From a773ecc73569ede5c30f943517f3493018c38339 Mon Sep 17 00:00:00 2001 From: Bernhard Stegmaier Date: Thu, 18 Feb 2016 11:29:12 -0500 Subject: [PATCH] Disable FPS limiter for OSX (GAL). --- common/draw_panel_gal.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/common/draw_panel_gal.cpp b/common/draw_panel_gal.cpp index c060ab5041..3a2e5273bd 100644 --- a/common/draw_panel_gal.cpp +++ b/common/draw_panel_gal.cpp @@ -182,20 +182,27 @@ void EDA_DRAW_PANEL_GAL::Refresh( bool aEraseBackground, const wxRect* aRect ) if( m_pendingRefresh ) return; + m_pendingRefresh = true; + +#ifdef __WXMAC__ + // Timers on OS X may have a high latency (seen up to 500ms and more) which + // makes repaints jerky. No negative impact seen without throttling, so just + // do an unconditional refresh for OS X. + ForceRefresh(); +#else wxLongLong t = wxGetLocalTimeMillis(); wxLongLong delta = t - m_lastRefresh; if( delta >= MinRefreshPeriod ) { ForceRefresh(); - m_pendingRefresh = true; } else { // One shot timer m_refreshTimer.Start( ( MinRefreshPeriod - delta ).ToLong(), true ); - m_pendingRefresh = true; } +#endif }