kicad/pcbnew/dialogs/dialog_footprint_properties...

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2012-06-09 09:38:58 +00:00
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com
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* Copyright (C) 2004-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#include <3d_viewer/eda_3d_viewer_frame.h>
#include <bitmaps.h>
#include <board_commit.h>
#include <board_design_settings.h>
#include <footprint.h>
#include <confirm.h>
#include <dialogs/dialog_text_entry.h>
#include <filename_resolver.h>
#include <pcb_edit_frame.h>
#include <pcbnew_settings.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <pgm_base.h>
#include <validators.h>
#include <kiplatform/ui.h>
#include <widgets/grid_text_button_helpers.h>
#include <widgets/text_ctrl_eval.h>
#include <widgets/wx_grid.h>
#include <settings/settings_manager.h>
#include <panel_fp_properties_3d_model.h>
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#include "dialogs/3d_cache_dialogs.h"
#include "dialogs/panel_preview_3d_model.h"
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#include <dialog_footprint_properties.h>
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int DIALOG_FOOTPRINT_PROPERTIES::m_page = 0; // remember the last open page during session
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DIALOG_FOOTPRINT_PROPERTIES::DIALOG_FOOTPRINT_PROPERTIES( PCB_EDIT_FRAME* aParent,
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FOOTPRINT* aFootprint ) :
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DIALOG_FOOTPRINT_PROPERTIES_BASE( aParent ),
m_frame( aParent ),
m_footprint( aFootprint ),
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m_posX( aParent, m_XPosLabel, m_ModPositionX, m_XPosUnit ),
m_posY( aParent, m_YPosLabel, m_ModPositionY, m_YPosUnit ),
m_orientation( aParent, m_orientationLabel, m_orientationCtrl, nullptr ),
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m_netClearance( aParent, m_NetClearanceLabel, m_NetClearanceCtrl, m_NetClearanceUnits ),
m_solderMask( aParent, m_SolderMaskMarginLabel, m_SolderMaskMarginCtrl,
m_SolderMaskMarginUnits ),
m_solderPaste( aParent, m_SolderPasteMarginLabel, m_SolderPasteMarginCtrl,
m_SolderPasteMarginUnits ),
m_solderPasteRatio( aParent, m_PasteMarginRatioLabel, m_PasteMarginRatioCtrl,
m_PasteMarginRatioUnits ),
m_returnValue( FP_PROPS_CANCEL ),
m_initialized( false )
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{
// Create the 3D models page
m_3dPanel = new PANEL_FP_PROPERTIES_3D_MODEL( m_frame, m_footprint, this, m_NoteBook );
m_NoteBook->AddPage( m_3dPanel, _("3D Models"), false );
// Configure display origin transforms
m_posX.SetCoordType( ORIGIN_TRANSFORMS::ABS_X_COORD );
m_posY.SetCoordType( ORIGIN_TRANSFORMS::ABS_Y_COORD );
m_texts = new FP_TEXT_GRID_TABLE( m_frame );
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m_delayedErrorMessage = wxEmptyString;
m_delayedFocusGrid = nullptr;
m_delayedFocusRow = -1;
m_delayedFocusColumn = -1;
m_initialFocus = false;
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( BITMAPS::icon_modedit ) );
SetIcon( icon );
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// Give a bit more room for combobox editors
m_itemsGrid->SetDefaultRowSize( m_itemsGrid->GetDefaultRowSize() + 4 );
m_itemsGrid->SetTable( m_texts );
m_itemsGrid->PushEventHandler( new GRID_TRICKS( m_itemsGrid ) );
PCBNEW_SETTINGS* cfg = m_frame->GetPcbNewSettings();
// Show/hide text item columns according to the user's preference
m_itemsGrid->ShowHideColumns( cfg->m_FootprintTextShownColumns );
m_orientation.SetUnits( EDA_UNITS::DEGREES );
m_orientation.SetPrecision( 3 );
// Set predefined rotations in combo dropdown, according to the locale floating point
// separator notation
double rot_list[] = { 0.0, 90.0, -90.0, 180.0 };
for( size_t ii = 0; ii < m_orientationCtrl->GetCount() && ii < 4; ++ii )
m_orientationCtrl->SetString( ii, wxString::Format( "%.1f", rot_list[ii] ) );
// Set font size for items showing long strings:
wxFont infoFont = KIUI::GetInfoFont( this );
m_libraryIDLabel->SetFont( infoFont );
m_tcLibraryID->SetFont( infoFont );
infoFont.SetStyle( wxFONTSTYLE_ITALIC );
m_staticTextInfoCopper->SetFont( infoFont );
m_staticTextInfoPaste->SetFont( infoFont );
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m_NoteBook->SetSelection( m_page );
if( m_page == 0 )
{
m_delayedFocusGrid = m_itemsGrid;
m_delayedFocusRow = 0;
m_delayedFocusColumn = 0;
}
else if( m_page == 1 )
{
SetInitialFocus( m_NetClearanceCtrl );
}
m_solderPaste.SetNegativeZero();
m_solderPasteRatio.SetUnits( EDA_UNITS::PERCENT );
m_solderPasteRatio.SetNegativeZero();
// Configure button logos
m_bpAdd->SetBitmap( KiBitmap( BITMAPS::small_plus ) );
m_bpDelete->SetBitmap( KiBitmap( BITMAPS::small_trash ) );
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// We can't set the tab order through wxWidgets due to shortcomings in their mnemonics
// implementation on MSW
m_tabOrder = {
m_itemsGrid,
m_ModPositionX,
m_ModPositionY,
m_orientationCtrl,
m_BoardSideCtrl,
m_cbLocked,
m_componentType,
m_boardOnly,
m_excludeFromPosFiles,
m_excludeFromBOM,
m_noCourtyards,
m_NetClearanceCtrl,
m_SolderMaskMarginCtrl,
m_allowSolderMaskBridges,
m_SolderPasteMarginCtrl,
m_PasteMarginRatioCtrl,
m_ZoneConnectionChoice
};
SetupStandardButtons();
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finishDialogSettings();
m_initialized = true;
}
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DIALOG_FOOTPRINT_PROPERTIES::~DIALOG_FOOTPRINT_PROPERTIES()
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{
m_frame->GetPcbNewSettings()->m_FootprintTextShownColumns = m_itemsGrid->GetShownColumns().ToStdString();
// Prevents crash bug in wxGrid's d'tor
m_itemsGrid->DestroyTable( m_texts );
// Delete the GRID_TRICKS.
m_itemsGrid->PopEventHandler( true );
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// free the memory used by all models, otherwise models which were
// browsed but not used would consume memory
Prj().Get3DCacheManager()->FlushCache( false );
// the GL canvas has to be visible before it is destroyed
m_page = m_NoteBook->GetSelection();
m_NoteBook->SetSelection( 1 );
}
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void DIALOG_FOOTPRINT_PROPERTIES::EditFootprint( wxCommandEvent& )
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{
if( TransferDataFromWindow() )
{
m_returnValue = FP_PROPS_EDIT_BOARD_FP;
Close();
}
}
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void DIALOG_FOOTPRINT_PROPERTIES::EditLibraryFootprint( wxCommandEvent& )
{
if( TransferDataFromWindow() )
{
m_returnValue = FP_PROPS_EDIT_LIBRARY_FP;
Close();
}
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}
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void DIALOG_FOOTPRINT_PROPERTIES::UpdateFootprint( wxCommandEvent& )
{
if( TransferDataFromWindow() )
{
m_returnValue = FP_PROPS_UPDATE_FP;
Close();
}
}
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void DIALOG_FOOTPRINT_PROPERTIES::ChangeFootprint( wxCommandEvent& )
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{
if( TransferDataFromWindow() )
{
m_returnValue = FP_PROPS_CHANGE_FP;
Close();
}
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}
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bool DIALOG_FOOTPRINT_PROPERTIES::TransferDataToWindow()
{
if( !wxDialog::TransferDataToWindow() )
return false;
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if( !m_PanelGeneral->TransferDataToWindow() )
return false;
// Add the models to the panel
if( !m_3dPanel->TransferDataToWindow() )
return false;
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// Footprint Texts
m_texts->push_back( m_footprint->Reference() );
m_texts->push_back( m_footprint->Value() );
for( BOARD_ITEM* item : m_footprint->GraphicalItems() )
{
FP_TEXT* textItem = dyn_cast<FP_TEXT*>( item );
if( textItem )
m_texts->push_back( *textItem );
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}
// notify the grid
wxGridTableMessage tmsg( m_texts, wxGRIDTABLE_NOTIFY_ROWS_APPENDED, m_texts->GetNumberRows() );
m_itemsGrid->ProcessTableMessage( tmsg );
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// Footprint Properties
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m_posX.SetValue( m_footprint->GetPosition().x );
m_posY.SetValue( m_footprint->GetPosition().y );
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m_BoardSideCtrl->SetSelection( (m_footprint->GetLayer() == B_Cu) ? 1 : 0 );
EDA_ANGLE orientation = m_footprint->GetOrientation();
m_orientation.SetAngleValue( orientation.Normalize180() );
m_cbLocked->SetValue( m_footprint->IsLocked() );
m_cbLocked->SetToolTip( _( "Locked footprints cannot be freely moved and oriented on the "
"canvas and can only be selected when the 'Locked items' checkbox "
"is enabled in the selection filter." ) );
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if( m_footprint->GetAttributes() & FP_THROUGH_HOLE )
m_componentType->SetSelection( 0 );
else if( m_footprint->GetAttributes() & FP_SMD )
m_componentType->SetSelection( 1 );
else
m_componentType->SetSelection( 2 );
m_boardOnly->SetValue( m_footprint->GetAttributes() & FP_BOARD_ONLY );
m_excludeFromPosFiles->SetValue( m_footprint->GetAttributes() & FP_EXCLUDE_FROM_POS_FILES );
m_excludeFromBOM->SetValue( m_footprint->GetAttributes() & FP_EXCLUDE_FROM_BOM );
m_noCourtyards->SetValue( m_footprint->GetAttributes() & FP_ALLOW_MISSING_COURTYARD );
// Local Clearances
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m_netClearance.SetValue( m_footprint->GetLocalClearance() );
m_solderMask.SetValue( m_footprint->GetLocalSolderMaskMargin() );
m_solderPaste.SetValue( m_footprint->GetLocalSolderPasteMargin() );
m_solderPasteRatio.SetDoubleValue( m_footprint->GetLocalSolderPasteMarginRatio() * 100.0 );
m_allowSolderMaskBridges->SetValue( m_footprint->GetAttributes() & FP_ALLOW_SOLDERMASK_BRIDGES );
switch( m_footprint->GetZoneConnection() )
{
default:
case ZONE_CONNECTION::INHERITED: m_ZoneConnectionChoice->SetSelection( 0 ); break;
case ZONE_CONNECTION::FULL: m_ZoneConnectionChoice->SetSelection( 1 ); break;
case ZONE_CONNECTION::THERMAL: m_ZoneConnectionChoice->SetSelection( 2 ); break;
case ZONE_CONNECTION::NONE: m_ZoneConnectionChoice->SetSelection( 3 ); break;
}
// Show the footprint's FPID.
m_tcLibraryID->SetValue( m_footprint->GetFPID().Format() );
for( int col = 0; col < m_itemsGrid->GetNumberCols(); col++ )
{
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m_itemsGrid->SetColMinimalWidth( col, m_itemsGrid->GetVisibleWidth( col, true, false ) );
// Adjust the column size.
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int col_size = m_itemsGrid->GetVisibleWidth( col );
if( col == FPT_LAYER ) // This one's a drop-down. Check all possible values.
{
BOARD* board = m_footprint->GetBoard();
for( PCB_LAYER_ID layer : board->GetEnabledLayers().Seq() )
col_size = std::max( col_size, GetTextExtent( board->GetLayerName( layer ) ).x );
// And the swatch:
col_size += 20;
}
if( m_itemsGrid->IsColShown( col ) )
m_itemsGrid->SetColSize( col, col_size );
}
m_itemsGrid->SetRowLabelSize( m_itemsGrid->GetVisibleWidth( -1, false, true, true ) );
Layout();
adjustGridColumns();
return true;
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}
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bool DIALOG_FOOTPRINT_PROPERTIES::Validate()
{
if( !m_itemsGrid->CommitPendingChanges() )
return false;
if( !DIALOG_SHIM::Validate() )
return false;
// Check for empty texts.
for( size_t i = 2; i < m_texts->size(); ++i )
{
FP_TEXT& text = m_texts->at( i );
if( text.GetText().IsEmpty() )
{
if( m_NoteBook->GetSelection() != 0 )
m_NoteBook->SetSelection( 0 );
m_delayedFocusGrid = m_itemsGrid;
m_delayedErrorMessage = _( "Text items must have some content." );
m_delayedFocusColumn = FPT_TEXT;
m_delayedFocusRow = i;
return false;
}
}
if( !m_netClearance.Validate( 0, INT_MAX ) )
return false;
return true;
}
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bool DIALOG_FOOTPRINT_PROPERTIES::TransferDataFromWindow()
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{
if( !Validate() )
return false;
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if( !m_itemsGrid->CommitPendingChanges() )
return false;
// This only commits the editor, model updating is done below so it is inside
// the commit
if( !m_3dPanel->TransferDataFromWindow() )
return false;
auto view = m_frame->GetCanvas()->GetView();
BOARD_COMMIT commit( m_frame );
commit.Modify( m_footprint );
// copy reference and value
m_footprint->Reference() = m_texts->at( 0 );
m_footprint->Value() = m_texts->at( 1 );
size_t i = 2;
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for( BOARD_ITEM* item : m_footprint->GraphicalItems() )
{
FP_TEXT* textItem = dyn_cast<FP_TEXT*>( item );
if( textItem )
{
// copy grid table entries till we run out, then delete any remaining texts
if( i < m_texts->size() )
*textItem = m_texts->at( i++ );
else
textItem->DeleteStructure();
}
}
// if there are still grid table entries, create new texts for them
while( i < m_texts->size() )
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{
auto newText = new FP_TEXT( m_texts->at( i++ ) );
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m_footprint->Add( newText, ADD_MODE::APPEND );
view->Add( newText );
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}
// Initialize masks clearances
m_footprint->SetLocalClearance( m_netClearance.GetValue() );
m_footprint->SetLocalSolderMaskMargin( m_solderMask.GetValue() );
m_footprint->SetLocalSolderPasteMargin( m_solderPaste.GetValue() );
m_footprint->SetLocalSolderPasteMarginRatio( m_solderPasteRatio.GetDoubleValue() / 100.0 );
switch( m_ZoneConnectionChoice->GetSelection() )
{
default:
case 0: m_footprint->SetZoneConnection( ZONE_CONNECTION::INHERITED ); break;
case 1: m_footprint->SetZoneConnection( ZONE_CONNECTION::FULL ); break;
case 2: m_footprint->SetZoneConnection( ZONE_CONNECTION::THERMAL ); break;
case 3: m_footprint->SetZoneConnection( ZONE_CONNECTION::NONE ); break;
}
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// Set Footprint Position
wxPoint pos( m_posX.GetValue(), m_posY.GetValue() );
m_footprint->SetPosition( pos );
m_footprint->SetLocked( m_cbLocked->GetValue() );
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int attributes = 0;
switch( m_componentType->GetSelection() )
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{
case 0: attributes |= FP_THROUGH_HOLE; break;
case 1: attributes |= FP_SMD; break;
default: break;
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}
if( m_boardOnly->GetValue() )
attributes |= FP_BOARD_ONLY;
if( m_excludeFromPosFiles->GetValue() )
attributes |= FP_EXCLUDE_FROM_POS_FILES;
if( m_excludeFromBOM->GetValue() )
attributes |= FP_EXCLUDE_FROM_BOM;
if( m_noCourtyards->GetValue() )
attributes |= FP_ALLOW_MISSING_COURTYARD;
if( m_allowSolderMaskBridges->GetValue() )
attributes |= FP_ALLOW_SOLDERMASK_BRIDGES;
m_footprint->SetAttributes( attributes );
EDA_ANGLE orient = m_orientation.GetAngleValue().Normalize();
if( m_footprint->GetOrientation() != orient )
m_footprint->Rotate( m_footprint->GetPosition(), orient - m_footprint->GetOrientation() );
// Set component side, that also have effect on the fields positions on board
bool change_layer = false;
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if( m_BoardSideCtrl->GetSelection() == 0 ) // layer req = COMPONENT
{
if( m_footprint->GetLayer() == B_Cu )
change_layer = true;
}
else if( m_footprint->GetLayer() == F_Cu )
change_layer = true;
if( change_layer )
m_footprint->Flip( m_footprint->GetPosition(), m_frame->GetPcbNewSettings()->m_FlipLeftRight );
// Copy the models from the panel to the footprint
std::vector<FP_3DMODEL>& panelList = m_3dPanel->GetModelList();
std::vector<FP_3DMODEL>* fpList = &m_footprint->Models();
fpList->clear();
fpList->insert( fpList->end(), panelList.begin(), panelList.end() );
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// This is a simple edit, we must create an undo entry
if( m_footprint->GetEditFlags() == 0 ) // i.e. not edited, or moved
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commit.Push( _( "Modify footprint properties" ) );
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m_returnValue = FP_PROPS_OK;
return true;
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}
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void DIALOG_FOOTPRINT_PROPERTIES::OnAddField( wxCommandEvent& )
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{
if( !m_itemsGrid->CommitPendingChanges() )
return;
const BOARD_DESIGN_SETTINGS& dsnSettings = m_frame->GetDesignSettings();
FP_TEXT textItem( m_footprint );
// Set active layer if legal; otherwise copy layer from previous text item
if( LSET::AllTechMask().test( m_frame->GetActiveLayer() ) )
textItem.SetLayer( m_frame->GetActiveLayer() );
else
textItem.SetLayer( m_texts->at( m_texts->size() - 1 ).GetLayer() );
textItem.SetTextSize( dsnSettings.GetTextSize( textItem.GetLayer() ) );
textItem.SetTextThickness( dsnSettings.GetTextThickness( textItem.GetLayer() ) );
textItem.SetItalic( dsnSettings.GetTextItalic( textItem.GetLayer() ) );
textItem.SetKeepUpright( dsnSettings.GetTextUpright( textItem.GetLayer() ) );
textItem.SetMirrored( IsBackLayer( textItem.GetLayer() ) );
m_texts->push_back( textItem );
// notify the grid
wxGridTableMessage msg( m_texts, wxGRIDTABLE_NOTIFY_ROWS_APPENDED, 1 );
m_itemsGrid->ProcessTableMessage( msg );
m_itemsGrid->SetFocus();
m_itemsGrid->MakeCellVisible( m_texts->size() - 1, 0 );
m_itemsGrid->SetGridCursor( m_texts->size() - 1, 0 );
m_itemsGrid->EnableCellEditControl( true );
m_itemsGrid->ShowCellEditControl();
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}
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void DIALOG_FOOTPRINT_PROPERTIES::OnDeleteField( wxCommandEvent& )
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{
if( !m_itemsGrid->CommitPendingChanges() )
return;
wxArrayInt selectedRows = m_itemsGrid->GetSelectedRows();
if( selectedRows.empty() && m_itemsGrid->GetGridCursorRow() >= 0 )
selectedRows.push_back( m_itemsGrid->GetGridCursorRow() );
if( selectedRows.empty() )
return;
for( int row : selectedRows )
{
if( row < 2 )
{
DisplayError( nullptr, _( "Reference and value are mandatory." ) );
return;
}
}
// Reverse sort so deleting a row doesn't change the indexes of the other rows.
selectedRows.Sort( []( int* first, int* second ) { return *second - *first; } );
for( int row : selectedRows )
{
m_texts->erase( m_texts->begin() + row );
// notify the grid
wxGridTableMessage msg( m_texts, wxGRIDTABLE_NOTIFY_ROWS_DELETED, row, 1 );
m_itemsGrid->ProcessTableMessage( msg );
if( m_itemsGrid->GetNumberRows() > 0 )
{
m_itemsGrid->MakeCellVisible( std::max( 0, row-1 ), m_itemsGrid->GetGridCursorCol() );
m_itemsGrid->SetGridCursor( std::max( 0, row-1 ), m_itemsGrid->GetGridCursorCol() );
}
}
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}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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void DIALOG_FOOTPRINT_PROPERTIES::adjustGridColumns()
{
// Account for scroll bars
int itemsWidth = KIPLATFORM::UI::GetUnobscuredSize( m_itemsGrid ).x;
itemsWidth -= m_itemsGrid->GetRowLabelSize();
for( int i = 1; i < m_itemsGrid->GetNumberCols(); i++ )
itemsWidth -= m_itemsGrid->GetColSize( i );
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m_itemsGrid->SetColSize( 0, std::max( itemsWidth,
m_itemsGrid->GetVisibleWidth( 0, true, false ) ) );
// Update the width of the 3D panel
m_3dPanel->AdjustGridColumnWidths();
}
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void DIALOG_FOOTPRINT_PROPERTIES::OnUpdateUI( wxUpdateUIEvent& )
{
if( !m_initialized )
return;
if( !m_itemsGrid->IsCellEditControlShown() )
adjustGridColumns();
// Handle a grid error. This is delayed to OnUpdateUI so that we can change focus
// even when the original validation was triggered from a killFocus event, and so
// that the corresponding notebook page can be shown in the background when triggered
// from an OK.
if( m_delayedFocusRow >= 0 )
{
// We will re-enter this routine if an error dialog is displayed, so make sure we
// zero out our member variables first.
wxGrid* grid = m_delayedFocusGrid;
int row = m_delayedFocusRow;
int col = m_delayedFocusColumn;
wxString msg = m_delayedErrorMessage;
m_delayedFocusGrid = nullptr;
m_delayedFocusRow = -1;
m_delayedFocusColumn = -1;
m_delayedErrorMessage = wxEmptyString;
if( !msg.IsEmpty() )
{
// Do not use DisplayErrorMessage(); it screws up window order on Mac
DisplayError( nullptr, msg );
}
grid->SetFocus();
grid->MakeCellVisible( row, col );
// Selecting the first grid item only makes sense for the
// items grid
if( !m_initialFocus || grid == m_itemsGrid )
{
grid->SetGridCursor( row, col );
grid->EnableCellEditControl( true );
grid->ShowCellEditControl();
if( grid == m_itemsGrid && row == 0 && col == 0 )
{
auto referenceEditor = grid->GetCellEditor( 0, 0 );
if( auto textEntry = dynamic_cast<wxTextEntry*>( referenceEditor->GetControl() ) )
KIUI::SelectReferenceNumber( textEntry );
referenceEditor->DecRef();
}
}
m_initialFocus = false;
}
}
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void DIALOG_FOOTPRINT_PROPERTIES::OnGridSize( wxSizeEvent& aEvent )
{
// A trick to fix a cosmetic issue: when, in m_itemsGrid, a layer selector widget
// has the focus (is activated in column 6) when resizing the grid, the widget
// is not moved. So just change the widget having the focus in this case
if( m_NoteBook->GetSelection() == 0 && !m_itemsGrid->HasFocus() )
{
int col = m_itemsGrid->GetGridCursorCol();
if( col == 6 ) // a layer selector widget can be activated
m_itemsGrid->SetFocus();
}
adjustGridColumns();
aEvent.Skip();
}
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void DIALOG_FOOTPRINT_PROPERTIES::OnPageChange( wxNotebookEvent& aEvent )
{
int page = aEvent.GetSelection();
// Shouldn't be necessary, but is on at least OSX
if( page >= 0 )
m_NoteBook->ChangeSelection( (unsigned) page );
}