Remove extraneous debug statements
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@ -1906,8 +1906,6 @@ SHAPE_POLY_SET &SHAPE_POLY_SET::operator=( const SHAPE_POLY_SET& aOther )
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m_triangulatedPolys.clear();
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m_triangulatedPolys.clear();
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m_triangulationValid = false;
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m_triangulationValid = false;
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printf("operator= %p %p\n", this, &aOther );
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if( aOther.IsTriangulationUpToDate() )
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if( aOther.IsTriangulationUpToDate() )
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{
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{
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for( unsigned i = 0; i < aOther.TriangulatedPolyCount(); i++ )
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for( unsigned i = 0; i < aOther.TriangulatedPolyCount(); i++ )
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@ -1932,8 +1930,6 @@ MD5_HASH SHAPE_POLY_SET::GetHash() const
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bool SHAPE_POLY_SET::IsTriangulationUpToDate() const
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bool SHAPE_POLY_SET::IsTriangulationUpToDate() const
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{
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{
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printf("[%p] IsTriValid %d\n", this, !!m_triangulationValid );
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if( !m_triangulationValid )
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if( !m_triangulationValid )
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return false;
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return false;
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