diff --git a/common/drawpanel.cpp b/common/drawpanel.cpp index 5163b392ff..73236c8a09 100644 --- a/common/drawpanel.cpp +++ b/common/drawpanel.cpp @@ -12,6 +12,7 @@ #include "class_base_screen.h" #include "wxstruct.h" +#include #include "kicad_device_context.h" #define CURSOR_SIZE 12 // Cursor size in pixels @@ -760,9 +761,18 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) GRSetColorPen( DC, color ); int xpos, ypos; -#if 0 // Use a pixel based draw to display grid + + // Draw grid: the best algorithm depend on the platform. + // under macOSX, the first method is better + // under window, the second method is better + // Under linux, to be tested (could be depend on linux versions + // so perhaps could be necessary to set this option at run time. + +#if defined ( __WXMAC__ ) + // Use a pixel based draw to display grid // There is a lot of calls, so the cost is hight // and grid is slowly drawn on some platforms + wxWindowUpdateLocker(this); // under macOSX: drawings are faster with this for( ii = 0; ; ii++ ) { xg = wxRound(ii * screen_grid_size.x); @@ -775,14 +785,16 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) yg = wxRound(jj * screen_grid_size.y); if( yg > size.y ) break; - int ypos = org.y + yg; + ypos = org.y + yg; DC->DrawPoint( xpos, GRMapY( ypos ) ); } } #else // Currently on test: Use a fast way to draw the grid + // But this is fast if the Blit function is fast. Not true on all platforms // a grid column is drawn; and then copied to others grid columns // this is possible because the grid is drawn only after clearing the screen. + // under MACOSX, is very slow ii = 1; xg = wxRound(ii * screen_grid_size.x); int x0pos = GRMapX( org.x + xg);