Symbol editor: fix issues related to axis not shown.
In Symbol editor, axis are always shown. However after switching the backend, axis were no longer drawn. In Cairo engine, fix a bug preventing axis to be shown.
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@ -904,14 +904,16 @@ void CAIRO_GAL_BASE::resetContext()
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void CAIRO_GAL_BASE::drawAxes( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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syncLineWidth();
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auto p0 = roundp( xform( aStartPoint ) );
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auto p1 = roundp( xform( aEndPoint ) );
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auto org = roundp( xform( VECTOR2D( 0.0, 0.0 ) ) ); // Axis origin = 0,0 coord
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cairo_move_to( currentContext, p0.x, 0.0);
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cairo_line_to( currentContext, p1.x, 0.0 );
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cairo_move_to( currentContext, 0.0, p0.y );
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cairo_line_to( currentContext, 0.0, p1.y );
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cairo_set_source_rgba( currentContext, axesColor.r, axesColor.g, axesColor.b, axesColor.a );
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cairo_move_to( currentContext, p0.x, org.y);
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cairo_line_to( currentContext, p1.x, org.y );
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cairo_move_to( currentContext, org.x, p0.y );
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cairo_line_to( currentContext, org.x, p1.y );
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cairo_stroke( currentContext );
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}
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@ -1840,3 +1840,13 @@ void LIB_EDIT_FRAME::KiwayMailIn( KIWAY_EXPRESS& mail )
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;
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}
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}
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void LIB_EDIT_FRAME::OnSwitchCanvas( wxCommandEvent& aEvent )
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{
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// switches currently used canvas ( Cairo / OpenGL):
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SCH_BASE_FRAME::OnSwitchCanvas( aEvent );
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// Set options specific to symbol editor (axies are always enabled):
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GetGalCanvas()->GetGAL()->SetAxesEnabled( true );
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}
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@ -154,6 +154,11 @@ public:
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~LIB_EDIT_FRAME();
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/**
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* switches currently used canvas ( Cairo / OpenGL).
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*/
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void OnSwitchCanvas( wxCommandEvent& aEvent ) override;
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/** The nickname of the current library being edited and empty string if none. */
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wxString GetCurLib() const;
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@ -112,7 +112,7 @@ public:
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/**
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* switches currently used canvas ( Cairo / OpenGL).
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*/
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void OnSwitchCanvas( wxCommandEvent& aEvent );
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virtual void OnSwitchCanvas( wxCommandEvent& aEvent );
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/**
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* Update UI called when switches currently used canvas (Cairo / OpenGL).
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