2018-10-01 16:18:29 +00:00
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 1992-2018 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SIMPLE_BUTTON_PANEL_H
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#define SIMPLE_BUTTON_PANEL_H
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#include "wx/panel.h"
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#include <vector>
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#include <functional>
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// Forward defs for private-only classes
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class wxBoxSizer;
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/**
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* A panel that contains buttons, arranged on the left and/or right sides.
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*/
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class BUTTON_ROW_PANEL: public wxPanel
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{
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public:
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/**
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* Callback function definition. A callback of this type can be registered
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* to handle the button click event.
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*/
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using BTN_CALLBACK = std::function< void( wxCommandEvent& ) >;
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/**
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* The information needed to instantiate a button on a BUTTON_ROW_PANEL.
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*/
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struct BTN_DEF
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{
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/**
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* The button ID. Can be wxID_ANY, but should be unique if you
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* want to work out which button this was from an event handler.
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*/
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wxWindowID m_id;
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/**
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* The button display text.
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*/
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wxString m_text;
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2018-10-02 12:41:16 +00:00
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/**
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* Button tooltip text - empty string for no tooltip
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*/
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wxString m_tooltip;
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2018-10-01 16:18:29 +00:00
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/**
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* The callback fired when the button is clicked. Can be nullptr,
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* but then the button is useless.
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*/
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BTN_CALLBACK m_callback;
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};
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/**
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* A list of BTN_DEFs, used to group buttons into the left/right groups.
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*/
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using BTN_DEF_LIST = std::vector<BTN_DEF>;
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/**
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* Construct a SIMPLE_BUTTON_PANEL with a set of buttons on each side.
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*
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* @param aLeftBtns: buttons on the left side, from left to right
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* @param aRightBtns: buttons on the right side, from left to right
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*/
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BUTTON_ROW_PANEL( wxWindow* aWindow,
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const BTN_DEF_LIST& aLeftBtns,
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const BTN_DEF_LIST& aRightBtns );
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private:
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/**
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* Add a set of buttons to one side of the panel.
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*
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* @param aSizer the sizer to add them to
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* @param aLeft place on the left (false for right)
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* @param aDefs list of button defs, from left to right
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*/
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void addButtons( bool aLeft, const BTN_DEF_LIST& aDefs );
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wxBoxSizer* m_sizer;
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};
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#endif // SIMPLE_BUTTON_PANEL_H
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