kicad/qa/pcbnew_tools/tools/polygon_triangulation/polygon_triangulation.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <geometry/shape_line_chain.h>
#include <geometry/shape_poly_set.h>
#include <pcbnew_utils/board_file_utils.h>
#include <qa_utils/utility_registry.h>
#include <board.h>
#include <ignore.h>
#include <zone.h>
#include <profile.h>
#include <atomic>
#include <thread>
#include <unordered_set>
#include <utility>
void unfracture( SHAPE_POLY_SET::POLYGON* aPoly, SHAPE_POLY_SET::POLYGON* aResult )
{
assert( aPoly->size() == 1 );
struct EDGE
{
int m_index = 0;
SHAPE_LINE_CHAIN* m_poly = nullptr;
bool m_duplicate = false;
EDGE( SHAPE_LINE_CHAIN *aPolygon, int aIndex ) :
m_index(aIndex),
m_poly(aPolygon)
{}
bool compareSegs( const SEG& s1, const SEG& s2) const
{
return (s1.A == s2.A && s1.B == s2.B) || (s1.A == s2.B && s1.B == s2.A);
}
bool operator==( const EDGE& aOther ) const
{
return compareSegs(
m_poly->Segment( m_index ), aOther.m_poly->Segment( aOther.m_index ) );
}
bool operator!=( const EDGE& aOther ) const
{
return !compareSegs(
m_poly->Segment( m_index ), aOther.m_poly->Segment( aOther.m_index ) );
}
struct HASH
{
std::size_t operator()( const EDGE& aEdge ) const
{
const auto& a = aEdge.m_poly->Segment( aEdge.m_index );
return (std::size_t) ( a.A.x + a.B.x + a.A.y + a.B.y );
}
};
};
struct EDGE_LIST_ENTRY
{
int index;
EDGE_LIST_ENTRY *next;
};
std::unordered_set<EDGE, EDGE::HASH> uniqueEdges;
auto lc = (*aPoly)[0];
lc.Simplify();
auto edgeList = std::make_unique<EDGE_LIST_ENTRY []>( lc.SegmentCount() );
for(int i = 0; i < lc.SegmentCount(); i++)
{
edgeList[i].index = i;
edgeList[i].next = &edgeList[ (i != lc.SegmentCount() - 1) ? i + 1 : 0 ];
}
std::unordered_set<EDGE_LIST_ENTRY*> queue;
for(int i = 0; i < lc.SegmentCount(); i++)
{
EDGE e ( &lc, i );
uniqueEdges.insert( e );
}
for(int i = 0; i < lc.SegmentCount(); i++)
{
EDGE e ( &lc, i );
auto it = uniqueEdges.find(e);
if (it != uniqueEdges.end() && it->m_index != i )
{
int e1 = it->m_index;
int e2 = i;
if( e1 > e2 )
std::swap(e1, e2);
int e1_prev = e1 - 1;
if (e1_prev < 0)
e1_prev = lc.SegmentCount() - 1;
int e2_prev = e2 - 1;
if (e2_prev < 0)
e2_prev = lc.SegmentCount() - 1;
int e1_next = e1 + 1;
if (e1_next == lc.SegmentCount() )
e1_next = 0;
int e2_next = e2 + 1;
if (e2_next == lc.SegmentCount() )
e2_next = 0;
edgeList[e1_prev].next = &edgeList[ e2_next ];
edgeList[e2_prev].next = &edgeList[ e1_next ];
edgeList[i].next = nullptr;
edgeList[it->m_index].next = nullptr;
}
}
for(int i = 0; i < lc.SegmentCount(); i++)
{
if ( edgeList[i].next )
queue.insert ( &edgeList[i] );
}
auto edgeBuf = std::make_unique<EDGE_LIST_ENTRY* []>( lc.SegmentCount() );
int n = 0;
int outline = -1;
aResult->clear();
while (queue.size())
{
auto e_first = (*queue.begin());
auto e = e_first;
int cnt=0;
do
{
edgeBuf[cnt++] = e;
e = e->next;
} while( e != e_first );
SHAPE_LINE_CHAIN outl;
for(int i = 0; i < cnt ;i++)
{
auto p = lc.CPoint(edgeBuf[i]->index);
outl.Append( p );
queue.erase( edgeBuf[i] );
}
// auto p_last = lc.Point( edgeBuf[cnt-1]->index + 1 );
// outl.Append( p_last );
outl.SetClosed(true);
bool cw = outl.Area() > 0.0;
if(cw)
outline = n;
aResult->push_back(outl);
n++;
}
assert(outline >= 0);
if(outline !=0 )
std::swap( (*aResult) [0], (*aResult)[outline] );
}
enum POLY_TRI_RET_CODES
{
LOAD_FAILED = KI_TEST::RET_CODES::TOOL_SPECIFIC,
};
int polygon_triangulation_main( int argc, char *argv[] )
{
std::string filename;
if( argc > 1 )
filename = argv[1];
auto brd = KI_TEST::ReadBoardFromFileOrStream( filename );
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if( !brd )
return POLY_TRI_RET_CODES::LOAD_FAILED;
PROF_TIMER cnt( "allBoard" );
std::atomic<size_t> zonesToTriangulate( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
std::thread t = std::thread( [&brd, &zonesToTriangulate, &threadsFinished]() {
for( size_t areaId = zonesToTriangulate.fetch_add( 1 );
areaId < static_cast<size_t>( brd->GetAreaCount() );
areaId = zonesToTriangulate.fetch_add( 1 ) )
{
auto zone = brd->GetArea( areaId );
// NOTE: this could be refactored to do multiple layers from the same zone in
// parallel, but since the test case doesn't have any of these, I'm not bothering
// to do that right now.
for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() )
{
SHAPE_POLY_SET poly = zone->GetFilledPolysList( layer );
poly.CacheTriangulation();
ignore_unused( poly );
#if 0
PROF_COUNTER unfrac("unfrac");
poly.Unfracture( SHAPE_POLY_SET::PM_FAST );
unfrac.Show();
PROF_COUNTER triangulate("triangulate");
for(int i =0; i< poly.OutlineCount(); i++)
{
poly.triangulatePoly( &poly.Polygon(i) );
}
triangulate.Show();
#endif
}
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
cnt.Show();
return KI_TEST::RET_CODES::OK;
}
static bool registered = UTILITY_REGISTRY::Register( {
"polygon_triangulation",
"Process polygon triangulation on a PCB",
polygon_triangulation_main,
} );