diff --git a/pcbnew/toolbars_pcb_editor.cpp b/pcbnew/toolbars_pcb_editor.cpp index 82eb8b7742..66b93d39ec 100644 --- a/pcbnew/toolbars_pcb_editor.cpp +++ b/pcbnew/toolbars_pcb_editor.cpp @@ -87,8 +87,7 @@ static const char s_BitmapLayerIcon[BM_LAYERICON_SIZE][BM_LAYERICON_SIZE] = void PCB_EDIT_FRAME::PrepareLayerIndicator() { int ii, jj; - COLOR4D active_layer_color, Route_Layer_TOP_color, - Route_Layer_BOTTOM_color, via_color, background_color; + COLOR4D active_layer_color, top_color, bottom_color, via_color, background_color; bool change = false; static int previous_requested_scale; @@ -113,21 +112,19 @@ void PCB_EDIT_FRAME::PrepareLayerIndicator() change = true; } - Route_Layer_TOP_color = - Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_TOP ); + top_color = Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_TOP ); - if( previous_Route_Layer_TOP_color != Route_Layer_TOP_color ) + if( previous_Route_Layer_TOP_color != top_color ) { - previous_Route_Layer_TOP_color = Route_Layer_TOP_color; + previous_Route_Layer_TOP_color = top_color; change = true; } - Route_Layer_BOTTOM_color = - Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_BOTTOM ); + bottom_color = Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_BOTTOM ); - if( previous_Route_Layer_BOTTOM_color != Route_Layer_BOTTOM_color ) + if( previous_Route_Layer_BOTTOM_color != bottom_color ) { - previous_Route_Layer_BOTTOM_color = Route_Layer_BOTTOM_color; + previous_Route_Layer_BOTTOM_color = bottom_color; change = true; } @@ -176,10 +173,10 @@ void PCB_EDIT_FRAME::PrepareLayerIndicator() switch( s_BitmapLayerIcon[ii][jj] ) { default: - case 0: pen.SetColour( active_layer_color.ToColour() ); break; - case 1: pen.SetColour( Route_Layer_TOP_color.ToColour() ); break; - case 2: pen.SetColour( Route_Layer_BOTTOM_color.ToColour() ); break; - case 3: pen.SetColour( via_color.ToColour() ); break; + case 0: pen.SetColour( active_layer_color.ToColour() ); break; + case 1: pen.SetColour( top_color.ToColour() ); break; + case 2: pen.SetColour( bottom_color.ToColour() ); break; + case 3: pen.SetColour( via_color.ToColour() ); break; } buttonColor = s_BitmapLayerIcon[ii][jj];