00
|
|
|
SHAPE_LINE_CHAIN best_path;
|
|
|
|
|
|
|
|
start( aInitialPath );
|
|
|
|
|
|
|
|
m_currentObstacle[0] = m_currentObstacle[1] = nearestObstacle( aInitialPath );
|
|
|
|
m_recursiveBlockageCount = 0;
|
|
|
|
|
|
|
|
aWalkPath = aInitialPath;
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
while( m_iteration < m_iterationLimit )
|
2013-09-26 21:53:54 +00:00
|
|
|
{
|
|
|
|
if( s_cw != STUCK )
|
|
|
|
s_cw = singleStep( path_cw, true );
|
|
|
|
|
|
|
|
if( s_ccw != STUCK )
|
|
|
|
s_ccw = singleStep( path_ccw, false );
|
|
|
|
|
|
|
|
if( ( s_cw == DONE && s_ccw == DONE ) || ( s_cw == STUCK && s_ccw == STUCK ) )
|
|
|
|
{
|
2014-05-14 13:53:54 +00:00
|
|
|
int len_cw = path_cw.CLine().Length();
|
|
|
|
int len_ccw = path_ccw.CLine().Length();
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2013-09-26 21:53:54 +00:00
|
|
|
if( m_forceLongerPath )
|
|
|
|
aWalkPath = (len_cw > len_ccw ? path_cw : path_ccw);
|
|
|
|
else
|
|
|
|
aWalkPath = (len_cw < len_ccw ? path_cw : path_ccw);
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if( s_cw == DONE && !m_forceLongerPath )
|
|
|
|
{
|
|
|
|
aWalkPath = path_cw;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if( s_ccw == DONE && !m_forceLongerPath )
|
|
|
|
{
|
|
|
|
aWalkPath = path_ccw;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_iteration++;
|
|
|
|
}
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
if( m_iteration == m_iterationLimit )
|
2013-09-26 21:53:54 +00:00
|
|
|
{
|
2014-05-14 13:53:54 +00:00
|
|
|
int len_cw = path_cw.CLine().Length();
|
|
|
|
int len_ccw = path_ccw.CLine().Length();
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
if( m_forceLongerPath )
|
2014-05-16 11:37:31 +00:00
|
|
|
aWalkPath = ( len_cw > len_ccw ? path_cw : path_ccw );
|
2013-09-26 21:53:54 +00:00
|
|
|
else
|
2014-05-16 11:37:31 +00:00
|
|
|
aWalkPath = ( len_cw < len_ccw ? path_cw : path_ccw );
|
2013-09-26 21:53:54 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if( m_cursorApproachMode )
|
|
|
|
{
|
|
|
|
// int len_cw = path_cw.GetCLine().Length();
|
|
|
|
// int len_ccw = path_ccw.GetCLine().Length();
|
|
|
|
bool found = false;
|
|
|
|
|
2014-05-14 13:53:54 +00:00
|
|
|
SHAPE_LINE_CHAIN l = aWalkPath.CLine();
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
for( int i = 0; i < l.SegmentCount(); i++ )
|
|
|
|
{
|
|
|
|
const SEG s = l.Segment( i );
|
|
|
|
|
|
|
|
VECTOR2I nearest = s.NearestPoint( m_cursorPos );
|
2013-10-14 18:40:36 +00:00
|
|
|
VECTOR2I::extended_type dist_a = ( s.A - m_cursorPos ).SquaredEuclideanNorm();
|
|
|
|
VECTOR2I::extended_type dist_b = ( s.B - m_cursorPos ).SquaredEuclideanNorm();
|
2013-10-14 14:13:35 +00:00
|
|
|
VECTOR2I::extended_type dist_n = ( nearest - m_cursorPos ).SquaredEuclideanNorm();
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
if( dist_n <= dist_a && dist_n < dist_b )
|
|
|
|
{
|
|
|
|
l.Remove( i + 1, -1 );
|
|
|
|
l.Append( nearest );
|
|
|
|
l.Simplify();
|
|
|
|
found = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if( found )
|
|
|
|
{
|
|
|
|
aWalkPath = aInitialPath;
|
|
|
|
aWalkPath.SetShape( l );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-05-14 13:53:54 +00:00
|
|
|
aWalkPath.Line().Simplify();
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
if( aWalkPath.SegmentCount() < 1 )
|
2014-05-14 13:53:54 +00:00
|
|
|
return STUCK;
|
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
if( aWalkPath.CPoint( -1 ) != aInitialPath.CPoint( -1 ) )
|
2014-05-14 13:53:54 +00:00
|
|
|
return STUCK;
|
2013-09-26 21:53:54 +00:00
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
if( aWalkPath.CPoint( 0 ) != aInitialPath.CPoint( 0 ) )
|
2014-05-14 13:53:54 +00:00
|
|
|
return STUCK;
|
2014-11-14 19:19:00 +00:00
|
|
|
|
2014-05-16 11:37:31 +00:00
|
|
|
WALKAROUND_STATUS st = s_ccw == DONE || s_cw == DONE ? DONE : STUCK;
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
if( aOptimize && st == DONE )
|
2014-05-14 13:53:54 +00:00
|
|
|
PNS_OPTIMIZER::Optimize( &aWalkPath, PNS_OPTIMIZER::MERGE_OBTUSE, m_world );
|
2013-09-26 21:53:54 +00:00
|
|
|
|
|
|
|
return st;
|
2013-09-18 17:55:16 +00:00
|
|
|
}
|