Add qa Test for SHAPE_LINE_CHAIN::Slice

This commit is contained in:
Roberto Fernandez Bautista 2021-08-03 20:12:32 +01:00
parent 54942a1401
commit fb3a6ef2db
1 changed files with 152 additions and 0 deletions

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@ -108,4 +108,156 @@ BOOST_AUTO_TEST_CASE( ArcToPolylineLargeCoords )
}
// Test SHAPE_LINE_CHAIN::Slice()
BOOST_AUTO_TEST_CASE( Slice )
{
SEG targetSegment( VECTOR2I( 200000, 0 ), VECTOR2I( 300000, 0 ) );
SHAPE_ARC firstArc( VECTOR2I( 200000, 0 ), VECTOR2I( 300000, 0 ), 180.0 );
SHAPE_ARC secondArc( VECTOR2I( -200000, -200000 ), VECTOR2I( -300000, -100000 ), -180.0 );
int tol = SHAPE_ARC::DefaultAccuracyForPCB(); // Tolerance for arc collisions
// Start a chain with 3 points
SHAPE_LINE_CHAIN chain( { VECTOR2I( 0, 0 ), VECTOR2I( 0, 100000 ), VECTOR2I( 100000, 0 ) } );
BOOST_CHECK_EQUAL( chain.PointCount(), 3 );
// Add first arc
chain.Append( firstArc );
BOOST_CHECK_EQUAL( chain.PointCount(), 10 );
// Add two points (target segment)
chain.Append( targetSegment.A );
chain.Append( targetSegment.B );
BOOST_CHECK_EQUAL( chain.PointCount(), 12 );
// Add a second arc
chain.Append( secondArc );
BOOST_CHECK_EQUAL( chain.PointCount(), 20 );
BOOST_CHECK( GEOM_TEST::IsOutlineValid( chain ) );
//////////////////////////////////////////////////////////
/// CASE 1: Start at arc endpoint, finish middle of arc /
//////////////////////////////////////////////////////////
BOOST_TEST_CONTEXT( "Case 1: Start at arc endpoint, finish middle of arc" )
{
SHAPE_LINE_CHAIN sliceResult = chain.Slice( 9, 18 );
BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
BOOST_CHECK_EQUAL( secondArc.GetP0(), sliceArc0.GetP0() ); // equal arc start points
BOOST_CHECK( secondArc.Collide( sliceArc0.GetArcMid(), tol ) );
BOOST_CHECK( secondArc.Collide( sliceArc0.GetP1(), tol ) );
BOOST_CHECK_EQUAL( sliceResult.PointCount(), 10 );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), firstArc.GetP1() ); // equal to arc end
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 1 ), targetSegment.A );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 2 ), targetSegment.B );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 3 ), sliceArc0.GetP0() ); // equal to arc start
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 3 ), true );
for( int i = 4; i <= 8; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( i ), false );
for( int i = 3; i <= 7; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 9 ), true );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 9 ), sliceArc0.GetP1() ); // equal to arc end
}
//////////////////////////////////////////////////////////////////
/// CASE 2: Start at middle of an arc, finish at arc startpoint /
//////////////////////////////////////////////////////////////////
BOOST_TEST_CONTEXT( "Case 2: Start at middle of an arc, finish at arc startpoint" )
{
SHAPE_LINE_CHAIN sliceResult = chain.Slice( 5, 12 );
BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() ); // equal arc end points
BOOST_CHECK( firstArc.Collide( sliceArc0.GetArcMid(), tol ) );
BOOST_CHECK( firstArc.Collide( sliceArc0.GetP0(), tol ) );
BOOST_CHECK_EQUAL( sliceResult.PointCount(), 8 );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), sliceArc0.GetP0() );// equal to arc start
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 0 ), true );
for( int i = 1; i <= 4; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( i ), false );
for( int i = 0; i <= 3; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 4 ), true );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 4 ), sliceArc0.GetP1() ); // equal to arc end
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 5 ), targetSegment.A );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 6 ), targetSegment.B );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 7 ), secondArc.GetP0() );
}
//////////////////////////////////////////////////////////////////
/// CASE 3: Full arc, nothing else /
//////////////////////////////////////////////////////////////////
BOOST_TEST_CONTEXT( "Case 3: Full arc, nothing else" )
{
SHAPE_LINE_CHAIN sliceResult = chain.Slice( 3, 9 );
BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
// Equal arc to original inserted arc
BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() );
BOOST_CHECK_EQUAL( firstArc.GetArcMid(), sliceArc0.GetArcMid() );
BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() );
BOOST_CHECK_EQUAL( sliceResult.PointCount(), 7 );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), sliceArc0.GetP0() ); // equal to arc start
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 0 ), true );
for( int i = 1; i <= 6; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( i ), false );
for( int i = 0; i <= 5; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 6 ), true );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 6 ), sliceArc0.GetP1() ); // equal to arc end
}
//////////////////////////////////////////////////////////////////
/// CASE 4: Full arc, and straight segments to next arc start /
//////////////////////////////////////////////////////////////////
BOOST_TEST_CONTEXT( "Case 4: Full arc, and straight segments to next arc start" )
{
SHAPE_LINE_CHAIN sliceResult = chain.Slice( 3, 12 );
BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
// Equal arc to original inserted arc
BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() );
BOOST_CHECK_EQUAL( firstArc.GetArcMid(), sliceArc0.GetArcMid() );
BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() );
BOOST_CHECK_EQUAL( sliceResult.PointCount(), 10 );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), sliceArc0.GetP0() ); // equal to arc start
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 0 ), true );
for( int i = 1; i <= 6; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcStart( i ), false );
for( int i = 0; i <= 5; i++ )
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 6 ), true );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 6 ), sliceArc0.GetP1() ); // equal to arc end
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 7 ), targetSegment.A );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 8 ), targetSegment.B );
BOOST_CHECK_EQUAL( sliceResult.GetPoint( 9 ), secondArc.GetP0() );
}
}
BOOST_AUTO_TEST_SUITE_END()