2013-10-24 16:44:38 +00:00
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/****************************************************************************
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**
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** This file comes from the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2011 Rallaz, rallazz@gmail.com
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License as published by the Free Software
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** Foundation either version 2 of the License, or (at your option)
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** any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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**********************************************************************/
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#ifndef FILTERDXFRW_H
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#define FILTERDXFRW_H
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#include "drw_interface.h"
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#include "wx/wx.h"
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class BOARD;
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class BOARD_ITEM;
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2013-10-24 16:44:38 +00:00
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/**
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* This format filter class can import and export DXF files.
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* It depends on the dxflib library.
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*
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* @author Rallaz
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*/
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class DXF2BRD_CONVERTER : public DRW_Interface
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{
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private:
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std::vector<BOARD_ITEM*> m_newItemsList; // The list of new items added
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// to the board
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BOARD * m_brd;
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double m_xOffset; // X coord offset for conversion (in mm)
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double m_yOffset; // Y coord offset for conversion (in mm)
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double m_defaultThickness; // default line thickness for conversion (in mm)
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double m_Dfx2mm; // The scale factor to convert DXF units to mm
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// Seems DRW_Interface always converts DXF coordinates in mm
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// (to be confirmed)
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int m_brdLayer; // The board layer to place imported dfx items
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int m_version; // the dxf version, not used here
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std::string m_codePage; // The code page, not used here
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2013-10-24 16:44:38 +00:00
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public:
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DXF2BRD_CONVERTER();
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~DXF2BRD_CONVERTER();
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/**
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* Set the coordinate offset between the importede dxf items
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* and Pcbnew.
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* because dxf files have the Y axis from bottom to top;
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* aOffsetX = 0, and aOffsetY = - vertical page size to import a full page
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* @param aOffsetX = the X offset in mm
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* @param aOffsetY = the Y offset in mm
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*/
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void SetOffset( double aOffsetX, double aOffsetY )
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{
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m_xOffset = aOffsetX;
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m_yOffset = aOffsetY;
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}
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/**
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* Set the layer number to import dxf items.
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* the layer should be a techicanl layer, not a copper layer
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*/
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void SetBrdLayer( int aBrdLayer ) { m_brdLayer = aBrdLayer; }
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2014-02-02 09:07:02 +00:00
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/**
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* Implementation of the method used for communicate
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* with this filter.
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*
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* @param aFile = the full filename.
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* @param aBoard = where to store the graphical items and text
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*/
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bool ImportDxfFile( const wxString& aFile, BOARD * aBoard );
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/**
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* @return the list of new BOARD_ITEM
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*/
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std::vector<BOARD_ITEM*>& GetItemsList()
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{
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return m_newItemsList;
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}
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private:
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// coordinate conversions from dxf to internal units
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int mapX( double aDxfCoordX );
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int mapY( double aDxfCoordY );
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int mapDim( double aDxfValue );
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// Add aItem the the board
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// this item is also added to the list of new items
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// (for undo command for instance)
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void appendToBoard( BOARD_ITEM * aItem );
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// Methods from DRW_CreationInterface:
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// They are "call back" fonctions, called when the corresponding object
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// is read in dxf file
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// Depending of the application, they can do something or not
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virtual void addHeader( const DRW_Header* data );
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virtual void addLType( const DRW_LType& data ){}
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virtual void addLayer( const DRW_Layer& data );
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virtual void addDimStyle( const DRW_Dimstyle& data ){}
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virtual void addBlock(const DRW_Block& data ){}
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virtual void endBlock(){}
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virtual void addPoint(const DRW_Point& data ){}
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virtual void addLine(const DRW_Line& data);
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virtual void addRay(const DRW_Ray& data ){}
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virtual void addXline(const DRW_Xline& data ){}
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virtual void addCircle(const DRW_Circle& data );
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virtual void addArc(const DRW_Arc& data );
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virtual void addEllipse(const DRW_Ellipse& data ){}
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virtual void addLWPolyline(const DRW_LWPolyline& data ){}
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virtual void addText(const DRW_Text& data );
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virtual void addPolyline(const DRW_Polyline& data ){}
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virtual void addSpline(const DRW_Spline* data ){}
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virtual void addKnot(const DRW_Entity&) {}
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virtual void addInsert(const DRW_Insert& data ){}
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virtual void addTrace(const DRW_Trace& data ){}
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virtual void addSolid(const DRW_Solid& data ){}
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virtual void addMText(const DRW_MText& data);
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virtual void addDimAlign(const DRW_DimAligned *data ){}
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virtual void addDimLinear(const DRW_DimLinear *data ){}
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virtual void addDimRadial(const DRW_DimRadial *data ){}
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virtual void addDimDiametric(const DRW_DimDiametric *data ){}
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virtual void addDimAngular(const DRW_DimAngular *data ){}
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virtual void addDimAngular3P(const DRW_DimAngular3p *data ){}
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virtual void addDimOrdinate(const DRW_DimOrdinate *data ){}
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virtual void addLeader(const DRW_Leader *data ){}
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virtual void addHatch(const DRW_Hatch* data ){}
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virtual void addImage(const DRW_Image* data ){}
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virtual void linkImage(const DRW_ImageDef* data ){}
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virtual void add3dFace(const DRW_3Dface& data ){}
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virtual void addComment(const char*){}
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virtual void addVport(const DRW_Vport& data) {}
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virtual void addTextStyle(const DRW_Textstyle& data);
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virtual void addViewport(const DRW_Viewport& data) {}
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virtual void setBlock(const int handle) {}
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static wxString toDxfString(const wxString& str);
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static wxString toNativeString(const wxString& data);
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// These functions are not used in Kicad.
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// But because they are virtual pure in DRW_Interface, they should be defined
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virtual void writeTextstyles() {}
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virtual void writeVports() {}
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virtual void writeHeader(DRW_Header& data) {}
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virtual void writeEntities() {}
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virtual void writeLTypes() {}
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virtual void writeLayers() {}
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virtual void writeBlockRecords() {}
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virtual void writeBlocks() {}
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virtual void writeDimstyles() {}
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void writeLine();
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void writeMtext();
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};
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#endif // FILTERDXFRW_H
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