wxPython ruins everything...
They really should just use a released version of wxWidgets in their released versions and not some random commit from the development tree.
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@ -108,8 +108,8 @@ wxString GetVersionInfoData( const wxString& aTitle, bool aHtml, bool aBrief )
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aMsg << eol;
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aMsg << eol;
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aMsg << "Platform: " << wxGetOsDescription() << ", "
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aMsg << "Platform: " << wxGetOsDescription() << ", "
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// TODO (ISM): Remove OSX conditional once our wx fork is running released 3.1.5
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// TODO (ISM): Readd conditional once our wx fork and flatpaks are running released 3.1.5
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#if wxCHECK_VERSION( 3, 1, 5 ) && !defined( __WXOSX__ )
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#if 0 && wxCHECK_VERSION( 3, 1, 5 )
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<< platform.GetBitnessName() << ", "
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<< platform.GetBitnessName() << ", "
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#else
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#else
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<< platform.GetArchName() << ", "
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<< platform.GetArchName() << ", "
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@ -100,8 +100,8 @@ static void buildKicadAboutBanner( EDA_BASE_FRAME* aParent, ABOUT_APP_INFO& aInf
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wxPlatformInfo platformInfo;
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wxPlatformInfo platformInfo;
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libVersion << "Platform: " << wxGetOsDescription() << ", "
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libVersion << "Platform: " << wxGetOsDescription() << ", "
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// TODO (ISM): Remove OSX conditional once our wx fork is running released 3.1.5
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// TODO (ISM): Readd conditional once our wx fork and flatpaks are running released 3.1.5
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#if wxCHECK_VERSION( 3, 1, 5 ) && !defined( __WXOSX__ )
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#if 0 && wxCHECK_VERSION( 3, 1, 5 )
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<< platformInfo.GetBitnessName();
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<< platformInfo.GetBitnessName();
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#else
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#else
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<< platformInfo.GetArchName();
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<< platformInfo.GetArchName();
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