Stop text from causing a shift during flip when >1 items are selected
1e1be730
fixed this only for one item.
Fixes https://gitlab.com/kicad/code/kicad/issues/7304
This commit is contained in:
parent
2bafc1af00
commit
c3c3649211
|
@ -272,13 +272,6 @@ EDA_RECT EDA_TEXT::GetTextBox( int aLine, bool aInvertY ) const
|
|||
|
||||
rect.SetOrigin( pos );
|
||||
|
||||
// The bbox vertical size returned by GetInterline( aThickness )
|
||||
// includes letters like j and y and ] + interval between lines.
|
||||
// The interval below the last line is not usefull, and we can use its half value
|
||||
// as vertical margin above the text
|
||||
// the full interval is roughly GetTextHeight() * 0.4 - aThickness/2
|
||||
rect.Move( wxPoint( 0, thickness/4 - KiROUND( GetTextHeight() * 0.22 ) ) );
|
||||
|
||||
if( hasOverBar )
|
||||
{ // A overbar adds an extra size to the text
|
||||
// Height from the base line text of chars like [ or {
|
||||
|
@ -329,8 +322,6 @@ EDA_RECT EDA_TEXT::GetTextBox( int aLine, bool aInvertY ) const
|
|||
break;
|
||||
}
|
||||
|
||||
dy = GetTextHeight() + thickness;
|
||||
|
||||
switch( GetVertJustify() )
|
||||
{
|
||||
case GR_TEXT_VJUSTIFY_TOP:
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include <pcb_marker.h>
|
||||
#include <dimension.h>
|
||||
#include <pcb_target.h>
|
||||
#include <advanced_config.h>
|
||||
#include <core/arraydim.h>
|
||||
|
||||
#include <layers_id_colors_and_visibility.h>
|
||||
|
@ -411,6 +412,18 @@ bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
|
|||
if( !item )
|
||||
return false;
|
||||
|
||||
if( ADVANCED_CFG::GetCfg().m_DrawBoundingBoxes )
|
||||
{
|
||||
// Show bounding boxes of painted objects for debugging.
|
||||
EDA_RECT box = item->GetBoundingBox();
|
||||
m_gal->SetIsFill( false );
|
||||
m_gal->SetIsStroke( true );
|
||||
m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) :
|
||||
COLOR4D( 0.2, 0.2, 0.2, 1 ) );
|
||||
m_gal->SetLineWidth( Mils2iu( 3 ) );
|
||||
m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() );
|
||||
}
|
||||
|
||||
// the "cast" applied in here clarifies which overloaded draw() is called
|
||||
switch( item->Type() )
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue