Move 3D controls to a new class
This commit is contained in:
parent
33d3618738
commit
976670e987
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@ -55,8 +55,6 @@
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*/
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*/
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const wxChar* EDA_3D_CANVAS::m_logTrace = wxT( "KI_TRACE_EDA_3D_CANVAS" );
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const wxChar* EDA_3D_CANVAS::m_logTrace = wxT( "KI_TRACE_EDA_3D_CANVAS" );
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const float EDA_3D_CANVAS::m_delta_move_step_factor = 0.7f;
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// A custom event, used to call DoRePaint during an idle time
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// A custom event, used to call DoRePaint during an idle time
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wxDEFINE_EVENT( wxEVT_REFRESH_CUSTOM_COMMAND, wxEvent);
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wxDEFINE_EVENT( wxEVT_REFRESH_CUSTOM_COMMAND, wxEvent);
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@ -90,24 +88,20 @@ END_EVENT_TABLE()
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EDA_3D_CANVAS::EDA_3D_CANVAS( wxWindow* aParent, const int* aAttribList,
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EDA_3D_CANVAS::EDA_3D_CANVAS( wxWindow* aParent, const int* aAttribList,
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BOARD_ADAPTER& aBoardAdapter, CAMERA& aCamera,
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BOARD_ADAPTER& aBoardAdapter, CAMERA& aCamera,
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S3D_CACHE* a3DCachePointer )
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S3D_CACHE* a3DCachePointer )
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: HIDPI_GL_CANVAS( aParent, wxID_ANY, aAttribList, wxDefaultPosition, wxDefaultSize,
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: HIDPI_GL_3D_CANVAS( aCamera, aParent, wxID_ANY, aAttribList, wxDefaultPosition, wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE ),
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wxFULL_REPAINT_ON_RESIZE ),
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m_eventDispatcher( nullptr ),
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m_eventDispatcher( nullptr ),
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m_parentStatusBar( nullptr ),
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m_parentStatusBar( nullptr ),
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m_parentInfoBar( nullptr ),
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m_parentInfoBar( nullptr ),
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m_glRC( nullptr ),
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m_glRC( nullptr ),
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m_is_opengl_initialized( false ),
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m_is_opengl_initialized( false ),
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m_is_opengl_version_supported( true ),
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m_is_opengl_version_supported( true ),
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m_mouse_is_moving( false ),
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m_mouse_was_moved( false ),
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m_camera_is_moving( false ),
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m_render_pivot( false ),
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m_render_pivot( false ),
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m_camera_moving_speed( 1.0f ),
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m_camera_moving_speed( 1.0f ),
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m_strtime_camera_movement( 0 ),
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m_strtime_camera_movement( 0 ),
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m_animation_enabled( true ),
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m_animation_enabled( true ),
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m_moving_speed_multiplier( 3 ),
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m_moving_speed_multiplier( 3 ),
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m_boardAdapter( aBoardAdapter ),
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m_boardAdapter( aBoardAdapter ),
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m_camera( aCamera ),
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m_3d_render( nullptr ),
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m_3d_render( nullptr ),
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m_opengl_supports_raytracing( true ),
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m_opengl_supports_raytracing( true ),
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m_render_raytracing_was_requested( false ),
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m_render_raytracing_was_requested( false ),
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@ -587,67 +581,16 @@ void EDA_3D_CANVAS::OnEraseBackground( wxEraseEvent& event )
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void EDA_3D_CANVAS::OnMouseWheel( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnMouseWheel( wxMouseEvent& event )
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{
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{
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bool mouseActivity = false;
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseWheel" ) );
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseWheel" ) );
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if( m_camera_is_moving )
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OnMouseWheelCamera( event, m_boardAdapter.m_MousewheelPanning );
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return;
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float delta_move = m_delta_move_step_factor * m_camera.GetZoom();
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if( m_mouse_was_moved )
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if( m_boardAdapter.m_MousewheelPanning )
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delta_move *= 0.01f * event.GetWheelRotation();
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else if( event.GetWheelRotation() < 0 )
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delta_move = -delta_move;
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// mousewheel_panning enabled:
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// wheel -> pan;
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// wheel + shift -> horizontal scrolling;
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// wheel + ctrl -> zooming;
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// mousewheel_panning disabled:
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// wheel + shift -> vertical scrolling;
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// wheel + ctrl -> horizontal scrolling;
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// wheel -> zooming.
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if( m_boardAdapter.m_MousewheelPanning && !event.ControlDown() )
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{
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if( event.GetWheelAxis() == wxMOUSE_WHEEL_HORIZONTAL || event.ShiftDown() )
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m_camera.Pan( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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else
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m_camera.Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ShiftDown() && !m_boardAdapter.m_MousewheelPanning )
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{
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m_camera.Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ControlDown() && !m_boardAdapter.m_MousewheelPanning )
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{
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m_camera.Pan( SFVEC3F( delta_move, 0.0f, 0.0f ) );
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mouseActivity = true;
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}
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else
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{
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mouseActivity = m_camera.Zoom( event.GetWheelRotation() > 0 ? 1.1f : 1/1.1f );
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}
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// If it results on a camera movement
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if( mouseActivity )
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{
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{
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DisplayStatus();
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DisplayStatus();
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Request_refresh();
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Request_refresh();
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m_mouse_is_moving = true;
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m_mouse_was_moved = true;
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restart_editingTimeOut_Timer();
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restart_editingTimeOut_Timer();
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}
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}
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// Update the cursor current mouse position on the camera
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m_camera.SetCurMousePosition( GetNativePosition( event.GetPosition() ) );
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}
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}
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@ -675,32 +618,15 @@ void EDA_3D_CANVAS::OnMagnify( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnMouseMove( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnMouseMove( wxMouseEvent& event )
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{
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{
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//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseMove" ) );
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//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseMove" ) );
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OnMouseMoveCamera( event );
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if( m_camera_is_moving )
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if( m_mouse_was_moved )
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return;
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const wxSize& nativeWinSize = GetNativePixelSize();
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const wxPoint& nativePosition = GetNativePosition( event.GetPosition() );
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m_camera.SetCurWindowSize( nativeWinSize );
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if( event.Dragging() )
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{
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{
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if( event.LeftIsDown() ) // Drag
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m_camera.Drag( nativePosition );
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else if( event.MiddleIsDown() ) // Pan
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m_camera.Pan( nativePosition );
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m_mouse_is_moving = true;
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m_mouse_was_moved = true;
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// orientation has changed, redraw mesh
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DisplayStatus();
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DisplayStatus();
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Request_refresh();
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Request_refresh();
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restart_editingTimeOut_Timer();
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}
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}
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m_camera.SetCurMousePosition( nativePosition );
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if( !event.Dragging() && m_boardAdapter.m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
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if( !event.Dragging() && m_boardAdapter.m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
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{
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{
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STATUSBAR_REPORTER reporter( m_parentStatusBar,
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STATUSBAR_REPORTER reporter( m_parentStatusBar,
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@ -30,7 +30,7 @@
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#include "3d_rendering/raytracing/accelerators/accelerator_3d.h"
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#include "3d_rendering/raytracing/accelerators/accelerator_3d.h"
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#include "3d_rendering/render_3d_base.h"
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#include "3d_rendering/render_3d_base.h"
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#include "3d_cache/3d_cache.h"
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#include "3d_cache/3d_cache.h"
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#include <gal/hidpi_gl_canvas.h>
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#include <gal/hidpi_gl_3D_canvas.h>
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#include <wx/image.h>
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#include <wx/image.h>
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#include <wx/timer.h>
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#include <wx/timer.h>
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@ -45,7 +45,7 @@ class RENDER_3D_OPENGL;
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/**
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/**
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* Implement a canvas based on a wxGLCanvas
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* Implement a canvas based on a wxGLCanvas
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*/
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*/
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class EDA_3D_CANVAS : public HIDPI_GL_CANVAS
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class EDA_3D_CANVAS : public HIDPI_GL_3D_CANVAS
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{
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{
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public:
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public:
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/**
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/**
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*/
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*/
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void OnEvent( wxEvent& aEvent );
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void OnEvent( wxEvent& aEvent );
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/**
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* Get the canvas camera.
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*/
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CAMERA* GetCamera() { return &m_camera; }
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/**
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/**
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* Get information used to display 3D board.
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* Get information used to display 3D board.
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*/
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*/
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@ -276,9 +271,6 @@ private:
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wxTimer m_redraw_trigger_timer; // Used to schedule a redraw event
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wxTimer m_redraw_trigger_timer; // Used to schedule a redraw event
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std::atomic_flag m_is_currently_painting; // Avoid drawing twice at the same time
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std::atomic_flag m_is_currently_painting; // Avoid drawing twice at the same time
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bool m_mouse_is_moving; // Mouse activity is in progress
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bool m_mouse_was_moved;
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bool m_camera_is_moving; // Camera animation is ongoing
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bool m_render_pivot; // Render the pivot while camera moving
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bool m_render_pivot; // Render the pivot while camera moving
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float m_camera_moving_speed; // 1.0f will be 1:1
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float m_camera_moving_speed; // 1.0f will be 1:1
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unsigned m_strtime_camera_movement; // Ticktime of camera movement start
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unsigned m_strtime_camera_movement; // Ticktime of camera movement start
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@ -286,14 +278,10 @@ private:
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int m_moving_speed_multiplier; // Camera animation speed multiplier option
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int m_moving_speed_multiplier; // Camera animation speed multiplier option
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BOARD_ADAPTER& m_boardAdapter; // Pre-computed 3D info and settings
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BOARD_ADAPTER& m_boardAdapter; // Pre-computed 3D info and settings
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CAMERA& m_camera;
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RENDER_3D_BASE* m_3d_render;
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RENDER_3D_BASE* m_3d_render;
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RENDER_3D_RAYTRACE* m_3d_render_raytracing;
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RENDER_3D_RAYTRACE* m_3d_render_raytracing;
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RENDER_3D_OPENGL* m_3d_render_opengl;
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RENDER_3D_OPENGL* m_3d_render_opengl;
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static const float m_delta_move_step_factor; // Step factor to used with cursor on
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// relation to the current zoom
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bool m_opengl_supports_raytracing;
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bool m_opengl_supports_raytracing;
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bool m_render_raytracing_was_requested;
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bool m_render_raytracing_was_requested;
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@ -12,6 +12,7 @@ set( GAL_SRCS
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gal_display_options.cpp
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gal_display_options.cpp
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graphics_abstraction_layer.cpp
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graphics_abstraction_layer.cpp
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hidpi_gl_canvas.cpp
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hidpi_gl_canvas.cpp
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hidpi_gl_3D_canvas.cpp
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../view/view_controls.cpp
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../view/view_controls.cpp
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../view/view_overlay.cpp
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../view/view_overlay.cpp
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@ -0,0 +1,122 @@
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2016-2022 Kicad Developers, see change_log.txt for contributors.
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*
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* Base class for HiDPI aware wxGLCanvas implementations.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <gal/hidpi_gl_3D_canvas.h>
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const float HIDPI_GL_3D_CANVAS::m_delta_move_step_factor = 0.7f;
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HIDPI_GL_3D_CANVAS::HIDPI_GL_3D_CANVAS( CAMERA& aCamera, wxWindow* aParent, wxWindowID,
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const int* aAttribList, const wxPoint& aPos,
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const wxSize& aSize, long aStyle, const wxString& aName,
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const wxPalette& aPalette ) :
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HIDPI_GL_CANVAS( aParent, wxID_ANY, aAttribList, aPos, aSize, aStyle, aName, aPalette ),
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m_mouse_is_moving( false ),
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m_mouse_was_moved( false ),
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m_camera_is_moving( false ),
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m_camera( aCamera )
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{
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}
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void HIDPI_GL_3D_CANVAS::OnMouseMoveCamera( wxMouseEvent& event )
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{
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if( m_camera_is_moving )
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return;
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const wxSize& nativeWinSize = GetNativePixelSize();
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const wxPoint& nativePosition = GetNativePosition( event.GetPosition() );
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m_camera.SetCurWindowSize( nativeWinSize );
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if( event.Dragging() )
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{
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if( event.LeftIsDown() ) // Drag
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m_camera.Drag( nativePosition );
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else if( event.MiddleIsDown() ) // Pan
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m_camera.Pan( nativePosition );
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m_mouse_is_moving = true;
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m_mouse_was_moved = true;
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}
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m_camera.SetCurMousePosition( nativePosition );
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}
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void HIDPI_GL_3D_CANVAS::OnMouseWheelCamera( wxMouseEvent& event, bool aPan )
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{
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bool mouseActivity = false;
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if( m_camera_is_moving )
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return;
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float delta_move = m_delta_move_step_factor * m_camera.GetZoom();
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if( aPan )
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delta_move *= 0.01f * event.GetWheelRotation();
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else if( event.GetWheelRotation() < 0 )
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delta_move = -delta_move;
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// mousewheel_panning enabled:
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// wheel -> pan;
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// wheel + shift -> horizontal scrolling;
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// wheel + ctrl -> zooming;
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// mousewheel_panning disabled:
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// wheel + shift -> vertical scrolling;
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// wheel + ctrl -> horizontal scrolling;
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// wheel -> zooming.
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if( aPan && !event.ControlDown() )
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{
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if( event.GetWheelAxis() == wxMOUSE_WHEEL_HORIZONTAL || event.ShiftDown() )
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m_camera.Pan( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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else
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m_camera.Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ShiftDown() && !aPan )
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{
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m_camera.Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ControlDown() && !aPan )
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{
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m_camera.Pan( SFVEC3F( delta_move, 0.0f, 0.0f ) );
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mouseActivity = true;
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}
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else
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{
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mouseActivity = m_camera.Zoom( event.GetWheelRotation() > 0 ? 1.1f : 1 / 1.1f );
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}
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// If it results on a camera movement
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if( mouseActivity )
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{
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||||||
|
m_mouse_is_moving = true;
|
||||||
|
m_mouse_was_moved = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update the cursor current mouse position on the camera
|
||||||
|
m_camera.SetCurMousePosition( GetNativePosition( event.GetPosition() ) );
|
||||||
|
}
|
|
@ -0,0 +1,73 @@
|
||||||
|
/*
|
||||||
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
||||||
|
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, you may find one here:
|
||||||
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||||
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
||||||
|
* or you may write to the Free Software Foundation, Inc.,
|
||||||
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef HIDPI_GL_3D_CANVAS_H
|
||||||
|
#define HIDPI_GL_3D_CANVAS_H
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
|
#include "3d_rendering/raytracing/accelerators/accelerator_3d.h"
|
||||||
|
#include "3d_cache/3d_cache.h"
|
||||||
|
#include <gal/hidpi_gl_canvas.h>
|
||||||
|
#include <wx/image.h>
|
||||||
|
#include <wx/timer.h>
|
||||||
|
|
||||||
|
|
||||||
|
class RENDER_3D_RAYTRACE;
|
||||||
|
class RENDER_3D_OPENGL;
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Provides basic 3D controls ( zoom, rotate, translate, ... )
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
class HIDPI_GL_3D_CANVAS : public HIDPI_GL_CANVAS
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// wxGLCanvas constructor
|
||||||
|
|
||||||
|
HIDPI_GL_3D_CANVAS( CAMERA& aCamera, wxWindow* parent, wxWindowID id = wxID_ANY,
|
||||||
|
const int* attribList = nullptr, const wxPoint& pos = wxDefaultPosition,
|
||||||
|
const wxSize& size = wxDefaultSize, long style = 0,
|
||||||
|
const wxString& name = wxGLCanvasName,
|
||||||
|
const wxPalette& palette = wxNullPalette );
|
||||||
|
|
||||||
|
bool m_mouse_is_moving; // Mouse activity is in progress
|
||||||
|
bool m_mouse_was_moved;
|
||||||
|
bool m_camera_is_moving; // Camera animation is ongoing
|
||||||
|
|
||||||
|
CAMERA& m_camera;
|
||||||
|
static const float m_delta_move_step_factor; // Step factor to used with cursor on
|
||||||
|
// relation to the current zoom
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the canvas camera.
|
||||||
|
*/
|
||||||
|
CAMERA* GetCamera() { return &m_camera; }
|
||||||
|
|
||||||
|
void OnMouseMoveCamera( wxMouseEvent& event );
|
||||||
|
void OnMouseWheelCamera( wxMouseEvent& event, bool aPan );
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif // HIDPI_GL_3D_CANVAS_H
|
Loading…
Reference in New Issue