kicad/common/lib_tree_model.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Chris Pavlina <pavlina.chris@gmail.com>
* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
* Copyright (C) 2023 CERN
* Copyright (C) 2014-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib_tree_model.h>
#include <algorithm>
#include <eda_pattern_match.h>
#include <lib_tree_item.h>
#include <pgm_base.h>
#include <string_utils.h>
void LIB_TREE_NODE::ResetScore()
{
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
child->ResetScore();
m_Score = 0;
}
void LIB_TREE_NODE::AssignIntrinsicRanks( bool presorted )
{
std::vector<LIB_TREE_NODE*> sort_buf;
if( presorted )
{
int max = m_Children.size() - 1;
for( int i = 0; i <= max; ++i )
m_Children[i]->m_IntrinsicRank = max - i;
}
else
{
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
sort_buf.push_back( child.get() );
std::sort( sort_buf.begin(), sort_buf.end(),
[]( LIB_TREE_NODE* a, LIB_TREE_NODE* b ) -> bool
{
return StrNumCmp( a->m_Name, b->m_Name, true ) > 0;
} );
for( int i = 0; i < (int) sort_buf.size(); ++i )
sort_buf[i]->m_IntrinsicRank = i;
}
}
void LIB_TREE_NODE::SortNodes( bool aUseScores )
{
std::sort( m_Children.begin(), m_Children.end(),
[&]( std::unique_ptr<LIB_TREE_NODE>& a, std::unique_ptr<LIB_TREE_NODE>& b )
{
return Compare( *a, *b, aUseScores );
} );
for( std::unique_ptr<LIB_TREE_NODE>& node: m_Children )
node->SortNodes( aUseScores );
}
bool LIB_TREE_NODE::Compare( LIB_TREE_NODE const& aNode1, LIB_TREE_NODE const& aNode2,
bool aUseScores )
{
if( aNode1.m_Type != aNode2.m_Type )
return aNode1.m_Type < aNode2.m_Type;
// Recently used sorts at top
if( aNode1.m_Name.StartsWith( wxT( "-- " ) ) )
{
if( aNode2.m_Name.StartsWith( wxT( "-- " ) ) )
{
// Make sure -- Recently Used is always at the top
// Start by checking the name of aNode2, because we
// want to satisfy the irreflexive property of the
// strict weak ordering.
if( aNode2.m_Name.StartsWith( wxT( "-- Recently Used" ) ) )
return false;
else if( aNode1.m_Name.StartsWith( wxT( "-- Recently Used" ) ) )
return true;
return aNode1.m_IntrinsicRank > aNode2.m_IntrinsicRank;
}
else
{
return true;
}
}
else if( aNode2.m_Name.StartsWith( wxT( "-- " ) ) )
{
return false;
}
// Pinned nodes go next
if( aNode1.m_Pinned && !aNode2.m_Pinned )
return true;
else if( aNode2.m_Pinned && !aNode1.m_Pinned )
return false;
if( aUseScores && aNode1.m_Score != aNode2.m_Score )
return aNode1.m_Score > aNode2.m_Score;
if( aNode1.m_IntrinsicRank != aNode2.m_IntrinsicRank )
return aNode1.m_IntrinsicRank > aNode2.m_IntrinsicRank;
return reinterpret_cast<const void*>( &aNode1 ) < reinterpret_cast<const void*>( &aNode2 );
}
LIB_TREE_NODE::LIB_TREE_NODE()
: m_Parent( nullptr ),
m_Type( INVALID ),
m_IntrinsicRank( 0 ),
m_Score( 0 ),
m_Pinned( false ),
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m_PinCount( 0 ),
m_Unit( 0 ),
m_IsRoot( false )
{}
LIB_TREE_NODE_UNIT::LIB_TREE_NODE_UNIT( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem, int aUnit )
{
static void* locale = nullptr;
static wxString namePrefix;
// Fetching translations can take a surprising amount of time when loading libraries,
// so only do it when necessary.
if( Pgm().GetLocale() != locale )
{
namePrefix = _( "Unit" );
locale = Pgm().GetLocale();
}
m_Parent = aParent;
m_Type = UNIT;
m_Unit = aUnit;
m_LibId = aParent->m_LibId;
m_Name = namePrefix + " " + aItem->GetUnitReference( aUnit );
if( aItem->HasUnitDisplayName( aUnit ) )
m_Desc = aItem->GetUnitDisplayName( aUnit );
else
m_Desc = wxEmptyString;
m_IntrinsicRank = -aUnit;
}
void LIB_TREE_NODE_UNIT::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib,
std::function<bool( LIB_TREE_NODE& aNode )>* aFilter )
{
// aMatcher test results are inherited from parent
if( aMatcher )
m_Score = m_Parent->m_Score;
// aFilter test is subtractive
if( aFilter && !(*aFilter)(*this) )
m_Score = 0;
// show all nodes if no search/filter/etc. criteria are given
if( !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) )
m_Score = 1;
}
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LIB_TREE_NODE_ITEM::LIB_TREE_NODE_ITEM( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem )
{
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m_Type = ITEM;
m_Parent = aParent;
m_LibId.SetLibNickname( aItem->GetLibNickname() );
m_LibId.SetLibItemName( aItem->GetName() );
m_Name = aItem->GetName();
m_Desc = aItem->GetDesc();
m_Footprint = aItem->GetFootprint();
m_PinCount = aItem->GetPinCount();
aItem->GetChooserFields( m_Fields );
m_SearchTerms = aItem->GetSearchTerms();
m_IsRoot = aItem->IsRoot();
if( aItem->GetSubUnitCount() > 1 )
{
for( int u = 1; u <= aItem->GetSubUnitCount(); ++u )
AddUnit( aItem, u );
}
}
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LIB_TREE_NODE_UNIT& LIB_TREE_NODE_ITEM::AddUnit( LIB_TREE_ITEM* aItem, int aUnit )
{
LIB_TREE_NODE_UNIT* unit = new LIB_TREE_NODE_UNIT( this, aItem, aUnit );
m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( unit ) );
return *unit;
}
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void LIB_TREE_NODE_ITEM::Update( LIB_TREE_ITEM* aItem )
{
m_LibId.SetLibNickname( aItem->GetLIB_ID().GetLibNickname() );
m_LibId.SetLibItemName( aItem->GetName() );
m_Name = aItem->GetName();
m_Desc = aItem->GetDesc();
aItem->GetChooserFields( m_Fields );
m_SearchTerms = aItem->GetSearchTerms();
m_IsRoot = aItem->IsRoot();
m_Children.clear();
for( int u = 1; u <= aItem->GetSubUnitCount(); ++u )
AddUnit( aItem, u );
}
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void LIB_TREE_NODE_ITEM::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib,
std::function<bool( LIB_TREE_NODE& aNode )>* aFilter )
{
// aMatcher test is additive, but if we don't match the given term at all, it nulls out
if( aMatcher )
{
int currentScore = aMatcher->ScoreTerms( m_SearchTerms );
// This is a hack: the second phase of search in the adapter will look for a tokenized
// LIB_ID and send the lib part down here. While we generally want to prune ourselves
// out here (by setting score to -1) the first time we fail to match a search term,
// we want to give the same search term a second chance if it has been split from a library
// name.
if( ( m_Score >= 0 || !aLib.IsEmpty() ) && currentScore > 0 )
m_Score += currentScore;
else
m_Score = -1; // Item has failed to match this term, rule it out
}
// aFilter test is subtractive
if( aFilter && !(*aFilter)(*this) )
m_Score = 0;
// show all nodes if no search/filter/etc. criteria are given
if( !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) )
m_Score = 1;
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
child->UpdateScore( aMatcher, aLib, aFilter );
}
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LIB_TREE_NODE_LIBRARY::LIB_TREE_NODE_LIBRARY( LIB_TREE_NODE* aParent, wxString const& aName,
wxString const& aDesc )
{
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m_Type = LIBRARY;
m_Name = aName;
m_Desc = aDesc;
m_Parent = aParent;
m_LibId.SetLibNickname( aName );
m_SearchTerms.emplace_back( SEARCH_TERM( aName, 8 ) );
}
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LIB_TREE_NODE_ITEM& LIB_TREE_NODE_LIBRARY::AddItem( LIB_TREE_ITEM* aItem )
{
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LIB_TREE_NODE_ITEM* item = new LIB_TREE_NODE_ITEM( this, aItem );
m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( item ) );
return *item;
}
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void LIB_TREE_NODE_LIBRARY::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib,
std::function<bool( LIB_TREE_NODE& aNode )>* aFilter )
{
int maxChildScore = 0;
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
{
child->UpdateScore( aMatcher, aLib, aFilter );
maxChildScore = std::max( maxChildScore, child->m_Score );
}
// Each time UpdateScore is called for a library, child (item) scores may go up or down.
// If the all go down to zero, we need to make sure to drop the library from the list.
if( maxChildScore > 0 )
m_Score = std::max( m_Score, maxChildScore );
else
m_Score = 0;
// aLib test is additive, but only when we've already accumulated some score from children
if( !aLib.IsEmpty()
&& m_Name.Lower().Matches( aLib )
&& ( m_Score > 0 || m_Children.empty() ) )
{
m_Score += 1;
}
// aMatcher test is additive
if( aMatcher )
{
int ownScore = aMatcher->ScoreTerms( m_SearchTerms );
m_Score += ownScore;
// If we have a hit on a library, show all children in that library
if( maxChildScore <= 0 && ownScore > 0 )
{
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
child->ForceScore( 1 );
}
}
// show all nodes if no search/filter/etc. criteria are given
if( m_Children.empty() && !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) )
m_Score = 1;
}
LIB_TREE_NODE_ROOT::LIB_TREE_NODE_ROOT()
{
m_Type = ROOT;
}
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LIB_TREE_NODE_LIBRARY& LIB_TREE_NODE_ROOT::AddLib( wxString const& aName, wxString const& aDesc )
{
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LIB_TREE_NODE_LIBRARY* lib = new LIB_TREE_NODE_LIBRARY( this, aName, aDesc );
m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( lib ) );
return *lib;
}
void LIB_TREE_NODE_ROOT::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib,
std::function<bool( LIB_TREE_NODE& aNode )>* aFilter )
{
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children )
child->UpdateScore( aMatcher, aLib, aFilter );
}