2018-09-26 14:26:26 +00:00
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 1992-2018 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <hotkey_store.h>
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HOTKEY_STORE::HOTKEY_STORE( EDA_HOTKEY_CONFIG* aHotkeys )
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{
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2019-06-11 16:38:00 +00:00
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m_isValid = false;
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m_invalidityCauses = _( "Hotkeys not checked" );
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2018-09-26 14:26:26 +00:00
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for( EDA_HOTKEY_CONFIG* section = aHotkeys; section->m_HK_InfoList; ++section )
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{
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m_hk_sections.push_back( genSection( *section ) );
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}
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}
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HOTKEY_SECTION HOTKEY_STORE::genSection( EDA_HOTKEY_CONFIG& aSection )
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{
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HOTKEY_SECTION generated_section { {}, {}, aSection };
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generated_section.m_name = wxGetTranslation( *aSection.m_Title );
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for( EDA_HOTKEY** info_ptr = aSection.m_HK_InfoList; *info_ptr; ++info_ptr )
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{
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generated_section.m_hotkeys.push_back( { **info_ptr, *aSection.m_SectionTag } );
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}
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return generated_section;
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}
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std::vector<HOTKEY_SECTION>& HOTKEY_STORE::GetSections()
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{
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return m_hk_sections;
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}
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2018-09-27 14:48:52 +00:00
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CHANGED_HOTKEY* HOTKEY_STORE::FindHotkey( const wxString& aTag, int aCmdId )
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{
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CHANGED_HOTKEY* found_key = nullptr;
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for( auto& section: m_hk_sections )
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{
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if( *section.m_section.m_SectionTag != aTag)
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continue;
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for( auto& hotkey: section.m_hotkeys )
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{
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auto& curr_hk = hotkey.GetCurrentValue();
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if( curr_hk.m_Idcommand == aCmdId )
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{
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found_key = &hotkey;
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break;
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}
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}
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}
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return found_key;
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}
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2018-09-26 14:26:26 +00:00
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void HOTKEY_STORE::SaveAllHotkeys()
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{
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for( auto& section: m_hk_sections )
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{
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for( auto& hotkey: section.m_hotkeys )
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{
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hotkey.SaveHotkey();
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}
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}
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}
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void HOTKEY_STORE::ResetAllHotkeysToDefault()
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{
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for( auto& section: m_hk_sections )
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{
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for( auto& hotkey: section.m_hotkeys )
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{
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hotkey.GetCurrentValue().ResetKeyCodeToDefault();
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}
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}
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}
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void HOTKEY_STORE::ResetAllHotkeysToOriginal()
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{
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for( auto& section: m_hk_sections )
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{
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for( auto& hotkey: section.m_hotkeys )
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{
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hotkey.GetCurrentValue().m_KeyCode = hotkey.GetOriginalValue().m_KeyCode;
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}
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}
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}
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2019-06-11 16:38:00 +00:00
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bool HOTKEY_STORE::CheckKeyConflicts( long aKey, const wxString& aSectionTag, EDA_HOTKEY** aConfKey,
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EDA_HOTKEY_CONFIG** aConfSect, const int aIdCommand )
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2018-09-26 14:26:26 +00:00
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{
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EDA_HOTKEY* conflicting_key = nullptr;
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EDA_HOTKEY_CONFIG* conflicting_section = nullptr;
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2019-06-11 16:38:00 +00:00
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for( auto& section : m_hk_sections )
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2018-09-26 14:26:26 +00:00
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{
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const auto& sectionTag = *section.m_section.m_SectionTag;
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2018-09-27 14:48:52 +00:00
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2018-09-26 14:26:26 +00:00
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if( aSectionTag != g_CommonSectionTag
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&& sectionTag != g_CommonSectionTag
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&& sectionTag != aSectionTag )
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{
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// This key and its conflict candidate are in orthogonal sections, so skip.
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continue;
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}
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// See if any *current* hotkeys are in conflict
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for( auto& hotkey: section.m_hotkeys )
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{
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auto& curr_hk = hotkey.GetCurrentValue();
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2019-06-11 16:38:00 +00:00
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if( ( aKey == curr_hk.m_KeyCode ) && ( aIdCommand != curr_hk.m_Idcommand ) )
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2018-09-26 14:26:26 +00:00
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{
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conflicting_key = &curr_hk;
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conflicting_section = §ion.m_section;
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}
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}
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}
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// Write the outparams
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if( aConfKey )
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*aConfKey = conflicting_key;
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if( aConfSect )
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*aConfSect = conflicting_section;
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return conflicting_key == nullptr;
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2019-06-11 16:38:00 +00:00
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}
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bool HOTKEY_STORE::CheckKeyValidity( long aKey, wxString& aMessage )
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{
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// Extract the modifiers and the keycode
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int modifiers = aKey & ( GR_KB_SHIFT | GR_KB_CTRL | GR_KB_ALT );
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int keycode = aKey & 0x00FFFFFF;
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// Hotkeys may not contain the shift+SYMBOL sequence.
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// This sequence gets mapped to (UPPER SYMBOL) in the hotkey logic
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if( modifiers & GR_KB_SHIFT )
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{
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// These catch the ASCII codes for the special characters
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if( ( keycode <= 64 && keycode >= 32 ) ||
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( keycode <= 96 && keycode >= 91 ) ||
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( keycode <= 126 && keycode >= 123 ) )
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{
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aMessage = _( "A hotkey cannot contain the shift key and a symbol key." );
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return false;
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}
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}
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// This code block can be used to test the key validity checks
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#if 0
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if( modifiers & GR_KB_CTRL )
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{
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if( keycode == 'K' )
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{
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aMessage = "A hotkey cannot be ctrl+K";
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return false;
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}
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}
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#endif
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return true;
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}
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bool HOTKEY_STORE::TestStoreValidity()
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{
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m_isValid = true;
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m_invalidityCauses.Clear();
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// Iterate over every key to test it
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for( HOTKEY_SECTION& section : m_hk_sections )
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{
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for( CHANGED_HOTKEY& hotkey : section.m_hotkeys )
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{
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EDA_HOTKEY& curr_hk = hotkey.GetCurrentValue();
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wxString validMessage;
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bool isValid = CheckKeyValidity( curr_hk.m_KeyCode, validMessage );
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// If the key isn't valid, set it and continue
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if( !isValid )
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{
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hotkey.SetValidity( false, validMessage );
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m_invalidityCauses << wxGetTranslation( curr_hk.m_InfoMsg );
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m_invalidityCauses << ": " << validMessage << "\n";
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m_isValid = false;
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continue;
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}
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// Test for duplication
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const wxString& sectionTag = *section.m_section.m_SectionTag;
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EDA_HOTKEY* conflicting_key = nullptr;
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EDA_HOTKEY_CONFIG* conflicting_section = nullptr;
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CheckKeyConflicts( curr_hk.m_KeyCode, sectionTag, &conflicting_key,
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&conflicting_section, curr_hk.m_Idcommand );
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// Not valid if a conflicting key was found
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if( conflicting_key != nullptr )
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{
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wxString keyInfoMsg = wxGetTranslation( conflicting_key->m_InfoMsg );
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validMessage =
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wxString::Format( _( "Duplicate of hotkey for \"%s\"" ), keyInfoMsg );
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hotkey.SetValidity( false, validMessage );
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m_invalidityCauses << wxGetTranslation( curr_hk.m_InfoMsg );
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m_invalidityCauses << ": " << validMessage << "\n";
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m_isValid = false;
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continue;
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}
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// If it made it this far, it is a valid hotkey
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validMessage = _( "Hotkey is valid" );
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hotkey.SetValidity( true, validMessage );
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}
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}
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return m_isValid;
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}
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