PNS: Collision search context may be null
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14741
(cherry picked from commit 94130716a5
)
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@ -139,7 +139,8 @@ bool ITEM::collideSimple( const ITEM* aHead, const NODE* aNode,
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}
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else
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{
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clearance = aNode->GetClearance( this, aHead, aCtx->options.m_useClearanceEpsilon );
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clearance = aNode->GetClearance( this, aHead,
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aCtx ? aCtx->options.m_useClearanceEpsilon : false );
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}
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if( clearance >= 0 )
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@ -598,6 +598,8 @@ bool LINE_PLACER::rhWalkBase( const VECTOR2I& aP, LINE& aWalkLine, int aCollisio
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aViaOk = buildInitialLine( walkP, l1, round == 0 );
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PNS_DBG( Dbg(), AddItem, &l1, BLUE, 20000, wxT( "walk-base-l1" ) );
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if( l1.EndsWithVia() )
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PNS_DBG( Dbg(), AddPoint, l1.Via().Pos(), BLUE, 100000, wxT( "walk-base-l1-via" ) );
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LINE initTrack( m_tail );
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@ -731,7 +733,12 @@ bool LINE_PLACER::rhWalkBase( const VECTOR2I& aP, LINE& aWalkLine, int aCollisio
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}
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PNS_DBG( Dbg(), AddItem, &walkFull, GREEN, 200000, wxT( "walk-full" ) );
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PNS_DBG( Dbg(), AddPoint, walkFull.Via().Pos(), GREEN, 200000, wxString::Format( "walk-via ok %d", aViaOk?1:0 ) );
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if( walkFull.EndsWithVia() )
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{
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PNS_DBG( Dbg(), AddPoint, walkFull.Via().Pos(), GREEN, 200000,
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wxString::Format( "walk-via ok %d", aViaOk ? 1 : 0 ) );
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}
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aWalkLine = walkFull;
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@ -987,8 +994,11 @@ bool LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, LINE& aNewHead, LINE& aNewTai
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OPTIMIZER optimizer( m_currentNode );
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if( newHead.EndsWithVia() )
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{
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PNS_DBG( Dbg(), AddPoint, newHead.Via().Pos(), GREEN, 1000000, "shove-via-preopt" );
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PNS_DBG( Dbg(), AddPoint, newHead.Via().Pos(), GREEN, 1000000, "shove-via-postopt" );
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}
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if( ! splitHeadTail( newHead, m_tail, aNewHead, aNewTail ) )
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return false;
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