router: bring back legacy GetEffectivePolygon() for complex pad shapes (more info in comments)

This commit is contained in:
Tomasz Wlostowski 2020-10-07 15:17:04 +02:00
parent 8fb154e04e
commit eb8287ded8
2 changed files with 85 additions and 32 deletions

View File

@ -647,7 +647,31 @@ std::unique_ptr<PNS::SOLID> PNS_KICAD_IFACE_BASE::syncPad( D_PAD* aPad )
solid->SetPos( VECTOR2I( c.x - offset.x, c.y - offset.y ) );
solid->SetOffset( VECTOR2I( offset.x, offset.y ) );
solid->SetShape( aPad->GetEffectiveShape()->Clone() );
auto shapes = std::dynamic_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape() );
if( shapes && shapes->Size() == 1 )
{
solid->SetShape( shapes->Clone() );
}
else
{
// Fixme (but not urgent). For complex pad shapes, we pass a single simple polygon to the
// router, otherwise it won't know how to correctly build walkaround 'hulls' for the pad
// primitives - it can recognize only simple shapes, but not COMPOUNDs made of multiple shapes.
// The proper way to fix this would be to implement SHAPE_COMPOUND::ConvertToSimplePolygon(),
// but the complexity of pad polygonization code (see D_PAD::GetEffectivePolygon), including approximation
// error handling makes me slightly scared to do it right now.
const std::shared_ptr<SHAPE_POLY_SET>& outline = aPad->GetEffectivePolygon();
SHAPE_SIMPLE* shape = new SHAPE_SIMPLE();
for( auto iter = outline->CIterate( 0 ); iter; iter++ )
shape->Append( *iter );
solid->SetShape( shape );
}
return solid;
}

View File

@ -26,6 +26,7 @@
#include <geometry/shape_rect.h>
#include <geometry/shape_circle.h>
#include <geometry/shape_simple.h>
#include <geometry/shape_compound.h>
#include "pns_router.h"
#include "pns_solid.h"
@ -33,9 +34,51 @@
namespace PNS {
const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const
static const SHAPE_LINE_CHAIN buildHullForPrimitiveShape( const SHAPE* aShape, int aClearance, int aWalkaroundThickness )
{
int cl = aClearance + ( aWalkaroundThickness + 1 )/ 2;
switch( aShape->Type() )
{
case SH_RECT:
{
const SHAPE_RECT* rect = static_cast<const SHAPE_RECT*>( aShape );
return OctagonalHull( rect->GetPosition(), rect->GetSize(), cl + 1, 0.2 * cl );
}
case SH_CIRCLE:
{
const SHAPE_CIRCLE* circle = static_cast<const SHAPE_CIRCLE*>( aShape );
int r = circle->GetRadius();
return OctagonalHull( circle->GetCenter() - VECTOR2I( r, r ), VECTOR2I( 2 * r, 2 * r ),
cl + 1, 0.52 * ( r + cl ) );
}
case SH_SEGMENT:
{
const SHAPE_SEGMENT* seg = static_cast<const SHAPE_SEGMENT*>( aShape );
return SegmentHull( *seg, aClearance, aWalkaroundThickness );
}
case SH_SIMPLE:
{
const SHAPE_SIMPLE* convex = static_cast<const SHAPE_SIMPLE*>( aShape );
return ConvexHull( *convex, cl );
}
default:
{
wxLogError("Unsupported hull shape: %d", aShape->Type() );
break;
}
}
return SHAPE_LINE_CHAIN();
}
const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const
{
SHAPE* shape = m_shape;
if( !ROUTER::GetInstance()->GetInterface()->IsOnLayer( this, aLayer ) )
@ -48,37 +91,23 @@ const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, in
shape = m_alternateShape;
}
switch( shape->Type() )
if( shape->Type() == SH_COMPOUND )
{
case SH_RECT:
auto cmpnd = static_cast<SHAPE_COMPOUND*>( shape );
if ( cmpnd->Shapes().size() == 1 )
{
SHAPE_RECT* rect = static_cast<SHAPE_RECT*>( shape );
return OctagonalHull( rect->GetPosition(), rect->GetSize(), cl + 1, 0.2 * cl );
return buildHullForPrimitiveShape( cmpnd->Shapes()[0], aClearance, aWalkaroundThickness );
}
case SH_CIRCLE:
else
{
SHAPE_CIRCLE* circle = static_cast<SHAPE_CIRCLE*>( shape );
int r = circle->GetRadius();
return OctagonalHull( circle->GetCenter() - VECTOR2I( r, r ), VECTOR2I( 2 * r, 2 * r ),
cl + 1, 0.52 * ( r + cl ) );
// fixme - shouldn't happen but one day we should move TransformShapeWithClearanceToPolygon()
// to the Geometry Library
return SHAPE_LINE_CHAIN();
}
case SH_SEGMENT:
}
else
{
SHAPE_SEGMENT* seg = static_cast<SHAPE_SEGMENT*>( shape );
return SegmentHull( *seg, aClearance, aWalkaroundThickness );
}
case SH_SIMPLE:
{
SHAPE_SIMPLE* convex = static_cast<SHAPE_SIMPLE*>( shape );
return ConvexHull( *convex, cl );
}
default:
break;
return buildHullForPrimitiveShape( shape, aClearance, aWalkaroundThickness );
}
return SHAPE_LINE_CHAIN();