148 lines
5.0 KiB
C
148 lines
5.0 KiB
C
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2022 3Dconnexion
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* Copyright (C) 2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file nl_schematic_plugin_impl.h
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* @brief Declaration of the NL_SCHEMATIC_PLUGIN_IMPL class
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*/
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#ifndef NL_SCHEMATIC_PLUGIN_IMPL_H_
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#define NL_SCHEMATIC_PLUGIN_IMPL_H_
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#if _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0603
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#endif
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#endif
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// TDxWare SDK.
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#include <SpaceMouse/CNavigation3D.hpp>
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// wx
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#include <wx/chartype.h>
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// KiCAD
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#include <math/vector2d.h>
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// stdlib
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#include <string>
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// Forward declarations.
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class EDA_DRAW_PANEL_GAL;
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namespace KIGFX
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{
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class SCH_VIEW;
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}
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// Convenience typedef.
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typedef TDx::SpaceMouse::Navigation3D::CNavigation3D NAV_3D;
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/**
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* The class that implements the accessors and mutators required for
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* 3D navigation in an PCB_DRAW_PANEL_GAL using a SpaceMouse.
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*/
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class NL_SCHEMATIC_PLUGIN_IMPL : public NAV_3D
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{
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public:
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/**
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* Initializes a new instance of the NL_SCHEMATIC_PLUGIN_IMPL.
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*/
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NL_SCHEMATIC_PLUGIN_IMPL();
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virtual ~NL_SCHEMATIC_PLUGIN_IMPL();
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/**
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* Sets the viewport controlled by the SpaceMouse.
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*
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* @param aViewport is the viewport to be navigated.
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*/
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void SetCanvas( EDA_DRAW_PANEL_GAL* aViewport );
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/**
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* Set the connection to the 3Dconnexion driver to the focus state so that
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* 3DMouse data is routed here.
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*
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* @param aFocus is true to set the connection active.
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*/
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void SetFocus( bool aFocus );
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private:
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/**
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* Export the invocable actions and images to the 3Dconnexion UI.
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*/
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void exportCommandsAndImages();
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long GetCameraMatrix( navlib::matrix_t& aMatrix ) const override;
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long GetPointerPosition( navlib::point_t& aPosition ) const override;
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long GetViewExtents( navlib::box_t& aExtents ) const override;
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long GetViewFOV( double& aFov ) const override;
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long GetViewFrustum( navlib::frustum_t& aFrustum ) const override;
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long GetIsViewPerspective( navlib::bool_t& aPerspective ) const override;
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long SetCameraMatrix( const navlib::matrix_t& aMatrix ) override;
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long SetViewExtents( const navlib::box_t& aExtents ) override;
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long SetViewFOV( double aFov ) override;
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long SetViewFrustum( const navlib::frustum_t& aFrustum ) override;
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long GetModelExtents( navlib::box_t& aExtents ) const override;
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long GetSelectionExtents( navlib::box_t& aExtents ) const override;
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long GetSelectionTransform( navlib::matrix_t& aTransform ) const override;
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long GetIsSelectionEmpty( navlib::bool_t& aEmpty ) const override;
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long SetSelectionTransform( const navlib::matrix_t& aMatrix ) override;
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long GetPivotPosition( navlib::point_t& aPosition ) const override;
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long IsUserPivot( navlib::bool_t& aUserPivot ) const override;
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long SetPivotPosition( const navlib::point_t& aPosition ) override;
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long GetPivotVisible( navlib::bool_t& aVisible ) const override;
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long SetPivotVisible( bool aVisible ) override;
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long GetHitLookAt( navlib::point_t& aPosition ) const override;
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long SetHitAperture( double aAperture ) override;
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long SetHitDirection( const navlib::vector_t& aDirection ) override;
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long SetHitLookFrom( const navlib::point_t& aPosition ) override;
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long SetHitSelectionOnly( bool aSelectionOnly ) override;
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long SetActiveCommand( std::string aCommandId ) override;
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long SetSettingsChanged( long aChangeNumber ) override;
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long SetMotionFlag( bool aValue ) override;
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long SetTransaction( long aValue ) override;
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long SetCameraTarget( const navlib::point_t& aPosition ) override;
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long GetFrontView( navlib::matrix_t& aMatrix ) const override;
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long GetCoordinateSystem( navlib::matrix_t& aMatrix ) const override;
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long GetIsViewRotatable( navlib::bool_t& isRotatable ) const override;
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private:
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EDA_DRAW_PANEL_GAL* m_viewport2D;
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KIGFX::SCH_VIEW* m_view;
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bool m_isMoving;
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mutable double m_viewportWidth;
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mutable VECTOR2D m_viewPosition;
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/**
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* Trace mask used to enable or disable the trace output of this class.
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* The debug output can be turned on by setting the WXTRACE environment variable to
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* "KI_TRACE_NL_SCHEMATIC_PLUGIN". See the wxWidgets documentation on wxLogTrace for
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* more information.
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*/
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static const wxChar* m_logTrace;
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};
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#endif // NL_SCHEMATIC_PLUGIN_IMPL
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