2015-12-08 07:31:57 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
2017-03-02 22:53:49 +00:00
|
|
|
* Copyright (C) 2015-2017 Cirilo Bernardo <cirilo.bernardo@gmail.com>
|
2015-12-08 07:31:57 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, you may find one here:
|
|
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file sg_appearance.h
|
|
|
|
* defines the generic material appearance of a scenegraph object
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef SG_APPEARANCE_H
|
|
|
|
#define SG_APPEARANCE_H
|
|
|
|
|
2015-12-09 07:30:48 +00:00
|
|
|
#include "3d_cache/sg/sg_node.h"
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
class SGAPPEARANCE : public SGNODE
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
float shininess; // default 0.2
|
|
|
|
float transparency; // default 0.0
|
2016-02-06 21:41:27 +00:00
|
|
|
SGCOLOR ambient; // default 0.05317 0.17879 0.01804
|
2015-12-08 07:31:57 +00:00
|
|
|
SGCOLOR diffuse; // default 0.8 0.8 0.8
|
|
|
|
SGCOLOR emissive; // default 0.0 0.0 0.0
|
|
|
|
SGCOLOR specular; // default 0.0 0.0 0.0
|
|
|
|
|
2020-04-16 16:11:21 +00:00
|
|
|
void unlinkChildNode( const SGNODE* aNode ) noexcept override;
|
|
|
|
void unlinkRefNode( const SGNODE* aNode ) noexcept override;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
SGAPPEARANCE( SGNODE* aParent );
|
|
|
|
virtual ~SGAPPEARANCE();
|
|
|
|
|
2016-09-24 18:53:15 +00:00
|
|
|
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
bool SetEmissive( float aRVal, float aGVal, float aBVal );
|
|
|
|
bool SetEmissive( const SGCOLOR* aRGBColor );
|
|
|
|
bool SetEmissive( const SGCOLOR& aRGBColor );
|
|
|
|
|
|
|
|
bool SetDiffuse( float aRVal, float aGVal, float aBVal );
|
|
|
|
bool SetDiffuse( const SGCOLOR* aRGBColor );
|
|
|
|
bool SetDiffuse( const SGCOLOR& aRGBColor );
|
|
|
|
|
|
|
|
bool SetSpecular( float aRVal, float aGVal, float aBVal );
|
|
|
|
bool SetSpecular( const SGCOLOR* aRGBColor );
|
|
|
|
bool SetSpecular( const SGCOLOR& aRGBColor );
|
|
|
|
|
2016-02-06 21:41:27 +00:00
|
|
|
bool SetAmbient( float aRVal, float aGVal, float aBVal );
|
|
|
|
bool SetAmbient( const SGCOLOR* aRGBColor );
|
|
|
|
bool SetAmbient( const SGCOLOR& aRGBColor );
|
|
|
|
|
2020-04-16 16:11:21 +00:00
|
|
|
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
|
|
|
|
bool AddRefNode( SGNODE* aNode ) noexcept override;
|
|
|
|
bool AddChildNode( SGNODE* aNode ) noexcept override;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
2016-09-24 18:53:15 +00:00
|
|
|
void ReNameNodes( void ) override;
|
2017-03-02 22:53:49 +00:00
|
|
|
bool WriteVRML( std::ostream& aFile, bool aReuseFlag ) override;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
2017-03-02 22:53:49 +00:00
|
|
|
bool WriteCache( std::ostream& aFile, SGNODE* parentNode ) override;
|
|
|
|
bool ReadCache( std::istream& aFile, SGNODE* parentNode ) override;
|
2015-12-08 07:31:57 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // SG_APPEARANCE_H
|