Remove extraneous debug statements

This commit is contained in:
Ian McInerney 2020-10-08 17:56:54 +01:00
parent fa32f291bc
commit 48a5907412
1 changed files with 0 additions and 4 deletions

View File

@ -1906,8 +1906,6 @@ SHAPE_POLY_SET &SHAPE_POLY_SET::operator=( const SHAPE_POLY_SET& aOther )
m_triangulatedPolys.clear(); m_triangulatedPolys.clear();
m_triangulationValid = false; m_triangulationValid = false;
printf("operator= %p %p\n", this, &aOther );
if( aOther.IsTriangulationUpToDate() ) if( aOther.IsTriangulationUpToDate() )
{ {
for( unsigned i = 0; i < aOther.TriangulatedPolyCount(); i++ ) for( unsigned i = 0; i < aOther.TriangulatedPolyCount(); i++ )
@ -1932,8 +1930,6 @@ MD5_HASH SHAPE_POLY_SET::GetHash() const
bool SHAPE_POLY_SET::IsTriangulationUpToDate() const bool SHAPE_POLY_SET::IsTriangulationUpToDate() const
{ {
printf("[%p] IsTriValid %d\n", this, !!m_triangulationValid );
if( !m_triangulationValid ) if( !m_triangulationValid )
return false; return false;