209 lines
6.1 KiB
C++
209 lines
6.1 KiB
C++
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/* Copyright 2003-2009 Joaquin M Lopez Munoz.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*
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* See http://www.boost.org/libs/multi_index for library home page.
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*/
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#ifndef BOOST_MULTI_INDEX_DETAIL_RND_INDEX_OPS_HPP
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#define BOOST_MULTI_INDEX_DETAIL_RND_INDEX_OPS_HPP
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#if defined(_MSC_VER)&&(_MSC_VER>=1200)
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#pragma once
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#endif
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#include <boost/config.hpp> /* keep it first to prevent nasty warns in MSVC */
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#include <algorithm>
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#include <boost/multi_index/detail/rnd_index_ptr_array.hpp>
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#include <functional>
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namespace boost{
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namespace multi_index{
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namespace detail{
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/* Common code for random_access_index memfuns having templatized and
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* non-templatized versions.
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*/
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template<typename Node,typename Allocator,typename Predicate>
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Node* random_access_index_remove(
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random_access_index_ptr_array<Allocator>& ptrs,Predicate pred
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BOOST_APPEND_EXPLICIT_TEMPLATE_TYPE(Node))
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{
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typedef typename Node::value_type value_type;
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typedef typename Node::impl_ptr_pointer impl_ptr_pointer;
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impl_ptr_pointer first=ptrs.begin(),
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res=first,
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last=ptrs.end();
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for(;first!=last;++first){
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if(!pred(
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const_cast<const value_type&>(Node::from_impl(*first)->value()))){
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if(first!=res){
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std::swap(*first,*res);
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(*first)->up()=first;
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(*res)->up()=res;
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}
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++res;
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}
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}
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return Node::from_impl(*res);
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}
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template<typename Node,typename Allocator,class BinaryPredicate>
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Node* random_access_index_unique(
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random_access_index_ptr_array<Allocator>& ptrs,BinaryPredicate binary_pred
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BOOST_APPEND_EXPLICIT_TEMPLATE_TYPE(Node))
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{
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typedef typename Node::value_type value_type;
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typedef typename Node::impl_ptr_pointer impl_ptr_pointer;
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impl_ptr_pointer first=ptrs.begin(),
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res=first,
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last=ptrs.end();
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if(first!=last){
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for(;++first!=last;){
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if(!binary_pred(
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const_cast<const value_type&>(Node::from_impl(*res)->value()),
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const_cast<const value_type&>(Node::from_impl(*first)->value()))){
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++res;
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if(first!=res){
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std::swap(*first,*res);
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(*first)->up()=first;
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(*res)->up()=res;
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}
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}
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}
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++res;
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}
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return Node::from_impl(*res);
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}
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template<typename Node,typename Allocator,typename Compare>
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void random_access_index_inplace_merge(
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const Allocator& al,
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random_access_index_ptr_array<Allocator>& ptrs,
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BOOST_DEDUCED_TYPENAME Node::impl_ptr_pointer first1,Compare comp
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BOOST_APPEND_EXPLICIT_TEMPLATE_TYPE(Node))
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{
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typedef typename Node::value_type value_type;
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typedef typename Node::impl_pointer impl_pointer;
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typedef typename Node::impl_ptr_pointer impl_ptr_pointer;
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auto_space<impl_pointer,Allocator> spc(al,ptrs.size());
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impl_ptr_pointer first0=ptrs.begin(),
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last0=first1,
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last1=ptrs.end(),
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out=spc.data();
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while(first0!=last0&&first1!=last1){
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if(comp(
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const_cast<const value_type&>(Node::from_impl(*first1)->value()),
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const_cast<const value_type&>(Node::from_impl(*first0)->value()))){
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*out++=*first1++;
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}
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else{
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*out++=*first0++;
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}
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}
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std::copy(&*first0,&*last0,&*out);
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std::copy(&*first1,&*last1,&*out);
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first1=ptrs.begin();
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out=spc.data();
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while(first1!=last1){
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*first1=*out++;
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(*first1)->up()=first1;
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++first1;
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}
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}
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/* sorting */
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/* auxiliary stuff */
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template<typename Node,typename Compare>
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struct random_access_index_sort_compare:
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std::binary_function<
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typename Node::impl_pointer,
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typename Node::impl_pointer,bool>
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{
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random_access_index_sort_compare(Compare comp_=Compare()):comp(comp_){}
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bool operator()(
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typename Node::impl_pointer x,typename Node::impl_pointer y)const
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{
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typedef typename Node::value_type value_type;
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return comp(
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const_cast<const value_type&>(Node::from_impl(x)->value()),
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const_cast<const value_type&>(Node::from_impl(y)->value()));
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}
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private:
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Compare comp;
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};
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template<typename Node,typename Allocator,class Compare>
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void random_access_index_sort(
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const Allocator& al,
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random_access_index_ptr_array<Allocator>& ptrs,
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Compare comp
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BOOST_APPEND_EXPLICIT_TEMPLATE_TYPE(Node))
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{
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/* The implementation is extremely simple: an auxiliary
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* array of pointers is sorted using stdlib facilities and
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* then used to rearrange the index. This is suboptimal
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* in space and time, but has some advantages over other
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* possible approaches:
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* - Use std::stable_sort() directly on ptrs using some
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* special iterator in charge of maintaining pointers
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* and up() pointers in sync: we cannot guarantee
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* preservation of the container invariants in the face of
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* exceptions, if, for instance, std::stable_sort throws
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* when ptrs transitorily contains duplicate elements.
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* - Rewrite the internal algorithms of std::stable_sort
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* adapted for this case: besides being a fair amount of
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* work, making a stable sort compatible with Boost.MultiIndex
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* invariants (basically, no duplicates or missing elements
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* even if an exception is thrown) is complicated, error-prone
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* and possibly won't perform much better than the
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* solution adopted.
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*/
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if(ptrs.size()<=1)return;
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typedef typename Node::value_type value_type;
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typedef typename Node::impl_pointer impl_pointer;
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typedef typename Node::impl_ptr_pointer impl_ptr_pointer;
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typedef random_access_index_sort_compare<
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Node,Compare> ptr_compare;
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impl_ptr_pointer first=ptrs.begin();
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impl_ptr_pointer last=ptrs.end();
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auto_space<
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impl_pointer,
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Allocator> spc(al,ptrs.size());
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impl_ptr_pointer buf=spc.data();
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std::copy(&*first,&*last,&*buf);
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std::stable_sort(&*buf,&*buf+ptrs.size(),ptr_compare(comp));
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while(first!=last){
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*first=*buf++;
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(*first)->up()=first;
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++first;
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}
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}
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} /* namespace multi_index::detail */
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} /* namespace multi_index */
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} /* namespace boost */
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#endif
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