2016-08-22 05:50:38 +00:00
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# Developers may wish to set DEBUG_OCE to a value from 1..3 to
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# enable informational messages in Debug build. Setting a value
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# of 4 or greater will instruct the parser to write a VRML2
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# equivalent copy of the input file by invoking the
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# SceneGraph->WriteVRML() function and depending on the setup
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# the object may attempt to write to a protected directory.
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#
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# In addition to setting the verbosity via DEBUG_OCE, an
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# appropriate WXTRACE value must be set prior to program
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# execution to enable the logging:
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#
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# export WXTRACE="PLUGIN_OCE"
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#
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add_library( s3d_plugin_oce MODULE
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oce.cpp
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loadmodel.cpp
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)
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2020-08-17 22:48:20 +00:00
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target_link_libraries( s3d_plugin_oce kicad_3dsg ${OCC_LIBRARIES} ${wxWidgets_LIBRARIES} ${ZLIB_LIBRARIES} )
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2016-08-22 05:50:38 +00:00
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2020-08-17 22:48:20 +00:00
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target_include_directories( s3d_plugin_oce PRIVATE
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$<TARGET_PROPERTY:gzip-hpp,INTERFACE_INCLUDE_DIRECTORIES>
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)
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2016-08-22 05:50:38 +00:00
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if( APPLE )
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# puts library into the main kicad.app bundle in build tree
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set_target_properties( s3d_plugin_oce PROPERTIES
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LIBRARY_OUTPUT_DIRECTORY "${OSX_BUNDLE_BUILD_PLUGIN_DIR}/3d"
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)
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endif()
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install( TARGETS
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s3d_plugin_oce
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DESTINATION ${KICAD_USER_PLUGIN}/3d
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COMPONENT binary
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)
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