kicad/pcbnew/edtxtmod.cpp

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/*************************************************************/
/* Edition des Modules: Routines de modification des textes */
/* sur les MODULES */
/*************************************************************/
/* Fichier EDTXTMOD.CPP */
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "pcbnew.h"
#include "trigo.h"
#include "protos.h"
/* Routines Locales */
static void Show_MoveTexte_Module( WinEDA_DrawPanel* panel, wxDC* DC, bool erase );
static void ExitTextModule( WinEDA_DrawPanel* Panel, wxDC* DC );
/* local variables */
wxPoint MoveVector; // Move vector for move edge, exported to dialog_edit mod_text.cpp
static wxPoint CursorInitialPosition; // Mouse cursor inital position for move command
/******************************************************************************/
TEXTE_MODULE* WinEDA_BasePcbFrame::CreateTextModule( MODULE* Module, wxDC* DC )
/******************************************************************************/
/* Add a new graphical text to the active module (footprint)
* Note there always are 2 texts: reference and value.
* New texts have the member TEXTE_MODULE.m_Type set to TEXT_is_DIVERS
*/
{
TEXTE_MODULE* Text;
Text = new TEXTE_MODULE( Module );
/* Chainage de la nouvelle structure en tete de liste drawings */
Text->Pnext = Module->m_Drawings;
Text->Pback = Module;
if( Module->m_Drawings )
Module->m_Drawings->Pback = Text;
Module->m_Drawings = Text;
Text->m_Flags = IS_NEW;
Text->m_Text = wxT( "text" );
Text->m_Size = ModuleTextSize;
Text->m_Width = ModuleTextWidth;
Text->m_Pos = GetScreen()->m_Curseur;
Text->SetLocalCoord();
InstallTextModOptionsFrame( Text, NULL, wxPoint( -1, -1 ) );
Text->m_Flags = 0;
Text->Draw( DrawPanel, DC, wxPoint( 0, 0 ), GR_OR );
Text->Display_Infos( this );
return Text;
}
/**************************************************************************/
void WinEDA_BasePcbFrame::RotateTextModule( TEXTE_MODULE* Text, wxDC* DC )
/**************************************************************************/
/* Rotation de 90 du texte d'un module */
{
if( Text == NULL )
return;
MODULE* module = (MODULE*) Text->m_Parent;
Text->Draw( DrawPanel, DC, wxPoint( 0, 0 ), GR_XOR );
Text->m_Orient += 900;
while( Text->m_Orient >= 1800 )
Text->m_Orient -= 1800;
/* Redessin du Texte */
Text->Draw( DrawPanel, DC, wxPoint( 0, 0 ), GR_XOR );
Text->Display_Infos( this );
module->m_LastEdit_Time = time( NULL );
GetScreen()->SetModify();
}
/**************************************************************************/
void WinEDA_BasePcbFrame::DeleteTextModule( TEXTE_MODULE* Text, wxDC* DC )
/**************************************************************************/
/*
* Supprime 1 texte sur module (si ce n'est pas la r<EFBFBD>f<EFBFBD>rence ou la valeur)
*/
{
MODULE* Module;
if( Text == NULL )
return;
Module = (MODULE*) Text->m_Parent;
if( Text->m_Type == TEXT_is_DIVERS )
{
Text->Draw( DrawPanel, DC, wxPoint( 0, 0 ), GR_XOR );
/* liberation de la memoire : */
DeleteStructure( Text );
GetScreen()->SetModify();
Module->m_LastEdit_Time = time( NULL );
}
}
/*************************************************************/
static void ExitTextModule( WinEDA_DrawPanel* Panel, wxDC* DC )
/*************************************************************/
/*
* Routine de sortie du menu edit texte module
* Si un texte est selectionne, ses coord initiales sont regenerees
*/
{
BASE_SCREEN* screen = Panel->GetScreen();
TEXTE_MODULE* Text = (TEXTE_MODULE*) screen->GetCurItem();
MODULE* Module;
Panel->ManageCurseur = NULL;
Panel->ForceCloseManageCurseur = NULL;
if( Text == NULL )
return;
Module = (MODULE*) Text->m_Parent;
Text->Draw( Panel, DC, MoveVector, GR_XOR );
/* Redessin du Texte */
Text->Draw( Panel, DC, wxPoint( 0, 0 ), GR_OR );
Text->m_Flags = 0;
Module->m_Flags = 0;
screen->SetCurItem( NULL );
}
/****************************************************************************/
void WinEDA_BasePcbFrame::StartMoveTexteModule( TEXTE_MODULE* Text, wxDC* DC )
/****************************************************************************/
/* Routine d'initialisation du deplacement d'un texte sur module
*/
{
MODULE* Module;
if( Text == NULL )
return;
Module = (MODULE*) Text->m_Parent;
Text->m_Flags |= IS_MOVED;
Module->m_Flags |= IN_EDIT;
MoveVector.x = MoveVector.y = 0;
CursorInitialPosition = Text->m_Pos;
Text->Display_Infos( this );
GetScreen()->SetCurItem( Text );
DrawPanel->ManageCurseur = Show_MoveTexte_Module;
DrawPanel->ForceCloseManageCurseur = ExitTextModule;
DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
}
/*************************************************************************/
void WinEDA_BasePcbFrame::PlaceTexteModule( TEXTE_MODULE* Text, wxDC* DC )
/*************************************************************************/
/* Routine complementaire a StartMoveTexteModule().
* Place le texte en cours de deplacement ou nouvellement cree
*/
{
if( Text != NULL )
{
Text->m_Pos = GetScreen()->m_Curseur;
/* mise a jour des coordonn<6E>es relatives a l'ancre */
MODULE* Module = (MODULE*) Text->m_Parent;
if( Module )
{
int px = Text->m_Pos.x - Module->m_Pos.x;
int py = Text->m_Pos.y - Module->m_Pos.y;
RotatePoint( &px, &py, -Module->m_Orient );
Text->m_Pos0.x = px;
Text->m_Pos0.y = py;
Text->m_Flags = 0;
Module->m_Flags = 0;
Module->m_LastEdit_Time = time( NULL );
GetScreen()->SetModify();
/* Redessin du Texte */
Text->Draw( DrawPanel, DC, wxPoint( 0, 0 ), GR_OR );
}
}
DrawPanel->ManageCurseur = NULL;
DrawPanel->ForceCloseManageCurseur = NULL;
}
/********************************************************************************/
static void Show_MoveTexte_Module( WinEDA_DrawPanel* panel, wxDC* DC, bool erase )
/********************************************************************************/
{
BASE_SCREEN* screen = panel->GetScreen();
TEXTE_MODULE* Text = (TEXTE_MODULE*) screen->GetCurItem();
MODULE* Module;
if( Text == NULL )
return;
Module = (MODULE*) Text->m_Parent;
/* effacement du texte : */
if( erase )
Text->Draw( panel, DC, MoveVector, GR_XOR );
MoveVector.x = -(screen->m_Curseur.x - CursorInitialPosition.x);
MoveVector.y = -(screen->m_Curseur.y - CursorInitialPosition.y);
/* Redessin du Texte */
Text->Draw( panel, DC, MoveVector, GR_XOR );
}