diff --git a/eeschema/lib_shape.cpp b/eeschema/lib_shape.cpp index 0f4a19c912..4b330cd702 100644 --- a/eeschema/lib_shape.cpp +++ b/eeschema/lib_shape.cpp @@ -259,7 +259,7 @@ void LIB_SHAPE::print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset, // N.B. The order of evaluation is critical here as MapAngles will modify t1, t2 // and the Normalize routine depends on these modifications for the correct output bool transformed = aTransform.MapAngles( &t1, &t2 ); - bool transformed2 = ( ( t1 - t2 ).Normalize180() > 0 ); + bool transformed2 = ( NormalizeAngle180( t1 - t2 ) > 0 ); if( transformed == transformed2 ) std::swap( pt1, pt2 );