From 58f9b82c1e71518693283a35ef1444eadf2f87f4 Mon Sep 17 00:00:00 2001 From: Alex Date: Thu, 9 Jun 2022 18:03:50 +0300 Subject: [PATCH] 3D viewer: Fix GL_INVALID_ENUM error. --- 3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp b/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp index be0306c372..12c3518fe8 100644 --- a/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp +++ b/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp @@ -919,7 +919,7 @@ bool RENDER_3D_OPENGL::Redraw( bool aIsMoving, REPORTER* aStatusReporter, glTexEnvi( GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PRIMARY_COLOR ); glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA ); glTexEnvi( GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_CONSTANT ); - glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_CONSTANT ); + glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA ); render3dModels( false, true ); render3dModels( true, true );