From e30ceb0a7f8cb99b9628400fb3d586c1c7839eb0 Mon Sep 17 00:00:00 2001 From: Marco Mattila Date: Wed, 16 Feb 2011 23:51:35 +0200 Subject: [PATCH] Fix 3d drawing of board edges defined in modules, now pcb edge layer is always drawn. --- 3d-viewer/3d_draw.cpp | 37 +++++++++++++++++++++---------------- 1 file changed, 21 insertions(+), 16 deletions(-) diff --git a/3d-viewer/3d_draw.cpp b/3d-viewer/3d_draw.cpp index 3909284ae2..832982ac72 100644 --- a/3d-viewer/3d_draw.cpp +++ b/3d-viewer/3d_draw.cpp @@ -661,6 +661,7 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) /* Draw module shape: 3D shape if exists (or module outlines if not exists) */ S3D_MASTER* Struct3D = m_3D_Drawings; bool As3dShape = FALSE; + if( g_Parm_3D_Visu.m_Draw3DModule ) { glPushMatrix(); @@ -673,6 +674,7 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) { glRotatef( (double) m_Orient / 10, 0.0, 0.0, 1.0 ); } + if( m_Layer == LAYER_N_BACK ) { glRotatef( 180.0, 0.0, 1.0, 0.0 ); @@ -692,26 +694,29 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) glPopMatrix(); } - if( !As3dShape ) + EDA_ITEM* Struct = m_Drawings; + glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis + + for( ; Struct != NULL; Struct = Struct->Next() ) { - // The footprint does not have a 3D shape, draw its 2D shape instead - EDA_ITEM* Struct = m_Drawings; - glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis - - for( ; Struct != NULL; Struct = Struct->Next() ) + switch( Struct->Type() ) { - switch( Struct->Type() ) - { - case TYPE_TEXTE_MODULE: - break; + case TYPE_TEXTE_MODULE: + break; - case TYPE_EDGE_MODULE: - ( (EDGE_MODULE*) Struct )->Draw3D( glcanvas ); - break; + case TYPE_EDGE_MODULE: + { + EDGE_MODULE* edge = (EDGE_MODULE*) Struct; - default: - break; - } + // Draw module edges when no 3d shape exists. + // Always draw pcb edges. + if( !As3dShape || edge->GetLayer() == EDGE_N ) + edge->Draw3D( glcanvas ); + } + break; + + default: + break; } } }