kicad/common/sch_item_struct.cpp

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/************************/
/* sch_item_struct.cpp */
/************************/
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#include "fctsys.h"
#include "common.h"
#include "gr_basic.h"
#include "base_struct.h"
#include "sch_item_struct.h"
#include "class_sch_screen.h"
#include "class_drawpanel.h"
#include "wxEeschemaStruct.h"
#include "general.h"
#include "protos.h"
#include "../eeschema/dialogs/dialog_schematic_find.h"
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/* Constructor and destructor for SCH_ITEM */
/* They are not inline because this creates problems with gcc at linking time
* in debug mode
*/
SCH_ITEM::SCH_ITEM( EDA_ITEM* aParent, KICAD_T aType ) :
EDA_ITEM( aParent, aType )
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{
m_Layer = 0;
}
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SCH_ITEM::~SCH_ITEM()
{
// Do not let the connections container go out of scope with any ojbects or they
// will be deleted by the container will cause the EESchema to crash. These objects
// are owned by the sheet object container.
if( !m_connections.empty() )
m_connections.release();
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}
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/**
* place the struct in m_drawList.
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* if it is a new item, it it also put in undo list
* for an "old" item, saving it in undo list must be done before editiing,
* and not here!
*/
void SCH_ITEM::Place( SCH_EDIT_FRAME* frame, wxDC* DC )
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{
if( m_Flags & IS_NEW )
{
SCH_SCREEN* screen = frame->GetScreen();
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if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop!
screen->AddToDrawList( this );
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g_ItemToRepeat = this;
frame->SaveCopyInUndoList( this, UR_NEW );
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}
m_Flags = 0;
frame->GetScreen()->SetModify();
frame->GetScreen()->SetCurItem( NULL );
frame->DrawPanel->ManageCurseur = NULL;
frame->DrawPanel->ForceCloseManageCurseur = NULL;
if( DC )
{
frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor
RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE );
frame->DrawPanel->CursorOn( DC ); // Display schematic cursor
}
}
bool SCH_ITEM::Matches( const wxString& aText, wxFindReplaceData& aSearchData )
{
wxString text = aText;
wxString searchText = aSearchData.GetFindString();
if( aSearchData.GetFlags() & wxFR_WHOLEWORD )
return aText.IsSameAs( searchText, aSearchData.GetFlags() & wxFR_MATCHCASE );
if( aSearchData.GetFlags() & FR_MATCH_WILDCARD )
{
if( aSearchData.GetFlags() & wxFR_MATCHCASE )
return text.Matches( searchText );
return text.MakeUpper().Matches( searchText.MakeUpper() );
}
if( aSearchData.GetFlags() & wxFR_MATCHCASE )
return aText.Find( searchText ) != wxNOT_FOUND;
return text.MakeUpper().Find( searchText.MakeUpper() ) != wxNOT_FOUND;
}
bool SCH_ITEM::IsConnected( const wxPoint& aPosition ) const
{
if( m_Flags & STRUCT_DELETED || m_Flags & SKIP_STRUCT )
return false;
return DoIsConnected( aPosition );
}