view_layers: Initialize variables
Fixes a couple spots where uninitialized variables cause unknown results.
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@ -92,22 +92,17 @@ VIEW_ITEM *VIEW_GROUP::GetItem( unsigned int idx ) const
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const BOX2I VIEW_GROUP::ViewBBox() const
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const BOX2I VIEW_GROUP::ViewBBox() const
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{
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{
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BOX2I bb;
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BOX2I bb;
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bool first;
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if( !m_groupItems.size() )
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if( !m_groupItems.size() )
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{
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{
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bb.SetMaximum();
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bb.SetMaximum();
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} else {
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}
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else
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{
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bb = m_groupItems[0]->ViewBBox();
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for( auto item : m_groupItems )
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for( auto item : m_groupItems )
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{
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bb.Merge( item->ViewBBox() );
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if( first )
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{
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bb = item->ViewBBox();
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first = false;
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} else {
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bb.Merge( item->ViewBBox() );
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}
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}
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}
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}
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return bb;
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return bb;
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@ -141,7 +136,8 @@ void VIEW_GROUP::ViewDraw( int aLayer, VIEW* aView ) const
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}
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}
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}
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}
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int layers[VIEW::VIEW_MAX_LAYERS], layers_count = 0;
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int layers[VIEW::VIEW_MAX_LAYERS] = { 0 };
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int layers_count = 0;
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for( const auto& entry : layer_item_map )
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for( const auto& entry : layer_item_map )
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{
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{
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