diff --git a/common/gal/opengl/cached_container.cpp b/common/gal/opengl/cached_container.cpp index d50e0454ba..f2e801e952 100644 --- a/common/gal/opengl/cached_container.cpp +++ b/common/gal/opengl/cached_container.cpp @@ -175,7 +175,8 @@ void CACHED_CONTAINER::Delete( VERTEX_ITEM* aItem ) // can create memory fragmentation and no room to reallocate large chuncks // after many free/reallocate cycles during a session using the same complex board // So it can be disable. -#if 1 + // Currently: it is disable to avoid "out of memory" issues +#if 0 // Dynamic memory freeing, there is no point in holding // a large amount of memory when there is no use for it if( m_freeSpace > ( 0.75 * m_currentSize ) && m_currentSize > m_initialSize )